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People throwing Mass Effect Andromeda under the bus a full year before its release.


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#51
Drone223

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I don't like the Witcher. Please not discuss it further.

 

It doesn't matter if you like the Witcher or not the point still stands. If CDPR are able to pull it off then Bioware should be able to do so as well.

 

Secondly, you seem to have ignored the second and more important Part of my Statement: That there are some many Choices to importet into a new game, that it would be bogged down completely by them at this Point. Most of them would have a comparatively small Effect on the World, which would lead to an Outrage.

 

But even that Outrage and the Outrage right now would be nothing against the Outrage, that would occur, if BioWare, who have made it their Shtick more than any other Company to acknowledge the Choices of their Players and make them marginally meaningful, chose to canonize some Outcomes. I fully believe that that would cost them the greater Part of their Fanbase.

 

Bioware have already made certain choices canon before e.g. Udina becomes the councilor, and the only choices that need to be dealt with are the genophage, rachni and geth since their the only ones with galaxy wide implications. The small scale choices have already been resolved so there's no need to worry about them in the future. The galaxy at large isn't going to care if Jacob's father was taken to prison or left to die on the planet his ship crashed on.


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#52
Feybrad

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I don't think that's true at all. There would have been a small section of the fan base that full-on raged about it, a slightly larger section of the fan base that was annoyed about canonising choices but would have come to grips with it after a while, and an even larger section that would have just shrugged their shoulders and accepted it as a reasonable trade-off to stay in the Milky Way and explore the aftermath of the Reaper war.

Pretty much what happened when they announced Andromeda.

 

So, we conclude that if they do Things in any Way, regardsless of which, most People don't really care and a few people would be raging. Great. Now that we've got that nailed down, what do you think about Elephants?


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#53
Shady Koala

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I'm pretty happy Shepard's stepping out the spot light and were leaving the Milky Way. 

 

I must be one of the few who wasn't disappointed by the ending, maybe in-hind sight my particular Shepard was just ready for it to all end.

I was content. Besides Mass Effect was never about the destination for me but the journey.

 

Though I do understand how those against Andromeda feel, as if everything that was Mass Effect & Shepard is being brushed under the rug to be forgotten.

 

Honestly what benefit is there to staying in the Milky Way?  I say lay ME,ME2,ME3 to rest.

Let Shepard rest, they've been through enough. 


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#54
Drone223

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Honestly what benefit is there to staying in the Milky Way?

The vast majority of the galaxy is unexplored moving to another galaxy is just completely unnessary, there is still plenty to tell in the Mikly way.
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#55
sH0tgUn jUliA

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The reaper war messed up the Mass Effect Universe in a real bad way. If you want to get real about it, every world major world except for Nevos and Cyone and possibly Illium looked like this afterward. The slides at the end of the game were "artists concepts" of how things would look after everything was rebuilt. You can't rebuild Rome in a day. Sorry, it doesn't work. Where are they going to get the credits? And the reapers aren't good with manual dexterity. Get real with our ending choices. Also how do you select an ending without p*ssing off half the fan base? How do you set canons for choices? This is the elephant in the room:

 

Spoiler

 

The question is: do you want your choices to matter?

 

Honestly I think Mac is going to write the next series more like Dragon Age where we'll have self-contained stories with a new character in each installment. Our choices will be trivial and affect things with cameos in the next installment. Some characters will have plot tags and will not die in any suicide mission if they're plot critical regardless of your choices.



#56
Spectr61

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Once we get to Andromeda, who says we can't go back to the Milky Way?

ME5?

#57
Donk

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Just bitterness and cynicism.

 

At least if you expect the worst.. you won't be disappointed. So if the game exceeds expectations, it will be a pleasant surprise and more appreciated. ;)


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#58
Steelcan

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Once we get to Andromeda, who says we can't go back to the Milky Way?

ME5?

because then the writers would have to tackle the endings

 

and they've proved to be wholly unwilling to do so



#59
Drone223

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because then the writers would have to tackle the endings

 

and they've proved to be wholly unwilling to do so

If they aren't willing to deal with the problems they created then they haven't learned from their mistakes, they'll just end up making the same ones again.


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#60
Steelcan

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If they aren't willing to deal with the problems they created then they haven't learned from their mistakes, they'll just end up making the same ones again.

no argument from me


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#61
Lady Artifice

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If they aren't willing to deal with the problems they created then they haven't learned from their mistakes, they'll just end up making the same ones again.

 

How would you want them to deal with it, though? What would be an acceptable way to resolve all the variations of the ME3 ending in a single new installment? 



#62
KaiserShep

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If they aren't willing to deal with the problems they created then they haven't learned from their mistakes, they'll just end up making the same ones again.

 

I'm not sure this logic follows. Whether or not they're willing to deal with the great many variables presented by the conclusion of the trilogy doesn't really speak on whether or not doing so in a satisfactory way is even feasible. When it comes right down to it, each decision should branch off into its own completely separate storyline, because the effects are so widely different, but that's not what would happen. At best, it would be the same story, slightly peppered by the effects of one of the three decisions, its fair share of retcons thrown in to simplify things. 

