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Dragon Age: Inquisition Save Importer (PS3/XB360) - Future DLC will be PC/XB1/PS4 Only!


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#476
BansheeOwnage

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While this is likely provides little to no comfort, there is the chance that if they have been told to stay quiet about the whole ordeal then that silence may have included apologies as well as providing explanations.

 

The consequences for breaking silence by providing either can be potentially severe so if this is the case then it is understandable why they may stick to it even if it is frustrating to both them and their consumers.

 

While I doubt an explanation or an apology would do much good,  I can certainly understand wanting one or both. My sympathies to whoever is stuck having to deal with this be they employee or consumer. It sucks. 

I suppose they may have been told not to apologize, but I don't see why, and I don't think that's in any way good. They may very well have been told "Just spin it in a positive tone with the save importer for damage control", but it's clear almost everyone saw through that. So, I guess if that's the case, they have bad PR. Which is no surprise, we already knew that.

 

I honestly agree that an apology isn't going to fix anything. I guess I'm pushing for one so hard just because I feel it should have been a given from the start, and not wanting to give one even now just seems to show an utter disregard and disrespect for not only oldgen players, but all fans, I think.


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#477
AresKeith

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Ten bucks says EA is behind the decision. BioWare can't comment because the reason is simply "EA says so."

 

Any decision like this goes to their boss EA


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#478
Hrungr

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From Twitter...

 

Meredith Trevelyan @Lady_Trevelyan

Bioware can't discuss the reasons for not releasing future DLC on old platforms? Can you explain why you can't explain? NDA?

 

Mark Darrah @BioMarkDarrah

we need to do things that simply were not possible on older hardware (creature density being the #1 thing)


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#479
AresKeith

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From Twitter...

 

User

Bioware can't discuss the reasons for not releasing future DLC on old platforms? Can you explain why you can't explain? NDA?

 

Mark Darrah ‏@BioMarkDarrah

we need to do things that simply were not possible on older hardware (creature density being the #1 thing)

 

Well there you go



#480
Heimdall

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From Twitter...

User
Bioware can't discuss the reasons for not releasing future DLC on old platforms? Can you explain why you can't explain? NDA?

Mark Darrah ‏@BioMarkDarrah
we need to do things that simply were not possible on older hardware (creature density being the #1 thing)

I doubt it will make anyone feel better, bu it seems to me that the financial reason is probably only a contributing factor to the decisions.

They want to do things oldgen can't support, oldgen being a minority of the playerbase (And thus posing less of a financial loss v. development costs for the consoles) just allows themselves to make the decision with minimal risk.
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#481
Cespar

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Well there you go

Even with this, people are still going to be mad. But at least they shared the number one problem with cutting off the old gens.  


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#482
BansheeOwnage

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From Twitter...

 

User

Bioware can't discuss the reasons for not releasing future DLC on old platforms? Can you explain why you can't explain? NDA?

 

Mark Darrah @BioMarkDarrah

we need to do things that simply were not possible on older hardware (creature density being the #1 thing)

*Cough* User has a name *cough* :P Anyway, I'm surprised he said so considering Mike Laidlaw didn't want to say anything. Glad he did though.

 

I doubt it will make anyone feel better, bu it seems to me that the financial reason is probably only a contributing factor to the decisions.

It actually does make me feel a very little bit better. I'm still angry at this whole thing, but I'd rather they didn't make the decision for financial reasons at least.

 

I'm still perplexed at why they didn't say this in the blog post. Remember my apology post, where I wrote that they could have painted the whole thing in a more positive tone by using spin to highlight the "great new content" they'll make? I don't understand why they didn't say this to begin with, as it seems to be exciting people.

 

Edit: About the last sentence. My email basket is lighting up with people retweeting and favouriting his post.


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#483
dragondreamer

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*Cough* User has a name *cough* :P Anyway, I'm surprised he said so considering Mike Laidlaw didn't want to say anything. Glad he did though.

 

 

I think Darrah is higher on the ladder than Laidlaw is.  A lot of people pester the creative team for info when they don't have the legal authority to say anything.


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#484
Nimlowyn

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I don't know what creature density means, I'm assuming it's the number of creatures rendered at a time?

#485
Hrungr

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I don't know what creature density means, I'm assuming it's the number of creatures rendered at a time?

 

That's what I assume as well.



#486
dragondreamer

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I don't know what creature density means, I'm assuming it's the number of creatures rendered at a time?

 

Kinda sounds that way to me...  Would fit with the theories some had about the larger scale battles from pre-production potentially making a come-back. 

Spoiler



#487
BansheeOwnage

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I think Darrah is higher on the ladder than Laidlaw is.  A lot of people pester the creative team for info when they don't have the legal authority to say anything.

I guess so. He's the executive producer for Dragon Age, and Mike is the creative director.

 

I don't know what creature density means, I'm assuming it's the number of creatures rendered at a time?

Yes, but that was only the number one reason he stated. He probably means being able to have lots of stuff happen at once in general, but having a lot of creatures (meaning animals, people, etc.) at once seems to hint at a very large battle at least.



#488
Thibax

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People would be happy if they could have the final battle, new abilities and items, at least. Just to see the conclusion in their current consoles. 

I don't know if it is possible, but it is a thing.



#489
BansheeOwnage

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People would be happy if they could have the final battle, new abilities and items, at least. Just to see the conclusion in their current consoles. 

I don't know if it is possible, but it is a thing.

The battle(s) that the next DLC hints at having specifically wouldn't run on old gen. I'm not excusing them, just informing. I wish everyone could finish their stories too. Badly.



#490
Dabrikishaw

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From Twitter...

 

Meredith Trevelyan ‏@Lady_Trevelyan

Bioware can't discuss the reasons for not releasing future DLC on old platforms? Can you explain why you can't explain? NDA?

 

Mark Darrah ‏@BioMarkDarrah

we need to do things that simply were not possible on older hardware (creature density being the #1 thing)

Finally, a reason. That's all that was being asked for.



#491
duckley

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I realize that many fans don't seem to like the thought of companies making decisions for financial reasons, but realistically, sometimes making those crass monetary decisions are needed to pay the bills, maintain employment, and sustain a company to make more good/great video games.

 

Like I said previously, I don't think they took this decision lightly. It sucks for sure, but ....


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#492
BansheeOwnage

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I realize that many fans don't seem to like the thought of companies making decisions for financial reasons, but realistically, sometimes making those crass monetary decisions are needed to pay the bills, maintain employment, and sustain a company to make more good/great video games.

 

Like I said previously, I don't think they took this decision lightly. It sucks for sure, but ....

I still think if they didn't take it lightly, they should have made an apology. I know if I was part of that team, I'd feel terrible, and compelled to say something.



#493
andy6915

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From Twitter...

 

Meredith Trevelyan @Lady_Trevelyan

Bioware can't discuss the reasons for not releasing future DLC on old platforms? Can you explain why you can't explain? NDA?

 

Mark Darrah @BioMarkDarrah

we need to do things that simply were not possible on older hardware (creature density being the #1 thing)

 

I don't feel any better. This is basically them saying:

 

"Oh, we absolutely promise that the last gen versions will be as supported as all the other versions. *a year later* You know what, it turns out that it's actually too hard. So we're just gonna give up right here, we only made that promise because we didn't think it would take effort."

 

Remember how Vega in ME3 says that despite what you think of him, when he commits to something he truly commits? Not Bioware. They only stay committed if it stays easy, the moment it gets difficult they give up. Clearly, they're cowards who can't handle sticking to a promise simply because they promised more than they should have. It's absolutely pathetic that they claim to fully support something early on to hook buyers and then later decide that it's just too hard for them. And don't think I'm being too harsh, this is me merely assuming incompetence. I could assume worse. Shall I assume that they planned to do this from the start and always planned to do this eventually, that this was their intention from the moment they decided to do the last gen versions? So I'm not even being as harsh as I could be by assuming them to be incompetent idiots instead of assuming them to be actively malicious... Which they could be. But I'll give them the benefit of doubt and chalk them up to simply making promises that turned out to be more challenging than expected instead of chalking them up to be horrible people. Not that it's much better, deciding a promise is no longer important because it turned out to be challenging is pretty bad too. If they didn't want to be dragged down by last gen, they shouldn't have made the promise to start with.


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#494
AresKeith

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Clearly, they're cowards who can't handle sticking to a promise simply because they promised more than they should have.

 

So they're cowards because old gen can't handle what they had planned for the next DLC?


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#495
Panda

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So they're cowards because old gen can't handle what they had planned for the next DLC?

Simply put.. They could have planned sth else or worked around problems. They choose easy way out by abandoning platforms and players.
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#496
andy6915

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So they're cowards because old gen can't handle what they had planned for the next DLC?


No, they're cowards for making promises and giving up simply because it got difficult. They're cowards for making promises they would not or could not keep.
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#497
BansheeOwnage

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I don't think coward is the right word. Irresponsible, misleading, unapologetic, disrespectful... but I don't think coward fits.



#498
andy6915

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I don't think coward is the right word. Irresponsible, misleading, unapologetic, disrespectful... but I don't think coward fits.


Maybe it was the wrong word... What is the word for making a promise but giving up because it was too hard?

#499
AresKeith

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No, they're cowards for making promises and giving up simply because it got difficult. They're cowards for making promises they would not or could not keep.

 

Umm because it became too much for last gen  :huh: , it doesn't make them cowards because the technical limitations hit the wall for what they had planned

 

Simply put.. They could have planned sth else or worked around problems. They choose easy way out by abandoning platforms and players.

 

Tbh, planning something else wouldn't be a strong solution either because it's all based around what story they want to tell and working around the problem is probably what lead to this decision 


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#500
andy6915

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Umm because it became too much for last gen :huh: , it doesn't make them cowards because the technical limitations hit the wall for what they had planned.


Meaning they made a promise they shouldn't have made, then betrayed everyone by breaking it. You basically agreed with me.