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What should difficulties be called if there is a next game?


12 réponses à ce sujet

#1
FNX Finest

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I was thinking

 

Routine ---> Waste of time.

Threatening ---> Noob haven and portrait/banner farming.

Perilous ---> Get paid less than minimum wage

New difficulty Platinum ---> Get gold at a decent rate and good xp. (only accessible by those people that play lvl 20ies and never promote :lol: )



#2
Gya

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'Blackscreen-tine' - Enemies have the same HP and do the same damage as perilous, potential XP and gold are 1.5x perilous, but you can't start any games or join any games in progress.

 

'Disconnect-ening' - Enemies have more HP and do more damage than perilous, potential XP and gold are 3x perilous, but you automatically lose connection in zone 4, no XP and gold gained.

 

'Narni-ous' - Enemies have more HP and do more damage than 'Disconnect-ening', potential XP and gold are 6x perilous, but Zone 5 is always Narnia for all players.


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#3
Jailson_MMB

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New difficulty Platinum ---> Get gold at a decent rate and good xp. (only accessible by those people that play lvl 20ies and never promote :lol: )

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#4
SpaceV3gan

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Why even XP if you never promote?



#5
Shadohz

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Threatening ---> Noob haven and portrait/banner farming.

Why would you portrait/banner farm on Threaten when Routine 35% faster and you have a higher success rate of completions?

They should scrap difficulties altogether for a story-driven MP (with a mod interface that players can use to build more stories and maps).


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#6
Da_Noobinator

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Free For All - it's just perilous but with friendly fire turned on



#7
FNX Finest

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Why even XP if you never promote?

 

The same reason you put a High Dragon in the game that costs a consumable to fight, but you get more money and xp for fighting the same commanders you've been fighting since day 1.



#8
capn233

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Wood

Bronze

Platinum

Legendary

Nightmare

Insanity

Double Dog Insanity



#9
Luke Barrett

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If it were up to me I'd call them:

 

Difficulty 0

Difficulty 1

Difficulty 2

Difficulty 3

(and so on)

 

Luckily for everyone it is not up to me :)


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#10
Johnsen1972

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If it were up to me I'd call them:

 

Difficulty 0

Difficulty 1

Difficulty 2

Difficulty 3

(and so on)

 

Luckily for everyone it is not up to me  :)

 

 

ok ok, so its up to me.

Can you implement it like this?

 

Routine

Threatening 

Perilous 

Nightmare 

Heartbreaker


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#11
Gya

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If it were up to me I'd call them:

Difficulty 0
Difficulty 1
Difficulty 2
Difficulty 3
(and so on)

Luckily for everyone it is not up to me :)


Your imagination is... overwhelming! :P
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#12
Snakebite

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If it were up to me I'd call them:

Difficulty 0
Difficulty 1
Difficulty 2
Difficulty 3
(and so on)

Luckily for everyone it is not up to me :)


Usually I start counting at 1, but calling Routine "Difficulty 0" sounds much more appropriate.

#13
Proto

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Elitists....