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People throwing Mass Effect Andromeda under the bus a full year before its release.


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#1026
In Exile

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They haven't, there's still plenty of unanswered questions left that the EC didn't answer regarding the galaxy at large.


I found the EC basically answered everything. It just didn't do it well. What do you think is left open?
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#1027
Drone223

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I found the EC basically answered everything. It just didn't do it well. What do you think is left open?

The EC can only explain so much, we basically no nothing about the political state of the galaxy after the war in addition to any possible post war conflicts.



#1028
themikefest

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I found the EC basically answered everything. It just didn't do it well. What do you think is left open?

What planet was the Normandy on? If the Normandy is stuck on the whatever planet being repaired, how long will it be there until it can leave? I don't believe it will ever leave the planet after seeing the thrusters on the right side ripped off from the ship.  How long before the characters get rescued? Does anyone know what planet the ship and crew is on to rescue them?



#1029
goishen

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What planet was the Normandy on? If the Normandy is stuck on the whatever planet being repaired, how long will it be there until it can leave? I don't believe it will ever leave the planet after seeing the thrusters on the right side ripped off from the ship.  How long before the characters get rescued? Does anyone know what planet the ship and crew is on to rescue them?

 

 

I believe, if I'm not mistaken, or your EMS was high enough, that you saw the ship actually taking off and some undetermined amount of time.



#1030
themikefest

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I believe, if I'm not mistaken, or your EMS was high enough, that you saw the ship actually taking off and some undetermined amount of time.

If your ems is above 2600 it will leave the whatever planet. If its below that, the Normandy will be stuck on the planet being repaired or at least trying to be repaired



#1031
Legendary Hero

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Yes you did. You've been praising their decision to go to Andromeda while putting down anything involving staying in the Milky Way. 

That doesn't mean I wanted the Milky Way to be destroyed in the game, I said it would be better to move on to Andromeda, and that the milky way is destroyed anyway...I never said I was glad that the milky way was destroyed in the game. I wish the milky way was intact, but it's just how the game ended.



#1032
Drone223

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That doesn't mean I wanted the Milky Way to be destroyed in the game, I said it would be better to move on to Andromeda, and that the milky way is destroyed anyway...I never said I was glad that the milky way was destroyed in the game. I wish the milky way was intact, but it's just how the game ended.

Except it was never destroyed since the galaxy clearly rebuilds.


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#1033
marcelo caldas

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I found the EC basically answered everything. It just didn't do it well. What do you think is left open?

 

The EC surely explained why their **** stinks instead of givin us somethig that didn't. 



#1034
Sidney

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Thing is sooner or later Bioware will need to deal with the issues of the ending (and the trilogy for that matter) one way or the other. Bioware's unwillingness to address them is going to end up hurting them in the long run.


How? How can it hurt. Seriously, that trilogy is over. There can't be a coherent way to reconcile the 3 endings with a new game. Any effort either would hand wave away the differences -- and how to paper over synthesis I can't imagine -- or insult fans by creating default choices that people didn't make. This takes place hundreds of years and then of millions of miles away from ME3 so I no reason for this to have any relationship to that series. Functionally the only real connection here is the name.
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#1035
Valkyrja

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Thing is sooner or later Bioware will need to deal with the issues of the ending (and the trilogy for that matter) one way or the other. Bioware's unwillingness to address them is going to end up hurting them in the long run.

 

Do they? If ME:A does well enough to get sequels those games will involve the new setting and new plot arcs.


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#1036
Drone223

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How? How can it hurt. Seriously, that trilogy is over. There can't be a coherent way to reconcile the 3 endings with a new game. Any effort either would hand wave away the differences -- and how to paper over synthesis I can't imagine -- or insult fans by creating default choices that people didn't make. This takes place hundreds of years and then of millions of miles away from ME3 so I no reason for this to have any relationship to that series. Functionally the only real connection here is the name.

If Bioware aren't willing to deal with the mistakes they've created then they've learned nothing from them, they'll just keep making the same ones again eventually. Then there's the fact fact that by ditching the MW it renders the trilogy pointless there's basically no point in saving it in the first place if its going to be ditched forever.

Do they? If ME:A does well enough to get sequels those games will involve the new setting and new plot arcs.

See above.
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#1037
Il Divo

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If Bioware aren't willing to deal with the mistakes they've created then they've learned nothing from them, they'll just keep making the same ones again eventually. Then there's the fact fact that by ditching the MW it renders the trilogy pointless there's basically no point in saving it in the first place if its going to be ditched forever.

See above.

 

They can incorporate lessons from the ME3 ending debacle without actually continuing the ME3 ending choices. 

 

As for it being pointless, if that's the case, any story which didn't have some sort of continuation would itself be pointless, which is absurd. 


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#1038
In Exile

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If Bioware aren't willing to deal with the mistakes they've created then they've learned nothing from them, they'll just keep making the same ones again eventually. Then there's the fact fact that by ditching the MW it renders the trilogy pointless there's basically no point in saving it in the first place if its going to be ditched forever.

 

That's silly. That's a bit like saying any game that doesn't get a sequel is pointless because the setting will never be revisited. More importantly, by analogy, this mistake is more akin to a doctor blinding a patient. The solution isn't for the doctor to cure blindness (though that would be nice) but to avoid blinding patients in the future. 

