is anyone else missing the old inventory system?
#51
Posté 27 janvier 2010 - 06:03
#52
Posté 27 janvier 2010 - 06:05
#53
Posté 27 janvier 2010 - 06:06
#54
Posté 27 janvier 2010 - 06:18
The main problem was that I'm usually a very tidy person. And it also bothered me that, when browsing through the list of ammunition types or armor gadgets, the list was always very long.
So of course I made sure to omnigel or sell anything I don't need. My rule was to have only three of every ammunition type or gadget. I think you can imagine how long it always took me to sort my inventory out after each mission. <_<
Modifié par GODzilla_GSPB, 27 janvier 2010 - 06:20 .
#55
Posté 27 janvier 2010 - 06:19
#56
Posté 27 janvier 2010 - 06:19
#57
Posté 27 janvier 2010 - 06:20
#58
Posté 27 janvier 2010 - 06:22
That's a valid question, but I'd make a new thread on that.
I like it. It's not as simplistic.
#59
Posté 27 janvier 2010 - 06:24
Valfrekr wrote...
This is sort of off topic, but how do you guys feel about the new hacking system?
Now that one got me. I didn't mind the "Simon Says" approach, but this new one is going to take some getting used to. I just have to remind myself what I'm looking for and hopefully it'll work out for the best.
#60
Posté 27 janvier 2010 - 06:24
#61
Posté 27 janvier 2010 - 06:25
NKato wrote...
I found it disappointing that I couldn't outfit my squad members with new armor. That, and I found it extremely implausible that you could survive in vacuum with just a facemask and nothing else to hold your insides in. That was a major issue I had with the game, seeing my squadmates in the game wearing facemasks while I wore a fully sealed hardsuit.
I was like this: "Dude, your brains are gonna get sucked out of your ears."
That's why it's called Sci Fi
#62
Posté 27 janvier 2010 - 06:30
#63
Posté 27 janvier 2010 - 06:40
#64
Posté 27 janvier 2010 - 06:42
#65
Posté 27 janvier 2010 - 06:47
#66
Posté 27 janvier 2010 - 06:48
#67
Posté 27 janvier 2010 - 06:52
Lukertin wrote...
NKato wrote...
I found it disappointing that I couldn't outfit my squad members with new armor. That, and I found it extremely implausible that you could survive in vacuum with just a facemask and nothing else to hold your insides in. That was a major issue I had with the game, seeing my squadmates in the game wearing facemasks while I wore a fully sealed hardsuit.
I was like this: "Dude, your brains are gonna get sucked out of your ears."
Scientists have analyzed the issue of space decompression. They've concluded that people's insides will not get sucked out, nor will their blood boil, nor will they instantaneously freeze. Now, until someone has an accident in space we won't know for sure what will happen, but your childhood fantasies of people spontaneously exploding is not a contemplated outcome.
You will freeze to death in the vacuum of space very quickly if you do not have a proper suit. The temperature in space can get close to absolute zero. One of the many little things that just make the game unbelievable and by that I mean the game is no longer a sci-fi game trying to make itself look realistic.
#68
Posté 27 janvier 2010 - 06:58
#69
Posté 27 janvier 2010 - 06:59
I imagine that the reason why they use simple gasmasks is because they are biotics and erected some sort of shield. But still, it feels too far fetched.I found it disappointing that I couldn't outfit my squad members with
new armor. That, and I found it extremely implausible that you could
survive in vacuum with just a facemask and nothing else to hold your
insides in. That was a major issue I had with the game, seeing my
squadmates in the game wearing facemasks while I wore a fully sealed
hardsuit.
I was like this: "Dude, your brains are gonna get sucked out of your ears."
But on topic : Yes, I miss the inventory. Swapping between weapons not so much, but customizing my armor and weapon upgrades, yeah.
Modifié par Sirsmirkalot, 27 janvier 2010 - 07:04 .
#70
Posté 27 janvier 2010 - 06:59
sjeremy7777 wrote...
Unfortunately Ginkosu, they had to dumb down ME2 for the console crowd.
I still haven't received my copy so I can't comment on the new system. I can say that the old system can be very tedious.
But how can it be dumbed down for the console crowd if mass effect 1 was an xbox 360 exclusive in the first place?
Modifié par rastakore, 27 janvier 2010 - 07:00 .
#71
Posté 27 janvier 2010 - 07:01
Believe it or not I do not have fond memories of selling 150 items.
#72
Posté 27 janvier 2010 - 07:02
#73
Posté 27 janvier 2010 - 07:03
rastakore wrote...
sjeremy7777 wrote...
Unfortunately Ginkosu, they had to dumb down ME2 for the console crowd.
I still haven't received my copy so I can't comment on the new system. I can say that the old system can be very tedious.
But how can it be dumbed down for the console crowd if mass effect 1 was an xbox 360 exclusive in the first place?
ME1 came out on the PC as well with a better inventory system but it was still clunky.
#74
Posté 27 janvier 2010 - 07:03
Despite being a 'dumb ass console player' (thanks for that rather snotty nosed generalisation sjeremy) though, I certainly didn't find ME1's 'overwhelmingly complex' inventory system very difficult to manage. How about that, a non PC player who isn't confused by the nuances of RPG's!
#75
Posté 27 janvier 2010 - 07:04




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