I started to play DA - Awakening and I can see how Bioware is good at making story based concentrated immersive dungeons. I quite miss those in DAI - there is not really much of variability outside of the main quest, some skyhold quests and some companion quests, so I was thinking about the way how to add some of those. Also I would like to have more of personal progress:
After discovering Skyhold your advisors would come to you with advice that you should learn more from them, that they would like to give you what they have learned and that you should choose one of them.
They would offer you training to be better:
1. scout if you would choose Leliana
2. bard if you would choose Josephine
3. seeker if you would choose Cassandra
It would open new table missions for you (not just command, but to enter) with focus on that area of your mentor:
Josephine would have missions similar to the ball in the main quest (generally dealing with nobles)
Leliana would have scouting/searching missions in forgotten/dangerous areas (something like Indiana Jones theme
)
Cassandra would seek for abominations in some castles or she would offer you some rituals (it could be close to the real role of an inquisitor as Seekers were originally that)
I really love the mage part of main quest - In hushed whispers - it was one of the best dungeons, very immersive. So if they could add something like that - but still different from MP, maybe it would add something new.





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