Lose rift mage benefits for a couple seconds=20 seconds of enemies not doing anything is definitely a benefit. Nevermind the fact that you can simply go back to making them perpetually weakened after they wake. It's not like you have to choose between "they never weaken again" and "they never sleep again", you can make them sleep and simply reapply the weaken effect as soon as they're awake again. You're losing weaken only until you hit them with another RM spell, so long as the RM spell doesn't follow a chain lightning.
Tell you what, go try this out on some high level enemies. It will take you 20 minutes and 1 respec, you don't even need to save. You might be surprised in how well it works. I'm not saying to abandon the RM playstyle of using weakness to make use of your RM passives, I'm merely saying that sleep is a useful combo to use once in a while.
And every attack without the rift mage bonuses are not useful in the long run to even be worth trying that combo. I get a decent combo with winter's grasp/ice mine+shatter without losing my rift mage bonuses. 20 seconds of having to do nothing to an enemy vs just outright killing them with a shatter combo or just being plain overpowered with crafted gear. Sorry, keeping my rift mage bonuses 100% of the time.





Retour en haut







