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Dragon Age: Inquisition Save Importer (PS3/XB360) - Future DLC will be PC/XB1/PS4 Only!


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#501
Panda

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Umm because it became too much for last gen  :huh: , it doesn't make them cowards because the technical limitations hit the wall for what they had planned

 

 

Tbh, planning something else wouldn't be a strong solution either because it's all based around what story they want to tell and working around the problem is probably what lead to this decision 

 

Well they could also have planned sth that only high-end gaming PC's would be able to run. If they really wanted to make best DLC ever and show their"artistic integrity". Parts of playerbase would have been cut off, but they shouldn't have to think realistically about what the platforms are and what platforms are able to run when they are doing DLC's right?


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#502
AresKeith

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Meaning they made a promise they shouldn't have made, then betrayed everyone by breaking it. You basically agreed with me.


Did Bioware ever make a "promise"? Because I'm under the impression that they only make the games any decision like this falls on the publishers, their bosses

#503
AresKeith

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Well they could also have planned sth that only high-end gaming PC's would be able to run. If they really wanted to make best DLC ever and show their"artistic integrity". Parts of playerbase would have been cut off, but they shouldn't have to think realistically about what the platforms are and what platforms are able to run when they are doing DLC's right?


Again with this example when the new consoles are still new and haven't reached their limit yet

#504
Panda

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Again with this example when the new consoles are still new and haven't reached their limit yet

 

Old gen barely has reached it either. I thought DAI was going to game that pushed it to the limit, but in the end it's poor porting not making best game ever for platform.



#505
andy6915

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Did Bioware ever make a "promise"? Because I'm under the impression that they only make the games any decision like this falls on the publishers, their bosses


Bioware is EA now, they're merged. And yes, they did. I followed pre-release info closely, they definitely promised that the last gen versions would have full support and the only thing you'd miss out on is some graphical fidelity.
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#506
andy6915

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Again with this example when the new consoles are still new and haven't reached their limit yet


Yes they have. This isn't like last gens, the consoles are so simple that there really isn't much of a learning process to then now. At most you might MAYBE see a 10% increase to their graphical ability by the end of this gen.

#507
AresKeith

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Old gen barely has reached it either. I thought DAI was going to game that pushed it to the limit, but in the end it's poor porting not making best game ever for platform.


Old Gen hit their limit before DAI even came out, the main reason it even came out on old Gen was because the game originally was to release in 2013

#508
AresKeith

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Yes they have. This isn't like last gens, the consoles are so simple that there really isn't much of a learning process to then now. At most you might MAYBE see a 10% increase to their graphical ability by the end of this gen.


I'm not talking about graphics, that's based on the engine

I'm talking about extra content like large battles that was cut down because last Gen couldn't handle

#509
ashwind

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Tbh, planning something else wouldn't be a strong solution either because it's all based around what story they want to tell and working around the problem is probably what lead to this decision 

 

What about releasing a sequel that is Dragon Age Inquisition 2? For current-gen and PC only? We can easily have huge crowded towns and a livelier world to play in. and I doubt anyone would complain. Except the business people because it would cost more and they havent milked the powder out of this game yet.



#510
AresKeith

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What about releasing a sequel that is Dragon Age Inquisition 2? For current-gen and PC only? We can easily have huge crowded towns and a livelier world to play in. and I doubt anyone would complain. Except the business people because it would cost more and they havent milked the powder out of this game yet.


Well it doesn't really have to be a DAI 2 to have that, DA4 could have a full city

(Still hoping for a DLC to expand on Orlais)

#511
Panda

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What about releasing a sequel that is Dragon Age Inquisition 2? For current-gen and PC only? We can easily have huge crowded towns and a livelier world to play in. and I doubt anyone would complain. Except the business people because it would cost more and they havent milked the powder out of this game yet.

 

EA wants that DLC money: http://www.vg247.com...nues-1-billion/

 

That's last years news, but I'm sure they want to make billion dollars out of DLC's this years as well.

 

Which does not make sense if you think about cutting platforms from DLC's. That will likely reduce amount of DLC's sold if enough encouragement of buying DLC's with another platform isn't given. At the moment I don't think it has with only save importer.



#512
ashwind

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EA wants that DLC money: http://www.vg247.com...nues-1-billion/

 

That's last years news, but I'm sure they want to make billion dollars out of DLC's this years as well.

 

Which does not make sense if you think about cutting platforms from DLC's. That will likely reduce amount of DLC's sold if enough encouragement of buying DLC's with another platform isn't given. At the moment I don't think it has with only save importer.

 

Or maybe the real $$$ comes from MP micro transactions. Probably very few last-gen consoles players play MP.



#513
Heimdall

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EA wants that DLC money: http://www.vg247.com...nues-1-billion/

That's last years news, but I'm sure they want to make billion dollars out of DLC's this years as well.

Which does not make sense if you think about cutting platforms from DLC's. That will likely reduce amount of DLC's sold if enough encouragement of buying DLC's with another platform isn't given. At the moment I don't think it has with only save importer.

Given that oldgen seems to be a small portion of the playerbase (Going by multiplayer challenges), and the costs they'd recoup from developing for three rather than five platforms, I doubt there loses would be so significant.

The goal here would be to create content that appeals to people that weren't interested in buying "more of the same DAI" with JoH. Or atleast, that's what I imagine the logic to be.

#514
vbibbi

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I'm not sure if it's kosher to post the same response in two topics, but I think this is relevant enough to state here as well as the original thread I posted in. Apologies for the duplication...

 

Longtime lurker who has been following this debacle obsessively. I have a PS3, so of course this is personal for me. I first have to applaud the PC/current gen owners who can still understand and sympathize with old-gen owners. Thank you for taking the time to place yourselves in someone else's shoes and listen rather than stonewall and say "about time!"

 

It's all been said before, I agree DAI should have only been made for current gen, but the timing of the release plus the year extension really made that difficult for Bioware. Fair enough. What I'm really surprised about is how little support the community has given on the issue. Honestly, the tone of many current genners (no one specifically on this thread), is barely concealed hostility and resentment to old gen users. The prevailing attitude seems to be "old gen should be PUNISHED because Bioware was FORCED to dumb down the game for them. This is what they DESERVE for lessening my game."

 

As if I made the decision of the game's content and wanted less so that it would work on my system. No, this was a decision by the game designers; I'm sure they would have preferred only to release on current gen (still future gen when they were working on it), but they had to work in reality and hedge their bets if current gen didn't sell well. A lot of what they're saying about being held back seems to be hindsight; did Bioware say the old gen systems were holding them back BEFORE the game was released? That would hurt their sales. They're saying this now that we've all purchased the game. So it's inaccurate for people to say that old gen players should have known we were limiting the game. The game was still released with reduced content before I made my purchase. Me upgrading to a current system wouldn't have changed the product we were delivered. Nor would I want to deprive anyone of content so that I could play. I would have sucked it up and bought a PS4 to play.

 

I don't think including this cut content would have made a significant difference to the game, anyway. A lot of the issues I have with the game (and that many others seem to have), have to do with plot, characters (protagonist and villain, specifically), fetch quests. Yes, it would have been cool to have larger scale battles and more impactful choices in the zones, but would that have made a drastic change to the game? The other issues would still be there. Unless the thought is that endless fetch quests and collections were inserted to pad the game when these original features were cut. But I don't think there would have been enough development time to add all of these in after it was determined that old gen systems were limiting content. These would have still been included regardless of the game platform.

 

And then the hypocrisy of posts like "Bioware isn't obligated to support DLC for all of its platforms. I don't know what you're getting so upset over, you got the full game as promised. OMG this DLC is going to be amazing though I can't wait!" So...we shouldn't expect all DLC or be upset when we don't get it, but then you post how you're so stoked for this game-altering DLC? If you were in our position would you still think we should be content not getting such amazing DLC?

 

Of course, this is also assuming that the next/final/whatever DLC installment is game-changing and completely maximizes on the technology us old genners were depriving you of. I'm not an expert, but I don't believe DLC affects the core game much, it only adds content. I've seen some people think this DLC might fill in some of the empty spaces in current maps or improve decreased/cut features. I highly doubt any DLC is going to add back in the tactical warfare shown in the E3 demo. That ship has sailed (and not been burned to prevent retreat, apparently). The only thing new DLC can do will add new zones ala JoH, or provide separate DLC similar to Leliana's song or Witch Hunt. Sorry, current gen, the features I prevented you from getting in the main game aren't making a comeback now that I've been left behind.

 

And people seem to be making the argument that JoH didn't sell well on last gen platforms, so Bioware is justified in cutting off future DLC. Well...yeah if we already feel like second-class customers, having to wait for months to play something Xbox1 already has, people are posting video walkthroughs, and a lot of people are saying the high price tag isn't worth the content, OF COURSE sales will be down. Bioware is harming their own market with these decisions, yet people are saying it's old gen's fault sales didn't go well. We can't win, the cards are stacked against us.

 

I want the remaining DLC to be amazing. I greatly enjoy the setting and the story being told, and it would be great to have that continued in these next DLC's. That doesn't mean I'm happy with Bioware or a lot of the fanbase for the attitude toward this change. Honestly, I've already deleted all of my save games to avoid temptation to go ahead and be fiscally irresponsible and buy a new system and a new copy of a game I've already purchased. The main reason why I didn't already buy a PS4 is that I don't play that many games, so why would I now buy one ONLY to play a few DLCs? I can't in good faith buy future content from Bioware full price; like others here, if I buy future games, it will be second hand. No more preordering (which I did for DA2, ME3 and DAI). I plan on getting a new computer soon, anyway, and will probably check out Pillars of Eternity instead.

 

TL:DR, I'm almost more disappointed from the community than Bioware on this news. I've sadly come to expect this kind of business practice from them now, but the lack of empathy or support from many people here is disappointing.


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#515
NCA

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Well said vbibbi.
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#516
Iakus

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It's like what I warned about with JoH being a timed exclusive:  It's tiered levels of service.  Some customers are simply more important or considered "better" than others.  Some are simply more worthy of attention.  


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#517
Panda

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It's like what I warned about with JoH being a timed exclusive:  It's tiered levels of service.  Some customers are simply more important or considered "better" than others.  Some are simply more worthy of attention.  

 

Or more likely some customers are under companies that Bioware makes sweet deals with and these deals are more important to them than players. It's business, but exclusivity deals aren't business where customer is most important.



#518
Roninbarista

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I love the Dragon Age franchise, but like several people I couldn't afford the PS4, and DAI was a gift from someone who knew I loved the franchise. 

 

I bought into the promotions for the game hook, line, and sinker. Bioware had my attention. I promoted the game on my social media, and the one thing I was happier about was that it was playable on the PS3. I was fine with any reduced graphics, or looked better on new gen consoles.  The "no more DLC" announcement is a big burn.  I'm annoyed, disappointed, pissed, and a bit meh with this news. 

 

I'm a bit sad to read posts where some posters are more or less like, "too bad for you, get a damn console upgrade." If the upgrade were that simple, I'd have took that route, and been happy.  I'm sure many would take the route if possible. Since we can't, we took the route that worked for us. If we're upset it was because we believed that the PS3/XBox360 support would last through the DAI DLCs. That shut down was enough of a slap, and heard loud and clear. 

 

What can we do? We express our frustration. It's all good to get this mess out of our system into a thread. EA/Bioware may or may not read/care about. I don't know.

 

For those who can enjoy the game uninterrupted, kudos and much fun for you.  By no means is my frustration a condemnation on those who can enjoy the game.  As I said, I love DA, and am happy to hear others having a good time with it.  

 

For those of us who can no longer participate in the DLC, I'm there with you.  No, the resolution offered is paltry, and at best, crumbs after a feast. It was fun while it lasted.  A pity. I wanted to know what resolutions were coming after the game's cliffhanger.  Might have been fun to play through.  

 

Peace. 


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#519
GreatBlueHeron

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I love the Dragon Age franchise, but like several people I couldn't afford the PS4, and DAI was a gift from someone who knew I loved the franchise.

I bought into the promotions for the game hook, line, and sinker. Bioware had my attention. I promoted the game on my social media, and the one thing I was happier about was that it was playable on the PS3. I was fine with any reduced graphics, or looked better on new gen consoles. The "no more DLC" announcement is a big burn. I'm annoyed, disappointed, pissed, and a bit meh with this news.

I'm a bit sad to read posts where some posters are more or less like, "too bad for you, get a damn console upgrade." If the upgrade were that simple, I'd have took that route, and been happy. I'm sure many would take the route if possible. Since we can't, we took the route that worked for us. If we're upset it was because we believed that the PS3/XBox360 support would last through the DAI DLCs. That shut down was enough of a slap, and heard loud and clear.

What can we do? We express our frustration. It's all good to get this mess out of our system into a thread. EA/Bioware may or may not read/care about. I don't know.

For those who can enjoy the game uninterrupted, kudos and much fun for you. By no means is my frustration a condemnation on those who can enjoy the game. As I said, I love DA, and am happy to hear others having a good time with it.

For those of us who can no longer participate in the DLC, I'm there with you. No, the resolution offered is paltry, and at best, crumbs after a feast. It was fun while it lasted. A pity. I wanted to know what resolutions were coming after the game's cliffhanger. Might have been fun to play through.

Peace.

I ran out of likes, so here's my like.

I'm disappointed with the community. There was more solidarity over the mass effect 3 endings outrage. When did everyone become so apathetic? I became a Bioware fan 3 years ago. I've spent around 500.00 or more american for 6 games, dlc and a nice chunk on multiplayer (esp. me3mp). All games were bought new (even if they weren't bought at original retail price). Sad to say I'm no longer financially supporting Bioware or anything with an EA stamp all because of how they handled this. If I buy any games, I will get them used. No more dlc. No more money spent on mp. They lost a good customer. And by their radio silence, their message was sent and received loud and clear--they no longer wish to do business with me and they don't care. Fine by me--if you want to focus on the short term at the expense of the long, that's on you. I am grateful that not every publisher and developer behaves the way that EA and Bioware behaves. I'll give my money to businesses who don't double dip their customers.
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#520
BansheeOwnage

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Of course, this is also assuming that the next/final/whatever DLC installment is game-changing and completely maximizes on the technology us old genners were depriving you of. I'm not an expert, but I don't believe DLC affects the core game much, it only adds content. I've seen some people think this DLC might fill in some of the empty spaces in current maps or improve decreased/cut features. I highly doubt any DLC is going to add back in the tactical warfare shown in the E3 demo. That ship has sailed (and not been burned to prevent retreat, apparently). The only thing new DLC can do will add new zones ala JoH, or provide separate DLC similar to Leliana's song or Witch Hunt. Sorry, current gen, the features I prevented you from getting in the main game aren't making a comeback now that I've been left behind.

You made a great post, but I wanted to say that I do think some elements of story suffered because of oldgen limitations. And before I do, I'll just reiterate that I am very displeased with the route Bioware is taking, but think they should have only developed the game for newgen at the start.

 

So, one of the first things that comes to mind when we think of hardware limitations is a grand an epic battle. Something like this next DLC is sounding like it will have. I don't know if it's true, but there are rumours that a battle for Skyhold was thrown out in the planning stage, simply because oldgen couldn't handle it. I'm inclined to believe that rumour. My point is that just because they had to remove a big battle, doesn't mean the story was unaffected.

 

Think about how much different the end would have been if Skyhold was attacked! Awesome location, grand scope. You get to see your forces at play, and maybe some of the work you did up to this point will make all the difference in your success, or at least the level of success. Maybe different stuff happens if you had a mage or templar tower. Maybe depending on which people you deploy where, certain inner circle members die. Maybe you die!

 

(I know we're in the No Spoilers section, but I don't think I've actually listed any spoilers. If someone disagrees, let me know.)

 

Anyway, I just think that hardware limitations can affect story quality. But I am still very saddened by all this, no doubt about that.



#521
ashwind

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You made a great post, but I wanted to say that I do think some elements of story suffered because of oldgen limitations. And before I do, I'll just reiterate that I am very displeased with the route Bioware is taking, but think they should have only developed the game for newgen at the start.

 

So, one of the first things that comes to mind when we think of hardware limitations is a grand an epic battle. Something like this next DLC is sounding like it will have. I don't know if it's true, but there are rumours that a battle for Skyhold was thrown out in the planning stage, simply because oldgen couldn't handle it. I'm inclined to believe that rumour. My point is that just because they had to remove a big battle, doesn't mean the story was unaffected.

 

Think about how much different the end would have been if Skyhold was attacked! Awesome location, grand scope. You get to see your forces at play, and maybe some of the work you did up to this point will make all the difference in your success, or at least the level of success. Maybe different stuff happens if you had a mage or templar tower. Maybe depending on which people you deploy where, certain inner circle members die. Maybe you die!

 

(I know we're in the No Spoilers section, but I don't think I've actually listed any spoilers. If someone disagrees, let me know.)

 

Anyway, I just think that hardware limitations can affect story quality. But I am still very saddened by all this, no doubt about that.

 

I dont buy the rumor of them not implementing a final battle in Skyhold due to hardware limitation. They can do it in a smaller scale, like Adamant Fortress Assault maybe? Running around fighting pockets of enemies - slip in a few cut scenes of how your forces are doing in between fights?

 

True, the attack of Haven could be more epic, the assault of Adamant could be more epic if it werent for hardware limitation but that wont stop them from creating a smaller scale of the events and still tell the story. The presentation of the story will be affected but not the story itself.

 

One of the most epic finale Bioware has ever made was The Suicide Mission in ME2. I would even say that it is one of the most epic finale of all video games - sadly that is also the last epic finale Bioware made, Bioware's ability to make great finale died with the Collector base.


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#522
AresKeith

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I dont buy the rumor of them not implementing a final battle in Skyhold due to hardware limitation. They can do it in a smaller scale, like Adamant Fortress Assault maybe? Running around fighting pockets of enemies - slip in a few cut scenes of how your forces are doing in between fights?

 

Admant Fortress and the Arbor Wilds (especially Arbor Wilds) were small scale because of hardware limitations of old gen

 

One of the main complains in DAI was how the presentation was in the game



#523
BansheeOwnage

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I dont buy the rumor of them not implementing a final battle in Skyhold due to hardware limitation. They can do it in a smaller scale, like Adamant Fortress Assault maybe? Running around fighting pockets of enemies - slip in a few cut scenes of how your forces are doing in between fights?

 

True, the attack of Haven could be more epic, the assault of Adamant could be more epic if it werent for hardware limitation but that wont stop them from creating a smaller scale of the events and still tell the story. The presentation of the story will be affected but not the story itself.

 

One of the most epic finale Bioware has ever made was The Suicide Mission in ME2. I would even say that it is one of the most epic finale of all video games - sadly that is also the last epic finale Bioware made, Bioware's ability to make great finale died with the Collector base.

You're right about possibly scaling things down, but it doesn't mean they didn't look at the idea and dismiss it, whether they figured they wouldn't be able to do it at all or not do it enough justice to bother trying. They could have still ended up not making it because of oldgen, even if it might not make the most sense. Devs don't always make sense. I agree about the Suicide Mission. One of the best finales in any game I've played, and easily the best Bioware one. Since then... yeah.



#524
ashwind

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Admant Fortress and the Arbor Wilds (especially Arbor Wilds) were small scale because of hardware limitations of old gen

 

One of the main complains in DAI was how the presentation was in the game

 

And the damaged has been done. Dropping oldgen now will not fix any of these issue.

 

Why include oldgen in the beginning and made all of us endure these limitations? MONEY.

 

Why exclude oldgen now to bring an "epic DLC"? MONEY.

 

Drop old gen, previous gimp content not updated, force oldgen owner to buy a copy of game they already own to finish the journey they have started. No.

 

One of the main complains? Lets see, fetch quest, filler quest, abrupt ending, etc. The list goes on and presentation is pretty low on the list.


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#525
AresKeith

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And the damaged has been done. Dropping oldgen now will not fix any of these issue.

 

The damage was done in the base game, the next DLC is obviously gonna involve a large battle and scaling it down just won't cut anymore

 

Why include oldgen in the beginning and made all of us endure these limitations? MONEY.

 

Because the game was already gonna release in 2013 when the new consoles were just about to release, so technically yes it is about money

 

Why exclude oldgen now to bring an "epic DLC"? MONEY.

 

Because it can't handle what they have planned for it

 

Drop old gen, previous gimp content not updated, force oldgen owner to buy a copy of game they already own to finish the journey they have started. No.

 

Well obviously you don't have to do it, but some are planned on it or is going to. *shrugs*

 

One of the main complains? Lets see, fetch quest, filler quest, abrupt ending, etc. The list goes on and presentation is pretty low on the list.

 

And those can handled


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