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What are you weirdest, most outlandish opinions about the Mass Effect Series?


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#1
Big Bad

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We've all got them:  those crazy, bizarre opinions regarding this series that we all love (or at least love to complain about).  What are your strangest, most radical opinions?  I'll start:

 

I like ME1's combat better than ME2's.  Overall, I think that ME3 has the best combat, but ME2's is very similar to ME3's but is inferior in pretty much every respect.   Therefore when I play the ME2, I can't help comparing the combat to ME3, and my experience playing it suffers because of this.  However, since ME1 combat is radically different than in the other two games, I can just enjoy it for the clunky, slow-paced awesomeness that it is, without feeling the need to make comparisons with the other games.  Also, I like the novelty of the overheat mechanic more than having to collect ammo like every other shooter in the world.   

 

 


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#2
Golden_Persona

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Personally? Well to be honest I don't really care about Shepard pulling out an Avenger from nowhere during cutscenes. I also reject the notion from Bioware that having a Harbinger or Illusive Man boss fight in ME3 would have been too gamey. Saren was about as gamey as a final boss could get. I don't really enjoy the forced hipster "we design more than games" mentality that I got from that. Harbinger should have been a bossfight, but I forgive Bioware because it was EA that rushed ME3 out the door. I don't think that's a radically different view from the norm though.

 

Also, I actually don't really hate EA or think EA is at fault for why Bioware games seem to be more streamlined for "filthy casuals". Bioware was under the influence of EA during ME2's development, and even with ME2's rushed and unstable development cycle it still came out an absolute masterpiece in my eyes. A lot of what people call classic RPG design I consider pointless, redundent elements that are clunkily thought up and put together. If having to play Dragon Age Origins is considered a good way to experience a real Bioware RPG, with that awfully boring and slow combat system, it just makes me appreciate how less convoluted modern games are. If ME1 is also some people's example of what a good shooter/RPG hybrid is then it just makes me appreciate even more that Bioware decided to dump some of that RPG load in ME2.

 

Streamlining can be a good thing or a bad thing. If Bioware decided to dump all classes, tech and biotic powers and only have soldier class and guns because a majority of players played as that class, and wanted a more singular experience then that would be awful streamlining. Inquisition's faster combat, and ME2-3 having more refined shooter elements with faster-paced combat and an imo more diverse power system is an example of good streamlining in my opinion. Streamlining seems to be one of those naughty words for the hardcore fanbase. I feel like both types of games have a place, but Bioware just isn't in the market to make those kinds of games like Origins and their projects before. We do however have games like Divinty Original Sin which I hear are very much like classic RPGs and are phenominal.

 

And of course, although I still hold that this isn't as minority of an opinion as people would like to believe... I actually like the ME3 ending. Star brats logic is awful, but the Reapers logic has always been awful. We just get to finally understand why their logic is so awful: They were built by a species that evolved to be too powerful, too unaware of their own mortality that they thought they could do no wrong and it bit them in the buttox. It's oddly similar to how the MWG civilization had evolved. Asari were hoarding knowledge for their own gains that could have possibly prevented a lot of tragedy. Quarians didn't think far enough ahead when building AI. Galaxy got into a war with the Rachni, which meant the uplifting or "ascension" of the Krogan, who then rebelled against their "creators" which led to horrible slaughter and atrocities ie a "reaping cycle" if you will which could only be cured by drastic measures with the genophage virus, the Galaxy's "crucible" to fight the Krogan which then altered the state of an entire culture in the same way the crucible firing also altered the state of the entire MWG civilization. The overall denial of the Reapers despite all proof of their existence, and the alien races' insistence on not studying the mass relays, instead being complacent and ignorant to their own mortality... all of it connects together. Everyone has been condemned by hubris. The Protheans before them were no different. Whose to believe the races before them were any different.
 

So yeah, I have reasons to actually really like the ending. I just hate Priority: Earth is all.


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#3
Spectr61

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Name a better finale than that in ME2.

#4
Undead Han

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Name a better finale than that in ME2.

 

ME1.


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#5
dreamgazer

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Name a better finale than that in ME2.


Contra 3.
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#6
Broganisity

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Name a better finale than that in ME2.

- Super Mario 64. We got a cake baked JUST FOR US.
 

- Metal gear Solid 4.

 

. Mass Effect 2 if all your companions die. That is a glorious finale.


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#7
Big Bad

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ME1.

Boom. 


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#8
agonis

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I liked Sheparddance.


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#9
Dabrikishaw

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I've never been a member of "Team Dextro". Garrus and Tali aren't bad characters, they just never ranked high on my personal list.

 

Mass Effect 2 is. and always will be, "Sidequest: The Game". It's nothing but sidequests. Just sidequest after sidequest after sidequest, and even the actual plot feels like a sidequest. The combat is improved, but I didn't mind 1's combat in the first place, so that's not a big deal to me. For those reasons it's my least favorite of the trilogy.


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#10
Han Yolo

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I liked ME3 ending?  :D


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#11
Undead Han

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I liked the dream sequences in ME3.

 

The execution could have been a bit better here and there, and I would liked at least the Virmire casualty to have played a bigger role. But I dug that Shepard wasn't an unflappable badass, and that they tried to work PTSD/ survivor's guilt into the story.


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#12
Big Bad

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I liked Sheparddance.

Now this is the kind of wackiness I'm talking about! 


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#13
Jester

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Liara is my favorite character.


