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What are you weirdest, most outlandish opinions about the Mass Effect Series?


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#76
phagus

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They could have named him/her after Shepard. And the baby sounds like a potential biotic with krogan strength.

Clark "The Shepard" Kent...



#77
Golden_Persona

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>ME3 is on par with ME1.

>ME2 is the best game of the last generation.

>Jacob is a superior character to the VS.

>I liked the Crucible idea as it represented not just the galaxy working together, but every race that ever existed aiding one another for one grand cause.

>If I were to base the ME characters off of ME1, I'd say that none of them are actually great characters.

>Virmire didn't affect me emotionally at all, except when Shepard punched Saren in the face and I laughed.

>I love how over the top ME2 was, even when it felt like a big mindless action flick at times.

 

>Mass Effect 2 being disconnected from the trilogy is actually one of the reasons why its the best game in the series. It's not bogged down by the Reaper plot. The Collector's are a powerful villain in their own right, but they are still fallible. Because it mostly had nothing to do with the Reapers and the inevitable doomsday it allowed for Bioware's mastery with creating characters to shine through as each mission focused on each character and their own unique dilemma. It was a big story compiled of many many many smaller stories that added depth and character to the MEverse. Without ME2 being a more personal game I would not have cared about ME3 and the Reaper invasion at all. ME2 showed me the MEverse and why its so darn awesome. If we skip from ME1 to ME3 we lose all the characters the game introduced, we lose all of their dilemmas and themes that they introduced. Because I got to know them ME3 had the emotional impact when they died. I think the trade off between plot relevance and characters was a very good deal.

 

That's also why I'm so excited about Andromeda. A new, fresh plot not connected to the Reapers, and Bioware's statements that it will be a more personal story.


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#78
Nayawk

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outlandish opinion number 1:  ME2 is only ok and the worst of the trilogy.  None of the 'new' characters were engaging to me.

 

outlandish opinion number 2:  Loved the Mako

 

outlandish opinion number 3:    I am happy with the extended cut endings now



#79
Dantriges

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If we wanted to make the human reaper a moral dilemma, then it should have been more humane. It should have been able to communicate with Shepard and show Shepard that humanity is truly better off this way. It should have tried to convince Shepard that becoming a reaper is truly the next step in our evolution. Only THEN would it have been a really difficult and moral dilemma whether we should destroy the human reaper or keep it, maybe even finish it?

 

Not really. That´s like an axemurderer wielding the skin of his victims who tries to convince you that chopping your head off is a good thing because the voices told him so.

 

Next step in evolution. :rolleyes:

It´s like Javik trying to justify imperialism with social darwinism eh sry evolution as a spacefaring species. 



#80
The Heretic of Time

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Not really. That´s like an axemurderer wielding the skin of his victims who tries to convince you that chopping your head off is a good thing because the voices told him so.

 

Next step in evolution. :rolleyes:

It´s like Javik trying to justify imperialism with social darwinism eh sry evolution as a spacefaring species. 

 

I don't think your analogy is quite right. The human reaper has not murdered anyone. The Collectors have. The human reaper is merely a product of that.

 

As for making the human reaper more humane, I think this design should have been implemented in the game, it's truly creepy because it looks like a human baby (baby's are normally considered cute and innocent). I think this design would work well if they wanted to make the human reaper a moral dilemma.

reaver.jpg

 

 

Also, I LOVE this piece of (official) concept art of "Reaper Shepard" and Ashley. Why didn't BioWare use any of this good stuff in the final game? :(
Shepard_Ash_Showdown.jpg


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#81
DarthLaxian

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We've all got them:  those crazy, bizarre opinions regarding this series that we all love (or at least love to complain about).  What are your strangest, most radical opinions?  I'll start:

 

I like ME1's combat better than ME2's.  Overall, I think that ME3 has the best combat, but ME2's is very similar to ME3's but is inferior in pretty much every respect.   Therefore when I play the ME2, I can't help comparing the combat to ME3, and my experience playing it suffers because of this.  However, since ME1 combat is radically different than in the other two games, I can just enjoy it for the clunky, slow-paced awesomeness that it is, without feeling the need to make comparisons with the other games.  Also, I like the novelty of the overheat mechanic more than having to collect ammo like every other shooter in the world.   

 

I agree on the overheat mechanic (hell, they even explained that withing the game...that was IMHO very awesome and better than having to collect "ammo" which IMHO interrupts the fun and is unneeded in a future type setting (in a realistic military game I can understand it, we after all don't have guns with unlimited ammo - but we could have in the future after all!))

 

I also agree on the combat - though I must say I hated the "one button does all" -.- (damned my keyboard doesn't only have 5 buttons -.-)

 

Weird opinions? - I don't know...story wise the first game is the best IMHO (though it lacks the personal touch of the second game: the loyalty missions - though I still hate that they tie into who may die in the final mission...it's not logical!)

 

greetings LAX


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#82
DuskWanderer

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I think my "weird" opinion is this: The krogan are horribly overrated, and the asari (specifically Liara) are favored by the writer's so much, it makes the entire series suffer. 

 

The krogan arc took up way too much time, it was the only race-specific instance given a plotline in all three games. Wrex was a terrible leader for his people, and I never get a chance to call him out unless I'm willing to kill all of the krogan. Now, if it was acknowledged Wrex was bad, that'd be one thing, but it wasn't. I have to deal with his tantrums and call it a good thing. 

 

Liara and the asari got equal amount of time. I should not be talking about how great the asari are if I'm not fond of them, but here we are.


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#83
Dean_the_Young

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That's not too crazy. It's probably my main issue with Shepard's importance in ME3, his most main attribute is the ability to hose enemies down with bullets. If Shepard isn't doing what Hackett tells him, it's usually someone else. Any N7 could have replaced him and the galaxy probably wouldn't be any worse for wear.

 

Which leads to my crazy idea: Hackett is the true hero of the galaxy. Imagine how monumental the job of keeping the Crucible hidden away from the omnipresent Cerberus must have been, or wrangling the resources to build such a large device without having a clue what it does.

 

Hacket is the true, most long-suffering hero of the Reaper War.


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#84
von uber

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The game is better with Wrex and Legion dead (fine, I mean legion scrapped in me2).

#85
DuskWanderer

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The game is better with Wrex and Legion dead.

 

Legion always dies. But I agree the story is richer with Wrex dead on Virmire. And Mordin saved. 



#86
Golden_Persona

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Also, I LOVE this piece of (official) concept art of "Reaper Shepard" and Ashley. Why didn't BioWare use any of this good stuff in the final game? 

Shepard_Ash_Showdown.jpg

 

Probably because ME1 and ME2 let you end the games by turning down the ability to use the Reaper's technology to win, so having Shepard suddenly turn to Reaper tech in 3 would have gone against their character. If it was optional then the two paths would have been considerably different from each other and Bioware didn't have the time or resources to create two vastly different paths for Shepard to go down. My Shepard didn't blow up the Collector base just to turn to Reaper tech a few months later.

 

Everything else they had planned for ME3 was pretty mindblowing though, and it is indeed a shame they didn't go through with it. The Citadel take over mission is such a blatant example of "aborted arc". Did anyone not think having Bailey show up when they expected Cerberus to NOT lead into anything drastic?


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#87
Andrew Lucas

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I love the entire trilogy.

Boom.
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#88
von uber

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Legion always dies. But I agree the story is richer with Wrex dead on Virmire. And Mordin saved.

Clarified.
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#89
KaiserShep

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Also, I LOVE this piece of (official) concept art of "Reaper Shepard" and Ashley. Why didn't BioWare use any of this good stuff in the final game? 

Shepard_Ash_Showdown.jpg

 

Probably because ME1 and ME2 let you end the games by turning down the ability to use the Reaper's technology to win, so having Shepard suddenly turn to Reaper tech in 3 would have gone against their character. If it was optional then the two paths would have been considerably different from each other and Bioware didn't have the time or resources to create two vastly different paths for Shepard to go down. My Shepard didn't blow up the Collector base just to turn to Reaper tech a few months later.

 

Everything else they had planned for ME3 was pretty mindblowing though, and it is indeed a shame they didn't go through with it. The Citadel take over mission is such a blatant example of "aborted arc". Did anyone not think having Bailey show up when they expected Cerberus to NOT lead into anything drastic?

 

In fairness, Project Lazarus presents an easy opportunity for this sort of thing to happen beyond Shepard's will, but because I hate Project Lazarus and would have preferred Shepard's pointless death not be crammed into the prologue of the second chapter of the series, I can't say I'd approve either way.



#90
Sylvius the Mad

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The entire trilogy would have been better with a silent protagonist and pause-and-play tactical combat.



#91
RZIBARA

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No one has mentioned being interested in the taste of tali's sweat?

 

... sigh ....

 

You disappoint me BSN


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#92
goofyomnivore

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I thought the other races were pushed around by humanity too easily. Humanity was a gigantic mary sue, the only thing that made humanity interesting was Cerberus, but they became cartoon villains in ME3.

 

Mass Effect 3's combat was the worst of the series. 

 

The Reapers didn't need explanation. 'Beyond your understanding' is an acceptable explanation when said from a billion year old godlike sentient robot. The writers had a get out of jail free card, and refused to use it for whatever reason.


