Freedom of choice?
#1
Posté 04 juillet 2015 - 11:33
#2
Posté 23 juillet 2015 - 10:11
There is ONE option at that point that somewhat fits into your idea, and that is letting the Arishok take Isabela with the rest of the Qunari. No fight, just they all leave and you get to follow the path that the Qun demands.
#3
Posté 23 juillet 2015 - 11:27
tbf, even if the Arishok lives through DA2, he's eventually court-marshaled because of his attack on Kirkwall. That shows that the Qun believed he was wrong to do that, meaning that you killing the Arishok isn't really doing anything to harm the Qunari as a whole. Hell, with Sten now the Arishok, the Qunari might actually be better off than before.
Anyway, the way I see it, DA2's plot was linear for 2 reasons: 1) because EA made BW rush it out the door, and 2) because DA2 is setting up the circumstances for DA:I. It was originally planned to have Hawke possibly be the Inquisitor in DA:I, not to mention that quite a bit of DA:I was originally meant to be an expansion for DA2, but BW eventually scrapped it.
I agree that there wasn't much freedom of choice in DA2 when compared to DA:O and DA:I (hell, even DA:I doesn't compare to DA:O), but considering the circumstances, it makes sense.
As for Act III, I always felt it was rushed; like I was being pushed to finish the game. Even during my first playthrough of DA2. I don't like that in a RPG, or any game, really. I just hope that ME:A and DA4 won't have that issue.
- DeathScepter et NeroonWilliams aiment ceci
#4
Posté 24 juillet 2015 - 07:42
tbf, even if the Arishok lives through DA2, he's eventually court-marshaled because of his attack on Kirkwall. That shows that the Qun believed he was wrong to do that, meaning that you killing the Arishok isn't really doing anything to harm the Qunari as a whole. Hell, with Sten now the Arishok, the Qunari might actually be better off than before.
Anyway, the way I see it, DA2's plot was linear for 2 reasons: 1) because EA made BW rush it out the door, and 2) because DA2 is setting up the circumstances for DA:I. It was originally planned to have Hawke possibly be the Inquisitor in DA:I, not to mention that quite a bit of DA:I was originally meant to be an expansion for DA2, but BW eventually scrapped it.
I agree that there wasn't much freedom of choice in DA2 when compared to DA:O and DA:I (hell, even DA:I doesn't compare to DA:O), but considering the circumstances, it makes sense.
As for Act III, I always felt it was rushed; like I was being pushed to finish the game. Even during my first playthrough of DA2. I don't like that in a RPG, or any game, really. I just hope that ME:A and DA4 won't have that issue.
DAI ending was much more rushed and anticlimactic. DA:I story pacing is very bad because of "open world" we get some story then bunch of filers, some story, filers again... DA2 pacing is bad because time jumps but it's not as bad as Inquisition.
- DeathScepter aime ceci
#5
Posté 25 juillet 2015 - 12:45
DAI ending was much more rushed and anticlimactic. DA:I story pacing is wary bad because of "open world" we get some story then bunch of feelers, some story, feelers again... DA2 pacing is bad because time jumps but it's not as bad as Inquisition.
I'm not saying that DA:I's ending wasn't anticlimactic, nor was I comparing the 2 endings. In Act III of DA2, I felt like I was being pushed to finish the game. I didn't have that feeling with DA:I, but that doesn't necessarily mean it was better.
#6
Posté 25 juillet 2015 - 02:58
There's definitely not as much player choice in DA2 compared to Origins but I think that's also because of who we're playing as as well as what kind of story it was. One person can't tell the masses in Kirkwall to just make nice with the Qunari, for example.
#7
Posté 25 juillet 2015 - 07:47
It once again comes down to the fact DAO had a "Jedi Revan" / "Galactic Emperor Shepard" / "Hero of 1000 Faces" thing going on where the world (galaxy/reality itself) revolves around you; whereas in DA 2 you're just an observer who came to was in the right place at the right time a couple of times.
So no, you do not get to control, shape, or alter the world very much through your choices. What you do get to do is choose is how you face the world.
#8
Posté 27 juillet 2015 - 08:04
Dragon Age II aren't meant to be a standalone. The Inquisition was meant to be Hawke's destiny instead of being Virmire-d in DAI. Do people even play a story-driven game for the sakes of the story and the character itself?





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