How special should the protagonist be?
#1
Posté 04 juillet 2015 - 10:34
On the other hand, we've got the Inquisitor who possesses remarkable, apparently unique, powers, and is hailed as more or less an agent of God.
And we've got the Warden who is perhaps somewhere in the middle, being a member of a rare order (that becomes a lot rarer early on)with special powers, but not being unique or inherently superior to other Wardens.
We've also got Hawke, who aside from being good at killing stuff only really had some moderately aristocratic heritage going for them.
So, what would you prefer for the new protagonist?
I do think that it makes the story work better if there's something that marks the protagonist out beyond them just being that awesome. It actually makes them feel less of a mary-sue
- LordSwagley et Blueblood aiment ceci
#2
Posté 04 juillet 2015 - 10:42
That's an interesting question.
Ideally, as special as the player wants them to be.
How that would work though, I don't know. I'd have to think about it.
- Salfurium et Tex aiment ceci
#3
Posté 04 juillet 2015 - 10:44
Why not go down the DAO rooute and let the playre cfhoose the protagonists background a little within reason. I know there aer 6 routes in DAO which could be a bit much to squeeze in but depending on the clas you pick there could be 3/4 available. Depending on that classes background.
- Akrabra, DeathScepter, KrrKs et 5 autres aiment ceci
#4
Posté 04 juillet 2015 - 10:45
I would prefer them being no more special than any N7 operative for the first game in that galaxy.
- Daerog et Blackguard aiment ceci
#5
Posté 04 juillet 2015 - 10:45
Shepard is mostly notable for their combat prowess, but their experiences with the Prothean beacon and cypher are important to their role in ME1, as well as coming up in ME3. There's also the whole cyborg thing, but that's never very important
On the other hand, we've got the Inquisitor who possesses remarkable, apparently unique, powers, and is hailed as more or less an agent of God.
And we've got the Warden who is perhaps somewhere in the middle, being a member of a rare order (that becomes a lot rarer early on)with special powers, but not being unique or inherently superior to other Wardens.
We've also got Hawke, who aside from being good at killing stuff only really had some moderately aristocratic heritage going for them.
So, what would you prefer for the new protagonist?
I do think that it makes the story work better if there's something that marks the protagonist out beyond them just being that awesome. It actually makes them feel less of a mary-sue
Hawke style really.
IF you think about it, Hawke was the everyman of these people; Hawke wasn't really marked for destiny like the Warden was, he didn't inherent a special place in the world like Shepard, who became the rival of the Repars.
Hawke was just there. Hawke did what they had to to survive, and to do the right thing in the situation given to them. Hawke was reactive because he had to react.
I think the Pathfinder should be the same way, reacting to the situations and them formulating their destiny as they go, rather than being marked for destiny as you say.
- Hiemoth, Exile Isan, Will-o'-wisp et 22 autres aiment ceci
#6
Posté 04 juillet 2015 - 10:48
Should? Not very. Obviously the protagonist needs to exemplary in some manor to justify their position as captain or commander and having the abilities and influence of a Specter may be necessary to access materials/people necessary to plot progression, but having special powers granted by whimsical "ancient technology," is overkill in my opinion.
Will? Probably very. BioWare has made it abundantly clear that they they don't like straying too far from the hero's journey. Special powers are a quick and easy way to justify going on a planet hopping adventure.
#7
Posté 04 juillet 2015 - 10:52
Should? Not very. Obviously the protagonist needs to exemplary in some manor to justify their position as captain or commander and having the abilities and influence of a Specter may be necessary to access materials/people necessary to plot progression, but having special powers granted by whimsical "ancient technology," is overkill in my opinion.
Will? Probably very. BioWare has made it abundantly clear that they they don't like straying too far from the hero's journey. Special powers are a quick and easy way to justify going on a planet hopping adventure.
Not necessarily. They did so with Hawke, and truthfully it is probably their best written story thus far out of all of their games. The problem though is it was maybe too realistic for a lot of peoples tastes.
Shepard is exemplary of not the heroes journey either, but rather following a chosen one styled story. A lot of judeo-christian stuff thrown in to, making Shepard messianic at the same time.
The brief is the Pathfinder is skilled, but not on Shepards level, so I think it will be a more grounded protagonist, at least at first.
- Hiemoth, DaemionMoadrin et LordSwagley aiment ceci
#8
Posté 04 juillet 2015 - 10:54
The background of your DA:O characters was important in defining who they are but for the rest of the game it rarely came up again.
Shepard was too special by the end of ME3, I think it was ridiculous what happened... you can't put the fate of an entire galaxy in one person's hands and expect a good result. It's too much pressure.
Hawke is still one of my favourite protagonists because they were never anything special (except in the Legacy DLC) ... just someone making their way in the world, trying to survive and protect their loved ones.
The infamous hero's journey is an old hat, I really hope BioWare can come up with something better by now. It's not needed either. The PC doesn't have to be the child of a god, a former Sith or the last survivor of some special order... what's wrong with them "just" being an elite soldier? Sure, any other elite could do what they do... but does that matter if you are the one actually doing it?
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#9
Posté 04 juillet 2015 - 10:55
I don't know.. It might be nice for you to start as some sort of random guy and then become special through your deeds. Shepard started the game as something special, for what is depending on what you picked at the character creation
- Mdizzletr0n aime ceci
#10
Posté 04 juillet 2015 - 10:56
The infamous hero's journey is an old hat, I really hope BioWare can come up with something better by now. It's not needed either. The PC doesn't have to be the child of a god, a former Sith or the last survivor of some special order... what's wrong with them "just" being an elite soldier? Sure, any other elite could do what they do... but does that matter if you are the one actually doing it?
That's actually the one thing I'd personally not want to be.
Being an elite soldier comes with too much baggage.
- Tex aime ceci
#11
Posté 04 juillet 2015 - 10:58
That's actually the one thing I'd personally not want to be.
Being an elite soldier comes with too much baggage.
I think what they did with Shepard was fine, a soldier that did a lot of heroic things. Shepard became greater as time went on.
And honestly, that worked really well with the trilogy, id say.
#12
Posté 04 juillet 2015 - 10:58
That's actually the one thing I'd personally not want to be.
Being an elite soldier comes with too much baggage.
Well, that was just an example. You could start out as anybody, but you should have at least some qualifications. Doesn't make sense to send a complete newbie into action, right?
#13
Posté 04 juillet 2015 - 11:08
I'm not big on super-special messiah-esque characters. "The Chosen One" trope makes me break out in hives.
Elite but within normal human standards is good enough for me. Assuming the N7 Pathfinder program has similar standards to the standard N7 designation, that is more than special enough. No implanted understanding of Remnant language, no tainted blood, no special cybernetic upgrades, super-evolved biotics or prophecies. Just someone who's pretty badass and has the right tools, teams, skills and intelligence to do the job.
I do like guile heroes and similar though, so I'll admit a major bias there.
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#14
Posté 04 juillet 2015 - 11:15
Doesn't matter how awesome (or lame) our new PC can be. Most people already have it in their minds not to give the new PC a chance, because they are too attached to their Shepard.
I just hope that the PC isn't bland and can really stand out, and become as awesome as MY Shepard was or even better.
#15
Posté 04 juillet 2015 - 11:20
Doesn't matter how awesome (or lame) our new PC can be. Most people already have it in their minds not to give the new PC a chance, because they are too attached to their Shepard.
I just hope that the PC isn't bland and can really stand out, and become as awesome as MY Shepard was or even better.
Hawke had the same problem. Despite being a better defined character people rejected DA2 because they were too attached to their Wardens.
#17
Posté 04 juillet 2015 - 11:22
Not necessarily. They did so with Hawke, and truthfully it is probably their best written story thus far out of all of their games. The problem though is it was maybe too realistic for a lot of peoples tastes.
Shepard is exemplary of not the heroes journey either, but rather following a chosen one styled story. A lot of judeo-christian stuff thrown in to, making Shepard messianic at the same time.
The brief is the Pathfinder is skilled, but not on Shepards level, so I think it will be a more grounded protagonist, at least at first.
Hawke is the odd one out. However, I don't think BioWare is too keen on revisiting his or her circumstances considering the reaction that DA:II got and the polar opposite direction they took with DA:I.
I'd like to believe that there's nothing too special about our protagonist, but when the leak talks about ancient aliens and colony management, I can't help but worry. It's hard to justify those stakes with just a "skilled guy."
- LinksOcarina aime ceci
#18
Posté 04 juillet 2015 - 11:22
I would like to see the Military Background ditched altogether.
That allows for a far more varied Spectrum of new (!) Stories to be told, as well as for different Background on Companions and the Pathfinder themselves.
I would imagine him/her more like Mal of Firefly - the Owner and Captain of the Ship they're going to fly around on.
Nothing more special, just the Leader of Bunch of People, who try to make their Home in this strange new Galaxy and stumble upon whatever Plot happens to them.
- shinyfirefly, Kappa Neko, PlasmaCheese et 3 autres aiment ceci
#19
Posté 04 juillet 2015 - 11:23
It should be up to the player.
Give them a survey before they start:
Is your character a speshul snowflaek or nah?
If yes, your character will be the descendant of 5 different supernatural races/species, will be 9001 years old but looks 18, will have 3 different type of super special OP powers and all characters will scream "THE PRoHPEtD WAZ RITE!" when they see you.
If no, you get a character creation screen and you get to play the game.
- MissMayhem96, Blackguard et Fantastic Fantasy aiment ceci
#20
Posté 04 juillet 2015 - 11:29
I'd hope for the new protagonist to be anything but a second Hawke. Luckily the premise seems to preclude that idea very well.
- Natureguy85 aime ceci
#21
Posté 04 juillet 2015 - 11:29
I would like to see the Military Background ditched altogether.
That allows for a far more varied Spectrum of new (!) Stories to be told, as well as for different Background on Companions and the Pathfinder themselves.
I would imagine him/her more like Mal of Firefly - the Owner and Captain of the Ship they're going to fly around on.
Nothing more special, just the Leader of Bunch of People, who try to make their Home in this strange new Galaxy and stumble upon whatever Plot happens to them.
This is what I want as well. I don't want to play some fricken soldier, just make me some sort of former merc looking to survive in a new galaxy, anything but a damn soldier.
- Tex aime ceci
#22
Posté 04 juillet 2015 - 11:30
Hawke is the odd one out. However, I don't think BioWare is too keen on revisiting his or her circumstances considering the reaction that DA:II got and the polar opposite direction they took with DA:I.
I'd like to believe that there's nothing too special about our protagonist, but when the leak talks about ancient aliens and colony management, I can't help but worry. It's hard to justify those stakes with just a "skilled guy."
Although it took a long time for the Inquisitor to reach that level of epic proportions.
They also played with that chosen one trope well, I must say. I liked the doubt that plagued the Inquisitor, and the religious overtones of doubt vs faith and certainty. It is rare to see something treated so well in a game.
#23
Posté 04 juillet 2015 - 11:35
Well, that was just an example. You could start out as anybody, but you should have at least some qualifications. Doesn't make sense to send a complete newbie into action, right?
I guess. But it could.
You stowed away on the ship, or something.
You were scrubbing plasma conduits when suddenly, Reapers or something, and the ship has to depart with you on it.
- Jetblackbird et Tex aiment ceci
#24
Posté 04 juillet 2015 - 11:48
I think it'll be more of a Warden story, seeing how there is no need to male the PC any more special than him being part of the Milky Way's best shot at getting to Andromeda. It would be kind of redundant.
- DeathScepter aime ceci
#25
Posté 04 juillet 2015 - 11:50
I'd rather be a Warden than a Bhaalspawn. As the former you were in possession of the treaties. Theoretically any other Warden could have accomplished the same feat, would they not have been exiled.
I think it'll be more of a Warden story, seeing how there is no need to male the PC any more special than him being part of the Milky Way's best shot at getting to Andromeda. It would be kind of redundant.
Im under the assumption you are already in Adromeda when the game begins. And part of a team of Pathfinders.
So there are more of you.





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