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Bioware screws Last Gen Fans


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#51
Geth Supremacy

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What does whether or not they're going to make more dlc for a game have to do with charging full price for the game itself?

 

If you don't already gasp the concept theres no point in explaining it IMO.

 

There are a ton of reasons besides that as well.  I guess they just don't matter to a lot of people.  Like buying a "next gen" console that offers 500gb of hard drive space.  LMAO!

 

Luckily the TB ps4 is on its way.



#52
Robert Trevelyan

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If you don't already gasp the concept theres no point in explaining it IMO.

 

There are a ton of reasons besides that as well.  I guess they just don't matter to a lot of people.  Like buying a "next gen" console that offers 500gb of hard drive space.  LMAO!

 

Luckily the TB ps4 is on its way.

 

There has been a 1 TB Xbox One since last year. You can also plug in any existing external HD and it will treat that drive exactly as if it were the main hard drive of the machine. It's no big deal. With the whole backwards compatibility thing on the horizon I'm going to buy a 2 TB drive just to add my old 360 games to.



#53
Geth Supremacy

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There has been a 1 TB Xbox One since last year. You can also plug in any existing external HD and it will treat that drive exactly as if it were the main hard drive of the machine. It's no big deal. With the whole backwards compatibility thing on the horizon I'm going to buy a 2 TB drive just to add my old 360 games to.

 

This is irrelevant.  There is no exuse in making a "next gen" console and offering 500gb in it.  Being able to drop a larger hard drive in it after you have bought the system is meaningless.  Furthermore I shouldn't have to pay $400+ dollars for the system and then turn around and pay more money when I just bought the system to give it hard drive space.

 

The TB PS4 releases in the UK a week from today.  I haven't heard any word on when it comes to the USA, but then and only then will I be moving forward.  I may buy another HD some time down the line, but that has nothing to do with the systems themselves.  500gb was a sick joke.


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#54
Robert Trevelyan

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This is irrelevant.  There is no exuse in making a "next gen" console and offering 500gb in it.  Being able to drop a larger hard drive in it after you have bought the system is meaningless.  Furthermore I shouldn't have to pay $400+ dollars for the system and then turn around and pay more money when I just bought the system to give it hard drive space.

 

The TB PS4 releases in the UK a week from today.  I haven't heard any word on when it comes to the USA, but then and only then will I be moving forward.  I may buy another HD some time down the line, but that has nothing to do with the systems themselves.  500gb was a sick joke.

 

 

Why is this irrelevant. Both systems started at an inadequate HD size, One actively offered a solution. Two in fact.

 

The other didn't. Sony are now thankfully starting to play catch up with this problem.



#55
Geth Supremacy

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Why is this irrelevant. Both systems started at an inadequate HD size, One actively offered a solution. Two in fact.

 

The other didn't. Sony are now thankfully starting to play catch up with this problem.

 

I think there is a misunderstanding here.  The point of my post was pointing out the inadequate HD size.

 

I never said anything about one console or the other.  I just said PS4 because that is what I am going to buy.  I don't know much about the XBone and I have no problems with it.  I just never had any plans to buy one so I didn't follow it.  If they have had a TB version out for a while then good for them.  I give them credit for that.  I was speaking more about the PS4 exclusively.



#56
Dabrikishaw

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It's weird to me seeing this cause any sort of player divide. Everyone agrees Bioware shouldn't have made PS3/XBox360 versions of Inquisition in the first place, so there's nothing to be "brutally honest" about. You aren't dropping some mind-blowing revelation on anyone playing on old gen.


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#57
Shaftell

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Sign the petition for The Last Gen Inquisition! :

https://www.change.o...ration-consoles

I'm a next gen player, but I feel your pain. Signed the petition and I suggest others do too. We need to look out for our gaming brothers and sisters.
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#58
GGGenesis

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Honestly, EA Games should only be played on PC if The Sims is anything to go by - bugs that always need mods to fix, poor resource management, graphics hounding, questionable DLC...now obviously this is unrealistic, but I have yet to play an EA published game that was smooth sailing on console. Same can be said for Bethesda games. You'll be shooting yourself in the foot trying to play Fallout on a console. It's damn near impossible.

But this is the future of games. Nvidia has little competition on the market so GPUs are still priced rather high. As a result, gaming software has grown rapidly, but gaming hardware has not. We're at a point where the software is outgrowing the hardware and it is unrealistic to have games needing a 6GB GPU even though games have reached the point in where they can demand that superior hardware. I'm playing with an overclocked GTX970, at 1080p and have my CPU OC at 4.5ghz, with graphical settings set waaaaay up in DA:I, I will get an unstable 60-70fps and face some graphical issues. This game is not stable, even on a beast PC like mine there can be stability issues (but for the most part it is fine), I can only imagine on console it would be much, much worse. It's a very resource heavy game and adding DLC can eat up resources. Old gen consoles most likely will not be capable to handle the DLC. It is going to be too much content for the one game.

I mean what do you prefer? No DLC or getting DLC that crashes your system, runs poorly or barely at all? Or DLC that had to compromise a lot just so old gen consoles can run it? This is unfair to old gen consoles, but this is the same reason as why everyone hates console parity - because it is unfair for other people to get a complete downgrade in order to compensate for those who do not have the same hardware as they do.

Really, it was a bad move to release this on old gen. This is not a game to be played on old gen. And I know I sound like a PCMR right now, but I own a PS3 and still love it to pieces. But I cannot fathom playing new titles on it. I mean, it whirs quite loudly under stress too...I mean it was struggling with Bioshock Infinite at times and 2K are like the gods of console gaming
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#59
Eterna

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I'm trying to feel bad for the people holding on to 8 year old technology but I jut can't. 


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#60
Iakus

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It's weird to me seeing this cause any sort of player divide. Everyone agrees Bioware shouldn't have made PS3/XBox360 versions of Inquisition in the first place, so there's nothing to be "brutally honest" about. You aren't dropping some mind-blowing revelation on anyone playing on old gen.

Perhaps they shouldn't have, but they did.  And thus took upon themselves the responsibility of supporting the game.

 

If they can't, they need to compensate those players with something more than save transfers, given they now have to spend several hundred dollars to access any further DLC.


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#61
ShadesX1

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Perhaps they shouldn't have, but they did.  And thus took upon themselves the responsibility of supporting the game.

 

If they can't, they need to compensate those players with something more than save transfers, given they now have to spend several hundred dollars to access any further DLC.

Thank you, and to the one who asked yes I am poor to, not all of us have cash to burