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Your Ideal Character Background


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#1
Lady Artifice

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In the next game I'd love the option to play as an academic, maybe someone in a scientific field, but I would still like the option to play an N7 again as well. I think there might way to have that cake and eat it too with multiple possible career backgrounds.

 

For example, if the game opened with a choice between playing an alliance soldier, a civilian consultant, or a mercenary. 

 

Ideally, this choice would cause variations in the prologue you play through, as well as variations in how different characters react to you and your actions in the game. 

 

What are your hopes regarding background choices and how they effect the player character? Would you prefer a completely blank slate or someone with a little more distinctive characterization? Would you like options, or would you want them to funnel all of those resources into a single extremely realistic origin and vocation for the PC? 


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#2
Hanako Ikezawa

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My ideal character background is leaving the character's background ambiguous so people can have it be what they want it to be. 



#3
Boomer-Australia

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I'd like a similar background to before Spacer, War Hero except my background doesn't have to be as...heroic as Sheppard for example he could've been in a famous raid/battle as an officer or something along those lines basically not being a higher up in the battle or a hero of a battle but a participant. The more options the better.



#4
Cyonan

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Yeah, if they're not going to to an Origins type thing then I'd like it to be left quite ambiguous so that I can just headcanon it.

 

If they do go for an Origins type thing, I hope it has a little more effect on the game beyond the first 15 minutes.



#5
(Disgusted noise.)

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I'd love to play as some sort of scientist rather than another soldier. And since there's supposed to be an emphasis exploring new terriroty rather than going to war, it would make sense to have someone like an ecologist in charge.

 

And I'd prefer if having a set background that you have some degree of choice in (like the service history and psych profile) be included again, I just want it to not be so soldier-y and more intergrated/referenced than it was in the original trilogy. Blank slate/headcannon fodder makes for crappy storytelling.


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#6
Exile Isan

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Someone who is an academic sounds really great to me. Like someone who is a botanist/paleobotanist/paleontologist/xenobiologist/geologist or something like that. And it would make sense if the Ark theory is true to have someone like that on board the ship. And if you were a part of the alliance or a third party that was employed by the Alliance you would likely have weapons training, etc.

 

Or your suggestion of of three different backgrounds so people can still play a soldier if they want, or whatever. Actually that kinda reminds me of KotOR, depending on what class you chose for your character you were "recruited" into the Republic for different reasons. Soldier was just that Republic soldier, scouts were employed by the Republic to do scouting (obviously), and scoundrels were recruited for their knowledge of the space lanes and their ability to smuggle things. 

 

I loved playing an engineer in the ME trilogy, but it never really came up in dialog or anything except a couple times in DLC for ME3 (Omega, Citadel) which was disappointing. I would really like to see this rectified in future ME games. 

 

I don't mind a pre-generated background (with some degree of choice) as long as it's mentioned throughout the whole game, if it's not then what's the point?


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#7
HuldraDancer

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Personally I'd love for it to be if possible as close to a civilian kind of situation as it can get or at least not a flat out solider but I prefer having more of a 'tossed into this situation due to bad luck and some good skill' kind of player character rather than a 'chosen one' type of character or very similar variations to it. Scientist is also pretty good for me though I do think that it would be required to have weapon's training at least a little bit of it make sense in the background otherwise it could be a little silly.

 

 

Blah I'm not explaining myself very good here I'll try to fix up what I mean when my neck isn't hurting as much and I can have a slightly better chance at making some sense :lol:


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#8
Exile Isan

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@HuldraDancer I get it. You want to play someone like Hawke. And I totally agree. It would be a nice change of pace.


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#9
IMNOTCRAZYiminsane

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I wanna play a Mercenary/Ninja....nothing else to say  :ph34r:


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#10
HuldraDancer

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@HuldraDancer I get it. You want to play someone like Hawke. And I totally agree. It would be a nice change of pace.

 

Yes that's what I mean! Something closer to Hawke where you just get in a tough spot and just have to deal with it. I would love something like that.


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#11
Han Shot First

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I really loved the military atmosphere of the first and third games, so I would have no problem with Bioware throwing us back into the boots of another N7.

 

Having said that I think it would be fun if one of the future Mass Effect games had a pirate for the protagonist. It wouldn't be a good fit for the story of ME:A, but it could for another game where the story isn't so much about saving the galaxy or finding a new home for humanity, but instead a more personal mission. 

 

Either way I prefer a character with at least as much a defined backstory and core personality traits as Shepard. Blank slate protagonists are dull. 


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#12
Lady Artifice

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Mass Effect version of Hawke, hold the heartbreak and season liberally with more general effectiveness, please and thank you.  <3


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#13
Fantastic Fantasy

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I would like a character that is in over their head at first, but grows into the role. Though that is not a necessity.

 

What I mainly want is your class to be shown more in cut scenes and discussions. For example, if you chose a biotic a little cut scene here and there, with them doing a throw or singularity would be great.

 

Also the characters around you acknowledge it like in DAI. If you were an elf, you had the Elvish dialog option which was really nice and helped with making the character feel apart of the world.