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#14
Halfdan The Menace

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I wonder what happen to that baby from DC1938. Maybe we'll find out in the next sequel.


"DC1938, a small garden world circling the red supergiant SM2183 Rua, exploded today in a rare phenomenon called corefusion. The planet’s uranium core collapsed in on itself, igniting a thermonuclear explosion large enough to rupture the planet into several pieces. The shockwave and loss of atmosphere has reportedly killed more than five billion native inhabitants. There is one known survivor: an infant rocketed from the planet in an FTL escape pod picked up by the human cruiser MSV Kent. The inhabitants of the planet, previously unknown to the galaxy, were a spacefaring race who used crystalline matrices for their computing needs. The infant has been taken to medical facilities in the local cluster, where he is breathing gases in a ratio similar to the atmosphere of his home planet: 65% nitrogen, 20% oxygen, and 15% krypton."

(April 1st 2010, Cerberus Daily News)
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#15
Toasted Llama

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I'm okay with the ME3 ending and didn't mind the Starchild. *grabs popcorn*


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#16
MstrJedi Kyle

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I find the first Mass Effect to be superior to the other two in every single way. Story, combat, exploration, inventory, elevators, etc. etc.


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#17
Ambivalent

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I liked Kaidan more than Ashley. 

 

He was more open minded than "I don't trust this, that, even you" girl grunt. Not mentioning that he was higher rank and a biotic instead of typical pew-pew. Also he had Scorch's voice from Republic Commando. (Carth was "so so" i think, unlike people's thoughts about him being "plain".)

 

Never understood Tali love over the internet.

 

"Hey you know about flotilla?" "Pilgrimage" "Hey flotilla?" "Geth" "Nice engine you have on Normandy" "Flotilla" "Geth" "Pilgrimage" "Stealth systems" "Flotilla?""Geth"  "Admirals?" "Engine, flotilla, admirals?! Pilgrimage? Geth!"

 

She was simply sci-fi annoying orange, always talking about same stuff over over again.

 

Jack was best designed companion in ME series.

 

Troubled past, kick ass biotic skills, Natalie Portman'ish eyes, tattoos. High confidence not to give a damn about anyone. Even being rude to Shephard which was really nice.

 

She was basically "bringer of balance" in ME universe. She balanced the kind, caring, cry baby, loyal companions with her awesomeness and she was alone against them.

 

Liked ME3 ending

 

I guess gamers need to watch some European movies to be enlightened about symbolic meanings and figuring out stuff. Hollywood and most of the other developers made gamers lazy.

 

Edit after receiving that much likes for this : Maybe it's not that weird thought :)


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#18
ComedicSociopathy

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I hate Liara's voice. I reminds me of a female William Shatner. 


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#19
Dobbysaurus

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It's just a game. Nothing for people to get their panties in a twist over. 


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#20
Feybrad

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I liked Mass Effect 3 from start to finish. Especially the Genophage Arc was absolutely phenomenal. I never saw the original Endings, only the extended Cut with the Leviathan DLC played before, so everything made Sense. Except Synthesis, but I always pick Destroy or Control, as I want my Shepard to either live or be galactic Reaper Overlord.



#21
Ashevajak

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Dragon Age takes place in the Mass Effect universe after the "destroy" option.  Lyrium is just eezo and mages really biotics.


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#22
YouKnowMyName

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Some of my many controversial opinions if these forums are anything to go by:

 

-I didn't mind Diana Allers.

 

-The Rannoch arc was enjoyable.

 

-The Genophage arc is overrated, and not all that great.

 

-The Omega DLC was fun.

 

That's only four. I have far too many to write down. I'm not sure if number two is really that controversial though, since i've seen a lot of love for the Rannoch arc earlier.

 

I suspect my number one might be the most outlandish opinion of them all.


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#23
von uber

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Jacob's loyalty mission is one of the best in ME2.

Miranda was a great character for about the first third of ME2, and terrible afterwards.

The Asari monastery mission is one of the best non dlc missions of the trilogy.

A lot of the exploration in ME1 gets really tedious, especially missions like eliminate the geth presence.
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#24
S.W.

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I thought it was quite a common opinion that all the side-questing in ME1 is really tedious, but not detrimental to the package as a whole, because it's totally optional?

 

Personally I think the plot of ME2 is completely ridiculous and only ties in minor ways with the plot of the trilogy of the whole (i.e. Reapers vs. the galaxy). I love the game, don't get me wrong, but I still think you could have cut out ME2 in its entirety (including the death & revival of Shepard), and replaced it with a three year timeskip, and ME3 would mostly still make sense.


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#25
phagus

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I wonder what happen to that baby from DC1938. Maybe we'll find out in the next sequel.


"DC1938, a small garden world circling the red supergiant SM2183 Rua, exploded today in a rare phenomenon called corefusion. The planet’s uranium core collapsed in on itself, igniting a thermonuclear explosion large enough to rupture the planet into several pieces. The shockwave and loss of atmosphere has reportedly killed more than five billion native inhabitants. There is one known survivor: an infant rocketed from the planet in an FTL escape pod picked up by the human cruiser MSV Kent. The inhabitants of the planet, previously unknown to the galaxy, were a spacefaring race who used crystalline matrices for their computing needs. The infant has been taken to medical facilities in the local cluster, where he is breathing gases in a ratio similar to the atmosphere of his home planet: 65% nitrogen, 20% oxygen, and 15% krypton."

(April 1st 2010, Cerberus Daily News)

Clark Kent confirmed as MEA sequel protaganist.


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