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ME:A will have a tough opponent as long as exploration matters


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#1
szkasypcze

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The premiere of Me:A is almost one and a half year away and many things will happen during that time. One of them is going to be the release of No Man's Sky. As shown at E3 it will be MAAAASIVE. Do You Bioware really think that ME:A will beat No Man's Sky in terms of exploration? It's doubtful,and if so is it wise to focus on exploration as one of the competitive edges? Maybe in the end, after that one and a half year all ME:A will be left with,is just a small group of hardcore fans, like me,who will buy the game no matter what. Maybe the announcement was too early?



#2
Ambivalent

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I never thought that any Bioware game needed exploration. Good storytelling, interesting characters and hard choices will be more than enough for me. So i don't mind NMS or any other game would be better than ME:A in terms of exploring.

 

Actually i'm kinda tired to see that "exploration/sandbox" is new cool but that's other story. And that includes recent Bioware games aswell such as DA:I and ME:A.

 

Whenever i hear about a new game it has "exploration with sandbox elements". It became new "Unreal 3 engine in 2009", every single game has it :)

 

PS: Not fanboying, NMS is also on my watch list. Hope it will be good, good to have alternatives and competition. 

PS 2: I love Unreal engine.


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#3
Steppenwolf

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No Man's Sky's entire bag is exploration. It's all randomly generated, not in depth or story driven. These 2 games aren't even in the same genre. This is like saying Bethesda should cancel Elder Scrolls 6 because GTA 6 is in development.
Why are Bioware fans such drama queens?
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#4
Cyonan

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ME:A needing to be worried about fanbase because of No Man's Sky exploration makes as much sense as No Man's Sky needing to be worried about fanbase because of ME:A's story and character development.

 

Exploration will be a thing in ME:A, but it's not going to be the main event like it is for NMS.



#5
Blackguard

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NMS looked interesting on the E3, but personally i am afraid it will end up as a kind of SPORE years ago.

a HUGE universe with... nothing to do... or, in other words, only the same few things to do on 2500 worlds in 500 different systems.

 

Not saying its has to suck, and now that a PC-version is confirmed i will watch it, but i don't expect really much.

Although i like sandboxy games (in fact i would be happy if ME:A would have a massive sandboxy part aorund the story to explore with my (hopeful) great companions).

 

And whatever it will be, it will be no competition for ME. Different games, different genres.


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#6
BronzTrooper

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Honestly, BW tried a heavy exploration focus with DA:I and while there was plenty to explore, the game suffered in other aspects (most notably, the plot).  If BW tries to return to the way ME1 was with ME:A (plenty of planets to explore and plenty of interesting things to find on them), I will be pleasantly surprised, but this is assuming they're able to make it work well without sacrificing things from other sections of the game.

 

As for comparing it to No Man's Sky..... well, people compared DA to Skyrim and the result was BW trying to imitate Bethesda instead of being..... well, being BW.  Plus, NMS isn't even out yet, and from what I've been able to tell, all it really is, is exploration, exploration, exploration.  Occasional instances of combat, yeah, but there seems to be a massive focus on exploration and little else.  ME can't really compare with NMS on the exploration front since if BW attempted it, we'd simply get a gutted version of ME:A that, while massive, would lack a lot of real substance.  Exploration is good and all, but it's not something that every game should strive for.  With ME:A, it makes sense to have a decently-sized emphasis on exploration due to the setting, but that's about it.

 

The way I see it, ME1 was the closest to a Skyrim-style game that BW has gotten (haven't played Jade Empire, Baulder's Gate, or Neverwinter Nights and I haven't played KOTOR in years, so I'm going off of my experience), so if BW wants to try imitating Bethesda, they should go back to that formula and expand on it.  Granted, that might not work as well with DA, but it worked for ME1, so it should work for ME:A (as long as it's executed well, of course).

 

As for the fanbase, it will fluctuate from game to game, as it always has, so there's no real need to worry about it shrinking to being a small grouping of fans unless BW screws up royally (i.e.: something that dwarfs the ME3 endings scandal).  Really, though, I just think that BW should go back to their roots and just make the games they want to make instead of worrying about offending people.  They seemed more authentic back then....



#7
szkasypcze

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I never thought that any Bioware game needed exploration. Good storytelling, interesting characters and hard choices will be more than enough for me. So i don't mind NMS or any other game would be better than ME:A in terms of exploring.

 

Actually i'm kinda tired to see that "exploration/sandbox" is new cool but that's other story. And that includes recent Bioware games aswell such as DA:I and ME:A.

