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Dragon Age: Inquisition Save Importer (PS3/XB360) - Future DLC will be PC/XB1/PS4 Only!


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#526
midnight tea

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I dont buy the rumor of them not implementing a final battle in Skyhold due to hardware limitation. They can do it in a smaller scale, like Adamant Fortress Assault maybe? Running around fighting pockets of enemies - slip in a few cut scenes of how your forces are doing in between fights?

 

From Kotaku Asks (Dragonage devs):

user:

"Were there ever any plans for Skyhold to be attacked during the game? It seems a lot of "fixing up" the keep is geared towards that. Any chance that any DLC will involved the stronghold of the Inquisition being directly attacked at Skyhold like what happened at Haven?"

 

Mark Darrah:
"Actually, we never did plan that (performance concerns) but it would have been nice to play with your toy, wouldn't it?"

_____

 

Eurogamer interview with Laidlaw:
 

Sections of the game were adjusted as a result, as it became clear that some ideas were not going to work as originally planned. A version of the game demoed at PAX Prime in 2013, around a year before the game's final release, showed hints of a war simulation system, where players would have to focus on building up and maintaining military strength around their captured keeps

 

"We had to do some changes," Laidlaw admits. "That was something where we had a good working prototype but we hit a snag due to the technical limitations on it. Having multiple forces fighting works fine on PC but you end up in a situation where having realistic-feeling war on the older consoles is exceedingly challenging."

_______________

 

Whether it was a captured keep or something bigger and more complex than Haven (and Skyhold IS complex - more than Haven or the corridor at Arbor Wilds in fact. They're not just pretty big area-wise, but have multiple levels), seems that consoles were simply not cut to do anything about it.
 

 

And the damaged has been done. Dropping oldgen now will not fix any of these issue.

 

For base games, no. For DLC? Well, according to Darrah they dropped old-gen, because it couldn't handle what they're preparing (we know that we'll at least see more creatures on screen).

 

Also - who knows? Maybe that special mode mentioned in the leaked survey (if it's actually true) will allow us to change something in base game itself?

 

 

 

One of the main complains? Lets see, fetch quest, filler quest, abrupt ending, etc. The list goes on and presentation is pretty low on the list.

 

The fact remains that many things that are wrong with the game can be tracked to old-gen. Also: ask yourself where they could allocate the money and effort that went to scaling the game down to PS3 and Xbox....?

 

It was a mistake for them to develop the game on 5 platforms, true, but now the deed is done. We should wait and see what they'll deliver without that burden on their shoulders.


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#527
vbibbi

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You made a great post, but I wanted to say that I do think some elements of story suffered because of oldgen limitations. And before I do, I'll just reiterate that I am very displeased with the route Bioware is taking, but think they should have only developed the game for newgen at the start.

 

So, one of the first things that comes to mind when we think of hardware limitations is a grand an epic battle. Something like this next DLC is sounding like it will have. I don't know if it's true, but there are rumours that a battle for Skyhold was thrown out in the planning stage, simply because oldgen couldn't handle it. I'm inclined to believe that rumour. My point is that just because they had to remove a big battle, doesn't mean the story was unaffected.

 

Think about how much different the end would have been if Skyhold was attacked! Awesome location, grand scope. You get to see your forces at play, and maybe some of the work you did up to this point will make all the difference in your success, or at least the level of success. Maybe different stuff happens if you had a mage or templar tower. Maybe depending on which people you deploy where, certain inner circle members die. Maybe you die!

 

(I know we're in the No Spoilers section, but I don't think I've actually listed any spoilers. If someone disagrees, let me know.)

 

Anyway, I just think that hardware limitations can affect story quality. But I am still very saddened by all this, no doubt about that.

Good point, I would have liked to see more involvement with Skyhold. Something similar to Vigil's Keep. But at this point I don't really have faith in Bioware to follow through on these ideas. We will see what the future DLC's bring and whether they uphold the speculation on what could have been. It would be great if any DLC's are amazing, I will definitely watch on YouTube to satisfy my curiosity.

 

To be cynical, if Bioware cut the idea of a Skyhold battle early in development, that should have been a red flag for them on their design limits. If they didn't even attempt to implement it because of limitations, they would have known that eventually they would cut off old gen consoles to achieve everything they wanted in DLC form. So...they knew this was coming and still let it happen, EARLY in development.


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#528
ashwind

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It was a mistake for them to develop the game on 5 platforms, true, but now the deed is done. We should wait and see what they'll delivered without that burden on their shoulders.

 

Yes, the deed is done. Thus they should be the ones PAYING for them greedy silly mistakes and not the players. They have 2 ways to do this right:

 

1. Free upgrade for oldgen owners to any platform of their choice - PS4, XB1, PC. If Microsoft and Sony is causing problem, at least make PC option available for oldgen owners. They freaking pay the same amount as us.

 

2. Release a PS4, XB1, PC only sequel and show us how awesome they can be without them shackles.


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#529
AresKeith

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Yes, the deed is done. Thus they should be the ones PAYING for them greedy silly mistakes and not the players. They have 2 ways to do this right:

 

You keep saying greedy when DAI was caught in the generational transition, even with the extra year add it was still too late for them to back out of the old gen. Now if EA scheduled the game to release at 2014 from the beginning then things would've probably be different

 

1. Free upgrade for oldgen owners to any platform of their choice - PS4, XB1, PC. If Microsoft and Sony is causing problem, at least make PC option available for oldgen owners. They freaking pay the same amount as us.

 

only problem with this is the save importing not working cross-gen



#530
Cespar

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2. Release a PS4, XB1, PC only sequel and show us how awesome they can be without them shackles.


Basically Dragon Age/Mass Effect 4. They are already doing this. Well, for the new Mass Effect.

#531
ashwind

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You keep saying greedy when DAI was caught in the generational transition, even with the extra year add it was still too late for them to back out of the old gen. Now if EA scheduled the game to release at 2014 from the beginning then things would've probably be different

 

 

only problem with this is the save importing not working cross-gen

 

1. They know if they went for xb360 and ps3 they will have limitations. They know well how huge DAI is going to be. Why go ahead? For the sole purpose of money. Knowing the limitations but went ahead for the sole purpose of money. If this is not greedy what is?

 

2. Save importer works cross-gen just not cross-consoles. I am sure that people would rather replay the game than repay for the same game.



#532
ashwind

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Basically Dragon Age/Mass Effect 4. They are already doing this. Well, for the new Mass Effect.

 

-facepalm- ..... and that has what to do with part of the players of DAI needing to buy new hardware and new copy of same game to complete the story they started?



#533
Hanako Ikezawa

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-facepalm- ..... and that has what to do with part of the players of DAI needing to buy new hardware and new copy of same game to complete the story they started?

Well, it would if the next Dragon Age game continued with the Inquisitor as the protagonist. 



#534
AresKeith

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1. They know if they went for xb360 and ps3 they will have limitations. They know well how huge DAI is going to be. Why go ahead? For the sole purpose of money. Knowing the limitations but went ahead for the sole purpose of money. If this is not greedy what is?

 

Because if it released in 2013 most of their console consumers would still be in old gen while some are making the shift. Like I just said if they scheduled it to released in 2014 from the beginning things would've been different

 

 

2. Save importer works cross-gen just not cross-consoles. I am sure that people would rather replay the game than repay for the same game.

 

And I'm sure people would rather keep all their saves/data than start are over again 


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#535
AresKeith

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-facepalm- ..... and that has what to do with part of the players of DAI needing to buy new hardware and new copy of same game to complete the story they started?

 

You just said for them to release a sequel on next-gen and PC only, aka DA4 and now MEA


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#536
ashwind

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And I'm sure people would rather keep all their saves/data than start are over again 

 

Right. Because everyone has lots of money lying around with no idea how to spend them. Lets pay this company who betrayed me again. Logic.


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#537
ashwind

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You just said for them to release a sequel on next-gen and PC only, aka DA4 and now MEA

 

I said DAI:2 - To complete the story of the Inquisitor they started in the form of a sequel with all the "awesomeness" of the new hardware capability. Not the next DA4 game that again will have little to nothing to do with DAI.



#538
midnight tea

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I said DAI:2 - To complete the story of the Inquisitor they started in the form of a sequel with all the "awesomeness" of the new hardware capability. Not the next DA4 game that again will have little to nothing to do with DAI.

 

Every DA game has quite a lot to do with the previous title - it's how they're built.


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#539
AresKeith

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Right. Because everyone has lots of money lying around with no idea how to spend them. Lets pay this company who betrayed me again. Logic.

 

What does that have to do with getting a free copy on a different platorm?  :huh:



#540
ashwind

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What does that have to do with getting a free copy on a different platorm?  :huh:

 

Tis not a "free copy" Tis an "Upgrade". Since they will drop future support to oldgen, they should at least offer legitimate oldgen owners a free upgrade of their copy of DAI - Not asking them to buy a copy of the same game again.



#541
ashwind

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Every DA game has quite a lot to do with the previous title - it's how they're built.

 

Yes, if one classify Sharing lore, inconsistent lore as "have quite a lot to do with previous title"



#542
Hanako Ikezawa

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Every DA game has quite a lot to do with the previous title - it's how they're built.

Not really. 

 

DA2 has almost nothing to do with DAO. 

DAI has very little to do with DAO and DA2. It had more to do with the books rather than the games. 



