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questions for Witcher fans


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47 réponses à ce sujet

#1
rayvioletta

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I've noticed that there's a lot of Witcher fans around these forums, hardly surprising given that there haven't been a great many big name RPGs in the last few years and Dragon Age and Witcher have pretty much been the biggest headliners of them. I played Witcher Enhanced Edition some years ago and, despite some flaws, did enjoy it for the most part. I tried a quick game of Witcher 2 however, importing a saved game from the first game (having sided with the Scoia'tael and chosen Shani) but was rather put off by those decisions being completely ignored immedietely. Geralt began the game in bed with Triss (who I'd rejected in the first game as she came across as being incredibly manipulative, selfish and untrustworthy) and as an enemy of the Scoia'tael

Witcher 2 has been out for some time now, and of course with Witcher 3 as well, I'm considering giving it another go, but I have some questions first

 

was there ever any patch or DLC to fix the import issue or explain the discrepancy? is there actually any point in importing a previous save?

 

is importing from 2 into 3 handled any better? or are there even any decisions to import?

 

 



#2
Liamv2

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Nope. One of the Witcher 2's biggest issues was the amount of unrecognised choices from TW1 to TW2. Personally i'm ok with it since it prevents the Mass effect 3 problem of having so many imports the story collapses but it does lead to some odd character discrepancies. Don't know about TW3 haven't played it yet.



#3
Chewin

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Huh, Qwerty Cousland is still alive.

 

As for TW2 mattering in TW3...

 

Spoiler

 

There is your answer.


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#4
Fast Jimmy

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Yes, CDPR does not worship at the altar of player's Import Choices.

They see it as the false idol of game design that it is.
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#5
Liamv2

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Yes, CDPR does not worship at the altar of player's Import Choices.

They see it as the false idol of game design that it is.

 

 

I like the idea of it but I don't think any company has the money and talent to pull it off well.



#6
Fast Jimmy

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I like the idea of it but I don't think any company has the money and talent to pull it off well.


It's a rabbit hole of resources and impossible expectations. A game cannot be designed to account for the different worlds that many choices a game can offer you would result in.

Maybe in a low-resource format, like an all-text game with low graphical polish, this could be done. But in today's world of voice acting and cinematics, it's a non-starter.

#7
Torgette

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It's a rabbit hole of resources and impossible expectations. A game cannot be designed to account for the different worlds that many choices a game can offer you would result in.

Maybe in a low-resource format, like an all-text game with low graphical polish, this could be done. But in today's world of voice acting and cinematics, it's a non-starter.

 

It's not like these companies are forced to make decisions that lead to big things they can't account for, they write the scale of the consequences. If they wanted to they could handle game-to-game import, it's up to them to write what they can handle development wise.



#8
Simfam

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Nah.

 

BioWare one ups and slams that dunk in comparison CDPR when it comes to imports.



#9
Fast Jimmy

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It's not like these companies are forced to make decisions that lead to big things they can't account for, they write the scale of the consequences. If they wanted to they could handle game-to-game import, it's up to them to write what they can handle development wise.

It's just not the way it works out.

Television shows aren't forced to write plots or events that they can't tackle effectively, but they do. ALL THE TIME.

Television writing and video game writing are really on the same curve. You have multiple writers working on different characters, sections and areas. You have lots of technical constraints that you can't really be sure of going into any given installment. You have a budget that is massive, but stretched (always). You have big wigs calling shots that can dictate what happens to the plot in ways the average writer on the staff can't control. You have actors who bring your lines to life and may add nuance and intention where you hadn't even begun to anticipate. And you're confronted with writing the equivalent of encyclopedias worth of dialogue with each installment, in a never ending cycle of content that could end with the most recent installment or could carry on for five more.

Now add on top of that branching narratives for video games and you can see why it is a nearly impossible task.

Besides, I don't want video game writers to be afraid to tackle a subject or offer the players a choice because they don't want to deal with the consequence. And I don't want every choice to wind up railroaded to the same outcome, basically nullifying the choice entirely. Give me the choice, show how important and divergent it can be, but then just stick with one canon moving forward.
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#10
Fast Jimmy

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Nah.

BioWare one ups and slams that dunk in comparison CDPR when it comes to imports.


Yet CDPR deals with last characters, story continuation and a trilogy that actually feels like one narrative much better.

kTRO5ej.gif


You see it as CDPR doing something not as well as Bioware. I see it as a calculated decision to avoid everything but the lowest of low hanging fruit on purpose, because it's not worth the extra effort (and they focus their priorities elsewhere).
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#11
Jester

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Nah.

 

BioWare one ups and slams that dunk in comparison CDPR when it comes to imports.

Oh, I don't know. At least characters you kill in Witcher games stay dead ;). On the other hand, some characters you don't kill, end up dead anyway.

Generally that's true though - BioWare puts more effort to their imports. 



#12
Fast Jimmy

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Oh, I don't know. At least characters you kill in Witcher games stay dead ;). On the other hand, some characters you don't kill, end up dead anyway.
Generally that's true though - BioWare puts more effort to their imports.


Effort does not equal effectiveness.

#13
leighzard

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I've noticed that there's a lot of Witcher fans around these forums, hardly surprising given that there haven't been a great many big name RPGs in the last few years and Dragon Age and Witcher have pretty much been the biggest headliners of them. I played Witcher Enhanced Edition some years ago and, despite some flaws, did enjoy it for the most part. I tried a quick game of Witcher 2 however, importing a saved game from the first game (having sided with the Scoia'tael and chosen Shani) but was rather put off by those decisions being completely ignored immedietely. Geralt began the game in bed with Triss (who I'd rejected in the first game as she came across as being incredibly manipulative, selfish and untrustworthy) and as an enemy of the Scoia'tael

Right, but he lost his memory of having rejected her between the first and second games, so that clears it all right up.

Amnesia solves so many problems! :wizard:



#14
Nerevar-as

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I've noticed that there's a lot of Witcher fans around these forums, hardly surprising given that there haven't been a great many big name RPGs in the last few years and Dragon Age and Witcher have pretty much been the biggest headliners of them. I played Witcher Enhanced Edition some years ago and, despite some flaws, did enjoy it for the most part. I tried a quick game of Witcher 2 however, importing a saved game from the first game (having sided with the Scoia'tael and chosen Shani) but was rather put off by those decisions being completely ignored immedietely. Geralt began the game in bed with Triss (who I'd rejected in the first game as she came across as being incredibly manipulative, selfish and untrustworthy) and as an enemy of the Scoia'tael
Witcher 2 has been out for some time now, and of course with Witcher 3 as well, I'm considering giving it another go, but I have some questions first

was there ever any patch or DLC to fix the import issue or explain the discrepancy? is there actually any point in importing a previous save?

is importing from 2 into 3 handled any better? or are there even any decisions to import?


Later they patched a codex entry about breaking up with Shani, and that's a different Squirrel group, they act mostly on their own. If you play 2 with that import you are going to have extra enemies in the final act for that choice.

#15
Mr.House

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Oh, I don't know. At least characters you kill in Witcher games stay dead ;). On the other hand, some characters you don't kill, end up dead anyway.

Generally that's true though - BioWare puts more effort to their imports. 

No character in DAI that appeared  a past game turned full idiot like Radovid. DAI is already better in terms of continuity because of that.


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#16
Mr.House

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Yet CDPR deals with last characters, story continuation and a trilogy that actually feels like one narrative much better.

kTRO5ej.gif


You see it as CDPR doing something not as well as Bioware. I see it as a calculated decision to avoid everything but the lowest of low hanging fruit on purpose, because it's not worth the extra effort (and they focus their priorities elsewhere).

Stop fanboying.



#17
Fast Jimmy

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Stop fanboying.


I'm really not. I woudln't even say I am a fan of the Witcher series, let alone a fanboy. But their narrative is tighter and much more well put together across a trilogy than Dragon Age or Mass Effect. And I directly attribute that to not having Save Imports have nearly as much sway in guiding how topics and subjects are followed up on.

#18
Mr.House

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I'm really not. I woudln't even say I am a fan of the Witcher series, let alone a fanboy. But their narrative is tighter and much more well put together across a trilogy than Dragon Age or Mass Effect. And I directly attribute that to not having Save Imports have nearly as much sway in guiding how topics and subjects are followed up on.

Yeah because the entire plot and ending of TW2 being ignored in TW3 and even retconned is a well put together trilogy.



#19
Fast Jimmy

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Yeah because the entire plot and ending of TW2 being ignored in TW3 and even retconned is a well put together trilogy.


It's better than two trilogies where the entire second game can be skipped?
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#20
Liamv2

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As far as i'm concerned the witcher is a bunch of unconnected games that just happen to share a protagonist.


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#21
Liamv2

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It's better than two trilogies where the entire second game can be skipped?

 

Yeah. In the witcher you just have to skip the first game instead. 



#22
Mr.House

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It's better than two trilogies where the entire second game can be skipped?

Being able to skip the first two games and jump into the third is better?



#23
Mr.House

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As far as i'm concerned the witcher is a bunch of unconnected games that just happen to share a protagonist.

They pretty much are, and you'll enjoy the games better with that mindset too.


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#24
Fiery Phoenix

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No character in DAI that appeared  a past game turned full idiot like Radovid. DAI is already better in terms of continuity because of that.

I still cared for Witcher 3's story more than I ever did DA:I's :P


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#25
Fast Jimmy

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Being able to skip the first two games and jump into the third is better?


At least one offers closure got be various parties involved. More than can be said for Mass Effect or any of the characters in the DA series.