 

Whenever i hear about a new game it has "exploration with sandbox elements". It became new "Unreal 3 engine in 2009", every single game has it :)

 

PS: Not fanboying, NMS is also on my watch list. Hope it will be good, good to have alternatives and competition. 

PS 2: I love Unreal engine.

 

 

No Man's Sky's entire bag is exploration. It's all randomly generated, not in depth or story driven. These 2 games aren't even in the same genre. This is like saying Bethesda should cancel Elder Scrolls 6 because GTA 6 is in development.
Why are Bioware fans such drama queens?

 

 

ME:A needing to be worried about fanbase because of No Man's Sky exploration makes as much sense as No Man's Sky needing to be worried about fanbase because of ME:A's story and character development.

 

Exploration will be a thing in ME:A, but it's not going to be the main event like it is for NMS.

 

Just to get things clear. Exploration in Mass Effect franchise is the THING for me. Actually it is the thing at all for ME. I consider it much more important than story telling. ME 1, 2 and 3 were a perfect blend of the two for me. As far as storytelling is concerned Bioware proved that can mess things up with their ARTISTIC INTEGRITY. More, I am just expressing my opinion and my worries that maybe ME:A was announced too early. Hope they can keep the pace.


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#8
szkasypcze

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Honestly, BW tried a heavy exploration focus with DA:I and while there was plenty to explore, the game suffered in other aspects (most notably, the plot).  If BW tries to return to the way ME1 was with ME:A (plenty of planets to explore and plenty of interesting things to find on them), I will be pleasantly surprised, but this is assuming they're able to make it work well without sacrificing things from other sections of the game.

 

As for comparing it to No Man's Sky..... well, people compared DA to Skyrim and the result was BW trying to imitate Bethesda instead of being..... well, being BW.  Plus, NMS isn't even out yet, and from what I've been able to tell, all it really is, is exploration, exploration, exploration.  Occasional instances of combat, yeah, but there seems to be a massive focus on exploration and little else.  ME can't really compare with NMS on the exploration front since if BW attempted it, we'd simply get a gutted version of ME:A that, while massive, would lack a lot of real substance.  Exploration is good and all, but it's not something that every game should strive for.  With ME:A, it makes sense to have a decently-sized emphasis on exploration due to the setting, but that's about it.

 

The way I see it, ME1 was the closest to a Skyrim-style game that BW has gotten (haven't played Jade Empire, Baulder's Gate, or Neverwinter Nights and I haven't played KOTOR in years, so I'm going off of my experience), so if BW wants to try imitating Bethesda, they should go back to that formula and expand on it.  Granted, that might not work as well with DA, but it worked for ME1, so it should work for ME:A (as long as it's executed well, of course).

 

As for the fanbase, it will fluctuate from game to game, as it always has, so there's no real need to worry about it shrinking to being a small grouping of fans unless BW screws up royally (i.e.: something that dwarfs the ME3 endings scandal).  Really, though, I just think that BW should go back to their roots and just make the games they want to make instead of worrying about offending people.  They seemed more authentic back then....

 

 

Thank you. My thoughts, but I just wanted to point out the fact that the euphoria coming form ME:A announcement may not be enough fuel for the next one and a half year of waiting and a weapon against new releases, that will surely take place. Hope Bioware can keep pace.



#9
bondari reloads.

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Don't see how the vast expanse of the Hissing Wastes made best use of "exploration". It's for the story that I'll likely buy MEA.
I don't think it'll affect sales for each game significantly.
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#10
BronzTrooper

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Thank you. My thoughts, but I just wanted to point out the fact that the euphoria coming form ME:A announcement may not be enough fuel for the next one and a half year of waiting and a weapon against new releases, that will surely take place. Hope Bioware can keep pace.

 

Well, we should be getting an info-drop on N7 Day (Nov. 7th), so hopefully that'll help keep the hype going.

 

As for wondering if it was too soon for the announcement..... technically, ME:A had been announced before DA:I had been released, but that was more of a confirmation of there being a next installment for ME rather than anything really big (like a title announcement).  What we got at E3 was more BW letting us know what the title was than anything (well, besides a hype-generator).



#11
Sylvius the Mad

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Maybe the announcement was too early?

Never.

 

I wish all games would be announced as early as the first Dragon Age was (E3, 2004 - fully 5 years before release).



#12
szkasypcze

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I don't even know how I am going to cope with the slow time pass. GOD!! A year and a half..........



#13
BronzTrooper

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Maybe play other games while you wait?



#14
szkasypcze

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Already tried that. Nothing works...... :angry:  All I see is exploring planets........



#15
bondari reloads.

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Never.
 
I wish all games would be announced as early as the first Dragon Age was (E3, 2004 - fully 5 years before release).


I think it was more of a delay than being planned, though? I'm with you on that, nonetheless. It's only when someone figuring himself a second Moyneux lures people into spending money on his Kickstarter of some halfbaked concept that I think a game got announced too early.

#16
Blackguard

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I don't even know how I am going to cope with the slow time pass. GOD!! A year and a half..........

 

Fallout 4

X-Com 2

Anno 2205

 

At least that is what i will try.

 

I was really excited for the Fallout 4 ... i guess i am still...

 

but i would burn them all to be able to play ME:A at the end of the year.

Man, i hate Mass Effect.



#17
szkasypcze

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I would burn the world........oh the OBSSESSION..........



#18
Eelectrica

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Different types of games I think. No mans sky exploring millions of planets sounds good, not sure how it's going to work out though.

It's just one randomly generated world after the other. Once the templates have been run through, not sure what's going to be left.



#19
SofaJockey

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Chill.

Chicken Little posts add nothing.

Go to other forums.

Play other games

 

Have a life  ;)



#20
Anouk

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No man's sky is not a game you can compare with MEA.

 

 

It makes me sad to see this game all hyped up. (for the fans but most off all for the makers)

 

The game is changing from a indi to a AAA title in a small time period. I think it is to hard for the builders to delliver the game as they wanted.

 

To much stress, to much pressure and they building a game not that what the makers had in mind from the beginning.



#21
RatThing

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Exploration will not be the only thing MEA will have to offer, but without it I think something would be missing. Especially with the new galaxy and all the new places. Better to explore them all yourself than reading a codex entry.

As for the competition, options are always good, at least for us players. How many fantasy games are there on the market? How many people played DAI and the Witcher 3? Honestly, if there's such a great hype about No Man`s Sky, it just shows me how overlooked space exploration was in games in the past years, and that there's a demand for it. I'm curious about this game as well, but it's basically an indie game. 



#22
katerinafm

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No Man's Sky's entire bag is exploration. It's all randomly generated, not in depth or story driven. These 2 games aren't even in the same genre. This is like saying Bethesda should cancel Elder Scrolls 6 because GTA 6 is in development.
 

 

Pretty much this. There is pretty much no story in no man's sky, just a bunch of pretty, empty worlds to explore. If anything, DAI showed that large pretty maps are not everything.


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#23
Cyonan

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Just to get things clear. Exploration in Mass Effect franchise is the THING for me. Actually it is the thing at all for ME. I consider it much more important than story telling. ME 1, 2 and 3 were a perfect blend of the two for me. As far as storytelling is concerned Bioware proved that can mess things up with their ARTISTIC INTEGRITY. More, I am just expressing my opinion and my worries that maybe ME:A was announced too early. Hope they can keep the pace.

 

Well, I was pointing out that exploration isn't the main draw of a BioWare game for most people. Especially considering Mass Effect 2 and 3 didn't even really have much in the way of exploration. I even think Mass Effect 1 had really weak exploration. All of the planets you could go down to were essentially the same square mile of mountain terrain.

 

Plus as RatThing pointed out, people who are fans can just buy both. For as much as people on the BSN like to argue over TW3 vs DA:I, I own and enjoy both of them. The only time you really run into problems is when two games of the same genre are released at roughly the same time.

 

However, NMS will very likely be released later this year while ME:A wont be out until the end of 2016 assuming no delays.



#24
wright1978

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If there's exploration its got to be made worthwhile with proper side mission stories with choices to be found as part of that exploration.


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#25
Monica21

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Just to get things clear. Exploration in Mass Effect franchise is the THING for me. Actually it is the thing at all for ME. I consider it much more important than story telling. ME 1, 2 and 3 were a perfect blend of the two for me. As far as storytelling is concerned Bioware proved that can mess things up with their ARTISTIC INTEGRITY. More, I am just expressing my opinion and my worries that maybe ME:A was announced too early. Hope they can keep the pace.

 

Cool. I think it's not the thing for most people who buy Bioware games though. Yeah, if I have time I'll scan that little planet but for the most part, I don't care. I follow the story and look forward to the choices and characters, not a massive setting for exploration just for exploration's sake.