Remnant Vault Strikes/Raids Discussion Thread
Active Strike Team Missions:
"When you encounter a Strike Team mission in the Single-Player mode, you can leave your Strike Team at their base and decide to tackle the mission yourself with your multiplayer roster of characters. You also have the option of tackling the mission by yourself, or recruiting up to three friends to play with you. The more friends you bring, the greater the challenge and the greater the reward. These missions will play out using the Next Mass Effect's multiplayer Horde mode (more details on this later). These missions will include a variety of thematically appropriate objectives, like defending a Settlement against Khet attacks, or recovering a Remnant artefact off of a planet before an outlaw gang gets there first. By taking an active role in strike team missions, you can earn special Single-player rewards in addition to the usual multiplayer specific characters, weapons, weapon mods, and pieces of equipment which can be customised between missions. Additionally, players who join another person's Strike Team mission will receive bonus in-game currency and multiplayer XP for helping others with their missions.
Remnant Vault Raids: Find and activate Remnant Monoliths to unlock Remnant vaults. Explore abandoned Remnant ruins to find and locate a powerful artefact, but once you remove it you will trigger the vault defences that will arm traps, activate defences robots and even change the architecture of the vault itself to stop you from escaping. Fight your way out of the vault and you will be rewarded with valuable loot, including powerful gear, crafting resources and Star Keys that can be used to unlock massive orbital facilities in space that grant permanent stat bonuses.
Optional Elite Remnant Vault Raids are scattered around the Helius Cluster located in special orbital facilities that are unlocked by Star Keys. Similar to the standard Remnant Vaults, you enter them to retrieve a special artefact which will trigger the vault defences that arm traps, activate defence robots and change the architecture of the vault itself to stop you from escaping. However, Elite vaults ratchet up the difficulty of the encounter with increasingly powerful defence robots and traps, as well as roaming outlaws and deadly Khet patrols that are also in search of the elite artefacts. Elite Remnant vaults will test the limits of your combat and puzzle solving acumen, but with greater difficulty comes greater rewards. Gain rare loot, narrative acclaim and huge rewards for completing these daunting challenges."
Source: http://www.eurogamer...s-effect-4-leak
Exciting stuff. What are your hopes, expectations and wishes for any potential ME:A co-op vault strikes/raids? How might ME:A improve on Destiny's strikes? What don't you want to see? Discus.





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