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Does Guard On Hit Stack With Two Savage Thorn dagger?


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10 réponses à ce sujet

#1
Johnsen1972

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Just curious. I looted 2 of them and now Im wondering if I should use them both on my assassin.

It should stack if using autoattacks? Anyone tried it out?

 

My Isabela is going to use Crescent Slice in offhand because the 20 stamina on kill is just way to overpowered.



#2
KalGerion_Beast

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Since autoattacks use each dagger separately each autoattack will grant +5 guard.  If you only equipped it in say, your right hand, only your right hand autoattacks would gain +5 guard. 


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#3
Sir Perkins

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Used one then two thorns last night on my duelis and can confirm they stack guard... likely helped alot to solo routine FC @lvl 1 with Templar and arcane + revenant boss spam in round 5 even though I barely promote. .

#4
konfeta

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Having found two copies of the dagger, I am 99% sure they don't stack in any way. There is no difference in guard generation rate with those 2 equipped, and the cross hand stacks up guard just fine with just one of those daggers equipped.



#5
darreCZ

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Having found two copies of the dagger, I am 99% sure they don't stack in any way. There is no difference in guard generation rate with those 2 equipped, and the cross hand stacks up guard just fine with just one of those daggers equipped.

 

they do stack. was using only 1 on duelist before, few days ago i got second and i can confirm they do stack:-)



#6
konfeta

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You get a bar of guard every other hit with one or two thorns equipped. If they stacked you'd get it every hit.



#7
TheThirdRace

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You get a bar of guard every other hit with one or two thorns equipped. If they stacked you'd get it every hit.

 

Guard doesn't work like that... :whistle:

 

When you start with no promotion, a level 1 character has 500 HP and the UI displays 5 green bars. When you have 600 HP, you see 6 bars, 7 bars for 700 HP and 8 bars for 800 HP. What happens when you get to 801 HP or 900 HP? Nothing, the UI still display 8 bars. What happens at 2000 HP with a Reaver? Same 8 bars. Does it mean you stopped at 800 HP? No, the UI simply works by "chunks" of 12.5% (8 chunks at 12.5% = 100%).

 

Guard works the same way. Each displayed "chunk" is a percentage of your Guard. For simplicity, let's say they each represent 5%, I don't know the real value in-game.

 

Example:

You gained 10 Guard (2 Savage Thorn x 5 Guard on Hit = 10) after your first hit. 10 Guard is bigger than no Guard, so you get at least 1 Guard chunk displayed, but it's usually less than 5% Guard so you don't need to display a second chunk because the first one covers enough. You hit a second time which adds 10 more Guard. Again, as long as you don't go over 5% Guard, there won't be another chunk displayed because what is displayed is enough to cover the 5% range. On your third hit, 10 more Guard, it passes the threshold of 5% and requires another chunk. The fourth hit will probably not pass 10% so you won't see a new chunk. etc.

 

What is important to remember is that Guard works in "chunks" while Barrier shows you exactly how much you have.

 

Those 2 daggers stack with Guard on hit, there's no doubt about it whatsoever.


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#8
konfeta

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Unless you can demonstrate that 2x daggers will generate a full guard in half as many hits, that's not really useful example. Besides, identical master craft enchants don't stack, this has been demonstrated in SP a long time ago, and multiplayer uses the exact same gameplay mechanics.

 

You don't even need to stack up that far. After about 10 hits I have the same guard bar with one or two daggers equipped.

 

 

http://imgur.com/1bL63Pa

 

This is 11 hits in in both scenarios, all other factors than off-hand dagger are identical. Pretty sure doubled guard generation would make a more noticeable dent than that.



#9
TheThirdRace

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Hmm... It's hard to argue that 2 mastercraft don't stack. On the other hand, 2 rings with the same effect do stack. I was also under the impression BLuke confirmed they did stack, but damn it's hard to argue that 2 mastercraft don't stack. I must say then that I don't know for sure, I've used it and I can swear it did a difference, but it might be just an illusion.

 

But the first part of my comment was right, Guard didn't work like you said and that's why I discredited your conclusion. Your premise was wrong, but your conclusion might be right anyway. Oh well, I'll let someone else answer that part then...



#10
konfeta

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IIRC, Guard works like this:

 

You have 100 point guard pool that equals 25% of your max health. There are 16 bars of guard on the health bar, so each bar of guard represents 6.25 points of guard or 1.5625% of your max health.

 

This explains why you roughly get guard bar every other hit or so.

 

Master craft stacking works off different grades, i.e. +3 guard effect should stack with a +5 guard effect.



#11
xsvTOYZ

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they definitely do stack and the easy way to tell is try it.  with1  heal and 1 guard it was slow on the Alchy with a keeper for barrier  but with both on with in 3 kills I am at full guard with a keepers barrier to get me there.

TOYZ has parked the dragon daggers and the wicked grace daggers