 

My point, I guess, is that short of turning back the clock to 2183 CE, these problems that people go on about with the original trilogy are permanent. There's no good way to attack them head on that would make them disappear. They released 2 DLC's that were designed specifically to do this, and still some complained, because what some of the more vocal folks really wanted was for the ending to be completely rewritten, akin to an official MEHEM, but that was never going to happen. Committing to the basic conclusion they went with is not really an indicator that they'll do the same thing, though knowing BioWare, they would more likely succumb to overcorrection, which they are wont to do.


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#63
Massa FX

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There are those that celebrate innovation.

There are those that cling to the old ways.

There are those that complain no matter what.

There are those that never complain no matter what.

 

There are those like me that just want to fraking play the game when it's ready.


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#64
Drone223

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How would you want them to deal with it, though? What would be an acceptable way to resolve all the variations of the ME3 ending in a single new installment?

Deus EX: MD and Witcher 3 have the right idea do dealing with choices made from previous games, Bioware should do something similar.

#65
Drone223

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I'm not sure this logic follows. Whether or not they're willing to deal with the great many variables presented by the conclusion of the trilogy doesn't really speak on whether or not doing so in a satisfactory way is even feasible. When it comes right down to it, each decision should branch off into its own completely separate storyline, because the effects are so widely different, but that's not what would happen. At best, it would be the same story, slightly peppered by the effects of one of the three decisions, its fair share of retcons thrown in to simplify things. 

 

My point, I guess, is that short of turning back the clock to 2183 CE, these problems that people go on about with the original trilogy are permanent. There's no good way to attack them head on that would make them disappear. They released 2 DLC's that were designed specifically to do this, and still some complained, because what some of the more vocal folks really wanted was for the ending to be completely rewritten, akin to an official MEHEM, but that was never going to happen. Committing to the basic conclusion they went with is not really an indicator that they'll do the same thing, though knowing BioWare, they would more likely succumb to overcorrection, which they are wont to do.

Well choosing to ignore the issue's completely doesn't really inspire much confidence that Bioware has learned anything from them.


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#66
blahblahblah

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Deus EX: MD and Witcher 3 have the right idea do dealing with choices made from previous games, Bioware should do something similar.


So you never bother if they Bioware canonise the ending and live with the broken premises they created rather than abandoning it?

#67
blahblahblah

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Well choosing to ignore the issue's completely doesn't really inspire much confidence that Bioware has learned anything from them.


Polishing a turd of an ending doesn't inspire any confidence either.
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#68
DebatableBubble

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People are dismissing ME:A because it looks like they're going to completely ignore the ME3 endings by simply moving the franchise to a different galaxy and starting with a new protagonist. It's what you could call a monumental cop-out of epic proportions.

Many, many players wanted some answers, not something that avoids the whole thing altogether. That's like the opposite of what many players wanted.

 

Except, given the state of the Milky Way post-ME3, this is really the only way to do it. 



#69
Abraham_uk

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Internet forums aren't filled with the best and brightest.

 

People complain dude.

 

If any one of us had any intelligence we wouldn't be here.

 

So stop complaining about people complaining, it does get ridiculous. :)

 

No. I'm going full infinity mirror on this one.

 

Complaining about people complaining about people complaining about people complaining about people complaining about people complaining about people complaining about people complaining about people complaining about people complaining....

 

Until I run out of breath and pass out.


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#70
Drone223

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So you never bother if they Bioware canonise the ending and live with the broken premises they created rather than abandoning it?

The Witcher 3 did it yet it was well received by fans not to mention Bioware already canonized Udina as the councilor.

 

Polishing a turd of an ending doesn't inspire any confidence either.

Except this not the case with the MW with some decent thought and effort it can be salvaged.



#71
SofaJockey

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I'll be playing ME:A at launch.

I don't much care for folk flaying ME:A until launch,

but if it passes 18 months for them, fine.


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#72
satunnainen

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Once we get to Andromeda, who says we can't go back to the Milky Way?

ME5?

I was thinking two parallel storylines, one in Andromeda, and other deals with the aftermath of reaper-cleaned galaxy. Maybe books, maybe cartoons, maybe even games of both.

 

On the other hand what I am thinking and what they are thinking are two different things :)



#73
blahblahblah

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Except this not the case with the MW with some decent thought and effort it can be salvaged.

Its a turd no matter you say about it. Since ME's lore is totally inconsistent and full of space magic to deal with.
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#74
Hanako Ikezawa

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This cool cat gets it. . .

LET'S FIGHT!

tumblr_n99p48YKNr1tes82yo1_400.gif

 

I want in.

eRweZE4.gif


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#75
Drone223

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Its a turd no matter you say about it.

It would be if it can't be salvaged but this is not the case.

 

Since ME's lore is totally inconsistent and full of space magic to deal with.

 

The term space magic only applies to the Lazarus project and synthesis since they are poor written/implemented and lore breaking. Things such as element zero and biotics aren't space magic since they are made believable within the limitations of the lore.


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