#543
dragondreamer

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Not really. 

 

DA2 has almost nothing to do with DAO. 

DAI has very little to do with DAO and DA2. It had more to do with the books rather than the games. 

 

The events of DA:O lead right into DA2.  And DA2 ends on a cliffhanger that leads into DA:I.  Both DA:O and DA2 leave significant openings in their DLC that don't have real answers until DA:I.  I didn't know where my Warden went or what happened to his son until DA:I, and that was significant to my story.  The interlacing storyarcs is one of the appealing aspects of the series to me.



#544
Hanako Ikezawa

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The events of DA:O lead right into DA2.  And DA2 ends on a cliffhanger that leads into DA:I.  Both DA:O and DA2 leave significant openings in their DLC that don't have real answers until DA:I.  I didn't know where my Warden went or what happened to his son until DA:I, and that was significant to my story.  The interlacing storyarcs is one of the appealing aspects of the series to me.

No, it doesn't. After the prologue, DA2 has nothing to do with DAO.

DA2 ends on a cliffhanger that was to lead to the expansion pack, not DAI. The cliffhanger serves no purpose since the events that cause DAI are like I said from the books. 

What DLC from DAO leaves significant openings that are answered in DAI?



#545
dragondreamer

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No, it doesn't. After the prologue, DA2 has nothing to do with DAO.

DA2 ends on a cliffhanger that was to lead to the expansion pack, not DAI. The cliffhanger serves no purpose since the events that cause DAI are like I said from the books. 

What DLC from DAO leaves significant openings that are answered in DAI?

 

DA2 wouldn't have happened without the events of DA:O.  And it's pointless to discuss a expansion that never happened.  It still ended up going straight into DA:I.  The DLC from DA:O that left openings was Witch Hunt.  Considering how Morrigan and Flemeth's story relates to the events of DA:I (and DA2 for that matter), that's probably even more compounded.



#546
Cespar

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-facepalm- ..... and that has what to do with part of the players of DAI needing to buy new hardware and new copy of same game to complete the story they started?


Because showing what they can do without the shackles by making Inquisition remake has so much to do with the old gen players, right? :)
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#547
Hanako Ikezawa

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DA2 wouldn't have happened without the events of DA:O.  And it's pointless to discuss a expansion that never happened.  It still ended up going straight into DA:I.  The DLC from DA:O that left openings was Witch Hunt.  Considering how Morrigan and Flemeth's story relates to the events of DA:I (and DA2 for that matter), that's probably even more compounded.

No, it wouldn't have happened without an event from DAO: The Blight striking Lothering. Other than that, everything that happens in DA2 still would have happened regardless of the events in DAO. In fact, we never actually see the Blight hit Lothering in DAO so that event isn't even in that game.

And no, it didn't. That cliffhanger went nowhere. Things in DAI even contradict it, like Varric being a 'prisoner' when in DA2 he was let go. 

Witch Hunt brought up no questions that didn't already exist in the vanilla game. 

 

The only thing that interconnects the stories is that they all take place on the same continent and the most basic of events. And that's what Bioware wanted. They wanted a bunch of separate stories exploring Thedas. 



#548
ashwind

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Because showing what they can do without the shackles by making Inquisition remake has so much to do with the old gen players, right? :)

 

Do you comprehend the issue? The issue is not about what Bioware's future titles are.

 

The issue is about how shitty it is to expect users to buy the same game 2x if they want to complete their inquisitor's story.

 

Unless you work for bioware or ea. I dont understand how a consumer can defend them or make excuses on their behalf for :

 

"EXPECTING PEOPLE TO BUY THE SAME GAME TWICE TO COMPLETE THE STORY THEY STARTED"


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#549
vbibbi

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Unless you work for bioware or ea. I dont understand how a consumer can defend them or make excuses on their behalf for :

 

"EXPECTING PEOPLE TO BUY THE SAME GAME TWICE TO COMPLETE THE STORY THEY STARTED"

A friggen men



#550
Dio Demon

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Do you comprehend the issue? The issue is not about what Bioware's future titles are.

 

The issue is about how shitty it is to expect users to buy the same game 2x if they want to complete their inquisitor's story.

 

Unless you work for bioware or ea. I dont understand how a consumer can defend them or make excuses on their behalf for :

 

"EXPECTING PEOPLE TO BUY THE SAME GAME TWICE TO COMPLETE THE STORY THEY STARTED"

You bought the base game. CONTRACT HAS ENDED! BioWare does not owe you anything. Any assumption that you have on receiving more DLC for purchase is on you and you alone. YOU made that assumption not BioWare they did not say at the start prev-gen is going to receive X amount of DLC. 

 

The more entitled you act the more I'm starting to side with "Haha suck it" group -_-


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