Like fully prepared and released things never needed patching right, NPCs are wearing but Companions and Inquisitors have different bodies they do need to make armor specifically for everyone takes some time
MP can get laggy but its fun, a lot of potential for future content and bosses with diff special loot
Spoils of the Qunari? Lol
#76
Posté 20 juillet 2015 - 04:33
#77
Posté 20 juillet 2015 - 04:33
Yes I am so poor I can't afford those re-skinned item packs that would have looked stunning on 4k :-)
Nevermind.
Never said you are
I just asked whats your problem
#78
Posté 20 juillet 2015 - 04:54
Who would u cut out content from your own game just to release it for free a week later? Its just their way to gain love from fans nothing more, if it was in the game to begin with no one would mention it, release it a week later for free and everyone gets wet
Very smart. So tell me: why did Bioware/EA released two companion dlcs (Javik and Sebastian) the same day of the main game release (ME3 and DA2)? Why would they cut out content from their own game just to sell it for cash on the same day?
- quinwhisperer et Aren aiment ceci
#79
Posté 20 juillet 2015 - 04:59
Very smart. So tell me: why did Bioware/EA released two companion dlcs (Javik and Sebastian) the same day of the main game release (ME3 and DA2)? Why would they cut out content from their own game just to sell it for cash on the same day?
They did, It was a mistake, They learned right? They didnt do it again
Everyone makes mistakes, no need to kill them for it right? Also if they released them later, not D1, people wouldnt complain as much proly, also I kinda get it (not that i support it) because BioWare focus is on great characters so why wouldnt They sell wha They do best for some extra money (again I dont support it, but it makes sense for them)
#80
Posté 20 juillet 2015 - 05:10
because BioWare focus is on great characters so why wouldnt They sell wha They do best for some extra money (again I dont support it, but it makes sense for them)
#81
Posté 20 juillet 2015 - 05:13
They did, It was a mistake, They learned right? They didnt do it again
Everyone makes mistakes, no need to kill them for it right? Also if they released them later, not D1, people wouldnt complain as much proly, also I kinda get it (not that i support it) because BioWare focus is on great characters so why wouldnt They sell wha They do best for some extra money (again I dont support it, but it makes sense for them)
Those mistakes were part of a commercial logic that, as you point out, makes sense for them. CDPR choice of free dlcs has a logic too: it allows them to improve their reputation amongs certain players. Also, like you said "if they release them later [for free, I add] people wouldn't complain as much". That's the point. The final result is that I bought the game 40+ eur on preorder (far less than DAI) and I have content for free; this content could have been part of a dlc to be sold if CDPR wanted so.
#82
Posté 20 juillet 2015 - 05:16
Those mistakes were part of a commercial logic that, as you point out, makes sense for them. CDPR choice of free dlcs has a logic too: it allows them to improve their reputation amongs certain players. Also, like you said "if they release them later [for free, I add] people wouldn't complain as much". That's the point. The final result is that I bought the game 40+ eur on preorder (far less than DAI) and I have content for free; this content could have been part of a dlc to be sold if CDPR wanted so.
CDPR can afford to not ask for money for DLC because they receive lots of money from the Polish government as the company puts Poland on the map. We can't blame bioware for not being subsidised by Canada.
- Jaron Oberyn, Dabrikishaw et Fondragon aiment ceci
#83
Guest_StreetMagic_*
Posté 20 juillet 2015 - 05:22
Guest_StreetMagic_*
I own Witcher, but I still haven't played it. When I installed it, I saw all of those DLCs...
And all I'll say is that I'm impressed. I don't care about these nuances of marketing or what their "secret motives" are. I only care about ME.
In which case, I'm happy. Free is good.
- Xetykins, Cmpunker13 et Inex aiment ceci
#84
Posté 20 juillet 2015 - 05:28
CDPR can afford to not ask for money for DLC because they receive lots of money from the Polish government as the company puts Poland on the map. We can't blame bioware for not being subsidised by Canada.
This has no sense, You and that guy who keeps saying that "sales number don't influence your payday at all" cause the mighty polish government is throwing their money at CDPR like there's not tomorrow should get in touch with reality as fast as you can.