 

edit: Ninja'd.  :ph34r:


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#1039
Il Divo

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Damn, that was practically back to back, wasn't it? 


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#1040
In Exile

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Damn, that was practically back to back, wasn't it? 

 

Something about great minds and thinking alike? 


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#1041
Sidney

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If Bioware aren't willing to deal with the mistakes they've created then they've learned nothing from them, they'll just keep making the same ones again eventually. Then there's the fact fact that by ditching the MW it renders the trilogy pointless there's basically no point in saving it in the first place if its going to be ditched forever.See above.


What learn from their mistakes? If anything the mistake would be one they should have learned where trying to cram the highly divergent Rachni choices into the ME3 narrative was awful. Your choice at the end of ME3 changed the flipping Galaxy, the choices within ME3 affected the destinies of entire races within that Galaxy. That can't go cleanly into a new narrative. Saying that not making it show up in MEA invalidates it is wrong. Trying to homogenize all your choices invalidates them.
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#1042
KaiserShep

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That doesn't mean I wanted the Milky Way to be destroyed in the game, I said it would be better to move on to Andromeda, and that the milky way is destroyed anyway...I never said I was glad that the milky way was destroyed in the game. I wish the milky way was intact, but it's just how the game ended.

 

The Milky Way is clearly restored. The problem is that it's restored in drastically different ways, and just about everywhere. 


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#1043
Drone223

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They can incorporate lessons from the ME3 ending debacle without actually continuing the ME3 ending choices. 

There not, they're just running away from them and burying their head in the sand.

 

That's silly. That's a bit like saying any game that doesn't get a sequel is pointless because the setting will never be revisited. More importantly, by analogy, this mistake is more akin to a doctor blinding a patient. The solution isn't for the doctor to cure blindness (though that would be nice) but to avoid blinding patients in the future. 

Your missing the point, the choices that Shepard made to save the galaxy become pointless since Bioware will be ditching it forever. There's basically no reason to care about it anymore, it's just wasted potential.



#1044
Seboist

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Do they? If ME:A does well enough to get sequels those games will involve the new setting and new plot arcs.

 

True, what counts are the Ben Franklins, not whether some fanboys inability to get over not having a happy ending with space waifu in a TPS released back in 2012.

 

Most people play Soldier and don't even finish the games for christ's sake, so story isn't as big of a deal for most out there.



#1045
Drone223

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What learn from their mistakes? If anything the mistake would be one they should have learned where trying to cram the highly divergent Rachni choices into the ME3 narrative was awful. Your choice at the end of ME3 changed the flipping Galaxy, the choices within ME3 affected the destinies of entire races within that Galaxy. That can't go cleanly into a new narrative. Saying that not making it show up in MEA invalidates it is wrong. Trying to homogenize all your choices invalidates them.

Your wrong ditching the MW renders choices pointless, no point in saving it might as well let the reapers win.



#1046
DaemionMoadrin

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Your wrong ditching the MW renders choices pointless, no point in saving it might as well let the reapers win.

 

It seems you don't get it. :)



#1047
Il Divo

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There not, they're just running away from them and burying their head in the sand.

 

 

And the basis for this is? What do you consider the problems with the ending and what is stopping those lessons from being applied here? 

 

As I'm aware, Bioware will still be crafting games with endings, in which case they can demonstrate what they learned from ME3's reception. That does not require ME4 to function as a direct sequel in any capacity. 


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#1048
In Exile

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Bioware did learn a lot from ME3. In DAI they had a serious resource crunch. The biggest criticism for DAIs ending is that it's abrupt and the final boss battle is underwhelming. Which compared to ME3 means it was an actual masterpiece.
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#1049
Valkyrja

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If Bioware aren't willing to deal with the mistakes they've created then they've learned nothing from them, they'll just keep making the same ones again eventually. Then there's the fact fact that by ditching the MW it renders the trilogy pointless there's basically no point in saving it in the first place if its going to be ditched forever.

 

This doesn't make sense.

 

A postmortem analysis of what worked and didn't with the original games is a separate thing from whatever process decided the premise of the new game.

 

Management deciding that a soft-reboot is the best business decision or project leads preferring the premise doesn't rule out recognition of problems with how ME1-ME3 were developed, it just means that they have a different idea of what they want to do with the franchise than you.


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#1050
AlanC9

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What planet was the Normandy on? If the Normandy is stuck on the whatever planet being repaired, how long will it be there until it can leave? I don't believe it will ever leave the planet after seeing the thrusters on the right side ripped off from the ship.  How long before the characters get rescued? Does anyone know what planet the ship and crew is on to rescue them?


I'm not sure there's anything here to worry about.

There are two possibilities for when Normandy was hit by the wave. Either they were in standard FTL flight, or they were in relay transit. I could go either way on this, though the VFX looks like the wave is a very local phenomenon, so I lean towards relay transit.

If it's standard FTL, there are quite a few planets in range. But it's impossible for any of these planets to be very far from Earth, or from the surviving ships in Havkett's fleet.

If it's relay transit, the only possible destination is the human colony of Demeter. Arcturus is out because of no habitable planets, and the Charon Relay doesn't go anyplace else according to the Codex. (Unless Normandy was in the middle of its third relay transit when the wave it. I guess that's ... conceivable.)