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#14
Feybrad

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I would like our Character to be a Civilian. Granted, a Civilian with remarkable Prowess in Combat, maybe an Ex-Soldier if he HAS to be someone older (ugh!) but ideally someone with no military Background whatsoever. I would really love, if the whole Andromeda Thing would be a more civil Operation, so we coukd essentially be our own Person without anyone telling us what to do.

 

Yes, I'm basically think of Mal in Firefly.

 

Deal with it.


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#15
Mirrman70

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Lumberjack, Miner, Rancher.... A manly man's background. somebody with hair on his chest.


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#16
Ahriman

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I've posted about it somewhere, but whatever. I believe we should have choice between military and non-military background, maybe even between lawful and not so much. Given possible leaks, PC should be able to operate in dangerous areas, have commanding and administration experience, knowledge in xenoarcheology is a plus. Salary based on interview results. This gives enough space for possible backgrounds.

As for childhood, I don't really care, I'd rather see them focus on PC's choices in adulthood.

Lumberjack, Miner, Rancher.... A manly man's background. somebody with hair on his chest.

Even for female PC?


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#17
Incantrix

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As a biotic, I would just like to be a smart student from the Grissom academy. That's it.

 

I would rather not be anything special this time around and I don't want a military background.


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#18
DaemionMoadrin

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Mass Effect version of Hawke, hold the heartbreak and season liberally with more general effectiveness, please and thank you.  <3

 

Pretty much that, yes please. :)

 

I don't think our character will actually be N7 though...


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#19
SerriceIceDandy

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Paramilitary/Mercenary; something less formal than the Alliance Military. It needs to make sense that our character has notable combat skill; not something you can really get from from practising Jujitsu on Wednesday nights and occasionally going to the shooting range after work. Our character could then have any number of careers within those groups - since the main idea is exploring/colonisation - with speciality knowledge. 



#20
Akrabra

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I would love a scout/recon type background. I always play Infiltrator anyway and i want a background that can be relevant to that. I think they'd do well to include some non-combat military backgrounds like a scientist aswell. I want the background system from Mass Effect only better and make it mean more, in both conversations and choices you have to make. We will be playing a set protagonist anyway, no reason to leave the background blurry, imo. 


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#21
SardaukarElite

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If they're pushing the exploring a new galaxy thing then I think I'd like the player character to be someone with a background useful for exploring, then pushed through military course on how to be a big damn hero. Not an accomplished scientist mind, someone expendable, a research assistant with a gun. Background options would be based on different fields I guess, history, geology, xenobiology etc.

 

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If they're going military then I'd like background options to explore the character before they enlisted, and why they enlisted.

 

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I don't think I want the option to be military or not-military unless they've really thought through how to make the disparity in skillsets not an issue and still remain faithful to the premise.


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#22
LoRD KYRaN

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As much as I love being a Scientist, I would hate to play as one lol. Sounds pretty boring to me if all we're there for is to do research after the shooting has died down.

 

Personally, I think the PC has to have some form of combat background. Military, pirate, merc, terrorist, drug runner, spy all seem valid. PC is basically going to be in the Wild West of space with many undiscovered, uncolonised worlds. Probably with hostile native creatures who might get a lot more hostile when they realise we're there to colonise. PC can't be a civilian that needs protection from the surroundings. While some might argue that civvies can take care of themselves, logically, that only works if they have been in a violent life and been exposed to proper training, even if it is by their friendly neighbourhood gangster.

 

My number 1 choice would be to be N7 again. Maybe I'm to attached to Shepard but I feel like N7 is special. It would be nice to see N7 leading the effort in Andromeda. Plus, I do want to be military. :P


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#23
Celtic Latino

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I like the idea that Pillars of Eternity had where you could choose where you were originally from plus your background/profession you were before you found yourself in the events of the game.

*is aware ME1 did this prior*

In favor of smaller but more meaningful options and that it can work for or against you in different areas of the game. A smuggler history would make things easier when dealing with space cartels but much more difficult when dealing with C-Sec while a spacer history might make you more popular among aliens/the Citadel but at odds with a pro-Earth faction and so forth.

I even liked the three options you had for Mass Effect. I'd just like them to have a larger effect on the story.
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#24
Ahriman

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In favor of smaller but more meaningful options and that it can work for or against you in different areas of the game. A smuggler history would make things easier when dealing with space cartels but much more difficult when dealing with C-Sec while a spacer history might make you more popular among aliens/the Citadel but at odds with a pro-Earth faction and so forth.

I even liked the three options you had for Mass Effect. I'd just like them to have a larger effect on the story.

You've missed a lot of recent info, haven't you? Hmm, even ME: Andromeda doesn't you say anything?



#25
AlexiaRevan

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I like the idea that Pillars of Eternity had where you could choose where you were originally from plus your background/profession you were before you found yourself in the events of the game.

*is aware ME1 did this prior*

In favor of smaller but more meaningful options and that it can work for or against you in different areas of the game. A smuggler history would make things easier when dealing with space cartels but much more difficult when dealing with C-Sec while a spacer history might make you more popular among aliens/the Citadel but at odds with a pro-Earth faction and so forth.

I even liked the three options you had for Mass Effect. I'd just like them to have a larger effect on the story.

One background in Pillar was kinda a dissapointement . Made a cleric and one reply that popped was 'I'm looking for True Love' ...

 

I wanted Holier than Thou kinda of reply and I get love sick puppy  :P