While doing so you can explain me why DA2, which had the same two environment for all the game (warehouse was the same warehouse all over again and so on), needed a DLC to be released on the same day while far bigger, more complex and far better looking games, not funded by the mighty polish moneymaker (like, let's say, Skyrim), did not have all that dlc crap.
#85
Posté 20 juillet 2015 - 05:36
This has no sense, You and that guy who keeps saying that "sales number don't influence your payday at all" cause the mighty polish government is throwing their money at CDPR like there's not tomorrow should get in touch with reality as fast as you can.
While doing so you can explain me why DA2, which had the same two environment for all the game (warehouse was the same warehouse all over again and so on), needed a DLC to be released on the same day while far bigger, more complex and far better looking games, not funded by the mighty polish moneymaker (like, let's say, Skyrim), did not have all that dlc crap.
Day One DLC is a thing of the past for Bioware, so that's not an issue.
Whether you'd like them to receive all their DLC funding from the government as sponsorship or not, it doesn't change the fact that they've receive a rather large amount of money from them, which is very unusual.
Skyrim had 2 expensive DLCs, it sounds like Inquisition will have at least 2. It had one smallish dlc, Hearthome, Inquisition had one smallish DLC, Black Emporium.
So the only difference is that Bioware is selling item packs, which is hardly a massive financial sum relative to most DLC.
#86
Posté 20 juillet 2015 - 05:42
CDPR can afford to not ask for money for DLC because they receive lots of money from the Polish government as the company puts Poland on the map. We can't blame bioware for not being subsidised by Canada.
Why would Bioware need subsidy when they got bigger backer that's EA. I don't think Red even got 10% from the government, and they're not under any monstrous umbrella to pump $ if things goes toots up.
#87
Posté 20 juillet 2015 - 05:59
You're both stubborn.
Type 'CD Projekt Red subsidized' into Google.
I don't know if they actually recieved money, but the Polish government does offer subsidization. This is not an unusual practice. Businesses can receive benefits from governments for tons of stuff. eg. In the entertainment field the State Government of Alaska subsidizes those, imo horrible*, Alaskan Reality Shows on cable. *excluding perhaps a few, for instance The Last Alaskans on Animal Planet is decent.
I did just as you recommended, and it was an interesting read from an academic standpoint. It's interesting to read about Poland's economic development strategies. CDPR sounds like a real success story for them, and I'm glad to hear it.
As I've said before, I don't have a nug in this race. I'm not and will probably never be a CDPR customer simply because I'm completely incapable of enjoying a game with a fixed protagonist. That isn't their fault, and it doesn't mean it isn't a good game. It's just me. Planescape: Torment is supposed to be the best RPG ever made, but the fixed protagonist made it unplayable for me. Ditto TW and TW2. By the time TW3 came out, I'd identified the problem, and realized that if I bought TW3, I would play it for an hour or two, become frustrated about the fixed protagonist, and the game would be yet another second-hand game in my husband's collection. Phrased differently, if TW3 is really the end of Geralt's story and if TW4 offers PC customization options (especially with regards to gender and sexual orientation), I will probably buy it.
I'm curious how this relates to Spoils of the Qunari, though.
#88
Posté 20 juillet 2015 - 06:18
The discussion of subsidies is pretty pointless without considering all sorts of other things, for example the tax structures in Poland and Canada. Note that I'm not expressing an opinion on whether CDPR or Bioware gets more from (or pays less to) their respective governments but the situation is way more complex than just saying that CDPR doesn't need to make money because it is subsidized.
#89
Guest_StreetMagic_*
Posté 20 juillet 2015 - 07:43
Guest_StreetMagic_*
I did just as you recommended, and it was an interesting read from an academic standpoint. It's interesting to read about Poland's economic development strategies. CDPR sounds like a real success story for them, and I'm glad to hear it.
As I've said before, I don't have a nug in this race. I'm not and will probably never be a CDPR customer simply because I'm completely incapable of enjoying a game with a fixed protagonist. That isn't their fault, and it doesn't mean it isn't a good game. It's just me. Planescape: Torment is supposed to be the best RPG ever made, but the fixed protagonist made it unplayable for me. Ditto TW and TW2. By the time TW3 came out, I'd identified the problem, and realized that if I bought TW3, I would play it for an hour or two, become frustrated about the fixed protagonist, and the game would be yet another second-hand game in my husband's collection. Phrased differently, if TW3 is really the end of Geralt's story and if TW4 offers PC customization options (especially with regards to gender and sexual orientation), I will probably buy it.
I'm curious how this relates to Spoils of the Qunari, though.
Seriously dude. Planescape.
j/k
How long have you been playing games anyways? How could you avoid this? Honestly, just curious.
I don't know what to say about Geralt myself. Maybe it sucks, maybe it doesn't. Never played a Witcher game (but like I said somewhere above, I bought this one... just haven't gotten to it).
#90
Posté 21 juillet 2015 - 02:07
Seriously dude. Planescape.
j/k
How long have you been playing games anyways? How could you avoid this? Honestly, just curious.
I don't know what to say about Geralt myself. Maybe it sucks, maybe it doesn't. Never played a Witcher game (but like I said somewhere above, I bought this one... just haven't gotten to it).
Back when we were still dating, my husband got me into computer games because he wanted company in multiplayer, so that would be 10 years. We played Baldur's Gate, then Baldur's Gate 2. My interest in RPGs exceeded his, though, so I kept playing SP long after he moved on. That said, I've always been very particular about which games I play. My need for novelty is supplied perfectly well by replaying a game I enjoy and making different choices, so I didn't need a vast video game library. I've bought games like Skyrim only to find that the lack of story or follower interaction bores me within moments. I've tried games like TW/TW2 and PST because I heard they were good, but I've been disappointed when I wound up playing some dude I can't identify with.
There is only one exception to my "no fixed protagonists" rule, and that's Diablo. That's pure hack-and-slash, no plot involved, so they could replace my paladin with an animated parsnip for all it matters. But if they expect me to actually care about the protagonist or become invested in a story, I need the ability to customize them.
#91
Guest_StreetMagic_*
Posté 21 juillet 2015 - 02:18
Guest_StreetMagic_*
Back when we were still dating, my husband got me into computer games because he wanted company in multiplayer, so that would be 10 years. We played Baldur's Gate, then Baldur's Gate 2. My interest in RPGs exceeded his, though, so I kept playing SP long after he moved on. That said, I've always been very particular about which games I play. My need for novelty is supplied perfectly well by replaying a game I enjoy and making different choices, so I didn't need a vast video game library. I've bought games like Skyrim only to find that the lack of story or follower interaction bores me within moments. I've tried games like TW/TW2 and PST because I heard they were good, but I've been disappointed when I wound up playing some dude I can't identify with.
There is only one exception to my "no fixed protagonists" rule, and that's Diablo. That's pure hack-and-slash, no plot involved, so they could replace my paladin with an animated parsnip for all it matters. But if they expect me to actually care about the protagonist or become invested in a story, I need the ability to customize them.
Cool. So you only play RPGs? That's kind of what I was leading up to. That's understandable if you expect custom characters.
#92
Guest_AedanStarfang_*
Posté 21 juillet 2015 - 02:33
Guest_AedanStarfang_*
Those mistakes were part of a commercial logic that, as you point out, makes sense for them. CDPR choice of free dlcs has a logic too: it allows them to improve their reputation amongs certain players. Also, like you said "if they release them later [for free, I add] people wouldn't complain as much". That's the point. The final result is that I bought the game 40+ eur on preorder (far less than DAI) and I have content for free; this content could have been part of a dlc to be sold if CDPR wanted so.
Day One DLC is a thing of the past for Bioware, so that's not an issue.
Whether you'd like them to receive all their DLC funding from the government as sponsorship or not, it doesn't change the fact that they've receive a rather large amount of money from them, which is very unusual.