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#93
Ashevajak

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No one has mentioned being interested in the taste of tali's sweat?

 

... sigh ....

 

You disappoint me BSN

 

Well now you mention it...

 

No, I can't bring myself to say it, not even in obvious jest.

 

Those people will be thrown out the airlock with extreme prejudice, and their sacrifice will not be honoured in the coming Empire.


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#94
RZIBARA

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Honest post:

 

  • Ashley from ME1 was my favourite character in the trilogy, followed by Javik and Wrex.
  • I liked ME1's combat more than 2 and 3's
  • I thought ME2 was the weakest game
  • I hate femshep's voice acting
  • Grunt is overrated

That's just a few, I've got alot more



#95
Dean_the_Young

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I'm not sure these are weird, but a few things with ME2:

 

1) I thought ME2 had the worst, M!Shep romances of the series, and downright sexist at times

 

Not going to lie- ME2 gives my the the squicky feeling in a number of cases. Not just because of the aescetics, but because of how many of them revolved around 'fixing' the LI via banging, and how their happiness revolves around Shepherd. Tali is the least squick- except in so much that a ship commander risking the life and limb of a subordinate with a case of hero-worship is not only disturbing and terrible leadership in a story supposedly about how great a leader Shepherd is, but totally unnecessary for an emotional relationship. The sexualization of her space suit (why, Bioware, why?) into something almost bondage-like with hoops and emphasis on Dem Curves was, sadly, one of the more subtle and respectful treatments of female squadmates. But at least Tali seems happy-ish if she doesn't get Shepherd. Miranda 'my those camera shots aren't sexual harassment' Lawson is explicitly 'only really smiling' if she gets to bang the Shep. Clearly the secret to fulfillment and happiness is correcting a lack of Vitamin D. But compared to Jack- a clearly traumatized victim who needs professional therapy, an emotional dependence that's well beyond 'unhealthy,' and the fact that the only character arc in the game that ends with her healing as a person is the one where she's banged...

 

2) Why did we kill a rape-baby without question?

 

Seriously- why did we kill it, and not capture it? At the time of ME2, the Baby Reaper is killed solely on the basis of racism and an inherency argument: it's a Reaper, ergo it's evil. It's creation is an abomination- but the Reaper itself is utterly innocent in that. It is, in fact, a better moral position than Shepherd's crew, as at the time of it's murder it had committed no sin. It wasn't responsible for the abductions, it wasn't enabling or directing them, it wasn't killing people. It didn't even try to attack us, except in self-defense.

 

Destroying or preserving the Collector Base was a pretty stupid decision in the first place, for all the hundreds of pages of forum chatter it generated. The real question should have been 'do we save or kill the Baby Reaper'? Make something good out of it, or abort it because of a racist inherency argument?

 

 

3) The team's 'edgy' nature were totally downplayed to be player and Paragon-friendly.

 

ME2 tried to be edgy with the squad, but it's actually amazingly hard to pin anything particularly bad on them- or find an opportunity to contest them, even when their pasts are brought up. The entire buddy-buddy angle of the story overshadows the real reasons even a nominally Paragon Shepherd should take issue with others, or vice versa. Companions are cast in the most sympathetic light possible, often to absurd lengths.

 

Mordin is a genocidal warcriminal. No, really- he's the only member of the cast who really warrants the title, because he's directly involved in the ongoing and slow-motion extinction of the Krogan by mass sterilization (or, if you prefer, involuntary apbortions). Not only was he involved in supporting this policy- he helped re-inforce it when it could have ended naturally. No one in the crew, not even Paragon Shepherd who's killed for less, takes issue with him. Mordin one of the most popular characters in the show.

 

Garrus is the epitome of a buddy- even though he walks-back on Shepherd's ME1 mentorship and quits his job in order to kill people on Omega to feel good about himself. That's... really what he did, considering he had no game-plan. He wasn't making things better- he wasn't bringing any sense of law and order- he wasn't even producing results. He was just killing people in a never ending gang war. This is never treated as a Bad Thing.

 

Jack is the ultimate woobie. Every single criminal act we hear associated with her has a heavy-handed and extremely sympathetic backstory to justify her, to the point that it's impossible to actually say she ever hurt an innocent person, or anyone who didn't have it coming. There's not one act in her past in which she is presented as utterly in the wrong.

 

Samara is willing and intending to blow up a police station in the very mission we recruit her in, and this is never treated as a reason we should NOT want to recruit her. In fact, the entire teleological nature of the Justicar Code- a code that is terrifying in its absolutism, and which the brief lore that there is would indicate would condemn even a Paragon Shepherd, is never condemned or treated as a cause for concern to any Paragon Shepherd. ME3 goes even further in having the Justicars take back the entire 'no tolerance for evil' policy that was their defining part in ME2. (We also never dabble into the issue that Samara effectively sells herself into slavery for the first person to come her way so that she can try and get out of conspiring to blow up a police station.)

 

Thane is a professional murderer and child-soldier raised to advance a xeno-nationalist cause. Not only is this not much equated to Cerberus, but it's never treated as much of a bad thing.

 

Tali has a very sympathetic and frequent emotional appeal of... consistently failing to be a strong leader who depends on someone else to save her and protect her interests every time we see her. This might not have been a Paragon-specific thing, but Renegades should definitely have been able to advocate tough love here.

 

 

And so on. I think I've made my point.


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#96
Dean_the_Young

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The game is better with Wrex and Legion dead (fine, I mean legion scrapped in me2).

 

The ME3 is better with pretty much everyone in that can be dead in ME2 dead. The cases where it's outright worse are... vanishingly rare.

 

Wrex dead gives Wreave, who isn't so much 'better' but makes a great foil and alternative consideration for the Genophage plot without abandoning Wrex's entire ME2 rational of needing cultural reformation based on something other than 'hope.'

Mordin gets an exceptional, and distinct, replacement, worth seeing for a different and novel view on the Krogan.

Jack makes Grissom Academy go from a rather trite 'let's humiliate Cerberus' vengeance-fest to glorify Jack to using her students as actual characters in one of the best short-story arcs of the entire game, a story of standing up to overwhelming odds and the tragedies of the Reaper War.

Garrus is one of the few cases where it's better when he's alive- simply because there's nothing when he's not. Garrus is utterly plot irrelevant, and it shows, especially when no Turian complains or raises a concern about their Reaper-expert quitting yet another job and leaving in the middle of a Reaper invasion.

Kasumi's death makes way for one of the more interesting Moral Decisions in Mass Effect: a real-time moral choice between saving the person infront of you or saving a greater number of people elsewhere.

No Tali frees up the members of the Admiralty board to be further fleshed and developed as characters, and used as something else than stupid-stick targets for the sake of making Tali look better.

No Legion greatly reduces the heavy-handed white-wash of the Geth, which allows at least a partial vindication of the Quarian fears and reasonings.

No Thane radically increases the appearance of competence, and thus credibility, of Kai Leng.

No Samara gives an actual moral choice in the Ardat Yakshi mission of fulfilling your mission or not.

No Miranda gives an actual moral choice in dealing with Miranda's father, and gives the rest of the Alliance something to take credit for in tracking him down.

No Jacob... makes a FemShep who romanced him a lot better.

 

The only characters who I would always spare in ME2, all the time, are Grunt and Garrus. Secondaries are Zaeed and Jacob (if not romanced). Otherwise, pretty much all other killable characters make the story better with their absence, not worse.


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#97
Altair_ShepardN7

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Well now you mention it...

 

No, I can't bring myself to say it, not even in obvious jest.

 

Those people will be thrown out the airlock with extreme prejudice, and their sacrifice will not be honoured in the coming Empire.

Can someone explain me what the hell is this thing about Tali's sweat? I've only been in BSN for 1 years (and I've only used it since like a month or two ago) and honestly I have no idea what happened, but I keep seeing it pop over and over again. I do remember something about the character's forum being closed or something like that because of them (each character's thread) waging war on each other, can't quite remember. 


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#98
RZIBARA

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Here are a few more:

 

  • Mako was awesome
  • The side missions in ME3 were the best, due to tying into the actual plot. ME1 followed, ME2 side missions were weak
  • I liked exploring the uncharted planets in ME1
  • Tali is a mediocre and overrated character
  • Garrus wasn't a great character till ME3
  • The multiplayer is actually bloody awesome

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#99
RIPRemusTheTurian

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1. I think that Arrival is a great DLC.

 

2. I deeply care for all of the ME2 squad, and unfortunately can't say the same for most of the ME1 and 3 squads.

 

3. I really, really wanted a happy ending in ME3, where Shepard and (surviving) crew go off into a glorious sunset, leaving behind only Reaper corpses and warm fuzzy feelings.



#100
Ashevajak

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Can someone explain me what the hell is this thing about Tali's sweat? I've only been in BSN for 1 years (and I've only used it since like a month or two ago) and honestly I have no idea what happened, but I keep seeing it pop over and over again. I do remember something about the character's forum being closed or something like that because of them (each character's thread) waging war on each other, can't quite remember. 

 

Google is your friend here.

 

Well, not exactly your friend.  More like that annoying person you knew at school who links to somewhat disturbing things on Facebook all the time.  But it will provide answers.  Disturbing, uncomfortable answers.


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