Skyrim had 2 expensive DLCs, it sounds like Inquisition will have at least 2. It had one smallish dlc, Hearthome, Inquisition had one smallish DLC, Black Emporium.
So the only difference is that Bioware is selling item packs, which is hardly a massive financial sum relative to most DLC.
My thought on free/paid DLC is this; if the company already has the content made and ready to go then why not simply include it within the base game? Continued story and character content whether free or not shouldn't need to be downloaded as an aside to the base game, it should already have been included if it was ready for download on Day 1 regardless if it's a freebie or paid/exclusive DLC.
#93
Guest_StreetMagic_*
Posté 21 juillet 2015 - 02:38
Guest_StreetMagic_*
My thought on free/paid DLC is this; if the company already has the content made and ready to go then why not simply include it within the base game? Continued story and character content whether free or not shouldn't need to be downloaded as an aside to the base game, it should already have been included if it was ready for download on Day 1 regardless if it's a freebie or paid/exclusive DLC.
Sometimes it's just a matter of scheduling, I think. Setting up shipping and CD/DVD printing at one date, while the developers are still in crunch time mode working on final touches, bug patches, etc.. I think this is more the case with "free" DLC.
That said, I liked it more 10+ years ago... when development took longer, DLC wasn't much of a trend yet, and extra content was big Expansions. Hardly anyone does that anymore.
#94
Posté 21 juillet 2015 - 03:07
Item DLCs are just dumb. Items should just be included in the story dlc just like Return to Ostagar and Warden's Keep, and even then it shouldn't be worth 15 friggin dollars.
#95
Posté 21 juillet 2015 - 07:48
#96
Posté 21 juillet 2015 - 08:15
Because you want those items, but dont want to spend the money?Item DLCs are just dumb. Items should just be included in the story dlc just like Return to Ostagar and Warden's Keep, and even then it shouldn't be worth 15 friggin dollars.
- Fondragon aime ceci
#97
Posté 21 juillet 2015 - 09:03
Whether you'd like them to receive all their DLC funding from the government as sponsorship or not, it doesn't change the fact that they've receive a rather large amount of money from them, which is very unusual.
Unusual? In Italy everything receive fund money. All (and I mean ALL) newspapers and films are funded by the state; without the funds they can't be developed and published. And you know what? They suck big time. Bad products, high prices. The fact that they're funded doesn't affect their quality and pricing at all. They try to maximize the income as all the big companies do.
Also, I want to point out that there was a time were DLCs didn't exist. Companies made top notch games and they were not polish. Nowadays, there are big companies that are not aggressive on dlcs and, guess what, they're not polish either. So, since it's possibile to have decent dlc policies without being a Poland company, your argoment is invalid.
However I won't continue this discussion. It's OT and pointless. The fact that you (and the others that think like you) are just fanboys, is that you don't consider item packs the problem, while they are the problem. Skyrim didn't have item packs. So, guess what! It's possibile to earn a bazillion of dollar without releasing small dlc at high prices! And without being polish!
#98
Posté 21 juillet 2015 - 09:54
I don't see the problem, don't like it don't buy it. I see horribly overpriced crap all the time when going into the mall, but instead of going on a rage spree I walk past that stuff and buy something else instead.
Life can be so easy.
- ScimitarMoon, mordy_was_here, SharableHorizon et 4 autres aiment ceci
#99
Posté 21 juillet 2015 - 03:13
Since when did itempacks cost 15 $?
Australia, maybe? Currency conversions aren't my forte, but when some Australian friends visited me in the US, they couldn't stop talking about how inexpensive everything was. They bought up everything from socks to electronics and shipped it home because even with the costs of shipping, it was half the price of what they would have paid for it in Australia.
- Bethgael aime ceci
#100
Posté 21 juillet 2015 - 03:18
Australia, maybe? Currency conversions aren't my forte, but when some Australian friends visited me in the US, they couldn't stop talking about how inexpensive everything was. They bought up everything from socks to electronics and shipped it home because even with the costs of shipping, it was half the price of what they would have paid for it in Australia.
the Spoils packs are 6-7$ in Australia. on Console and PC.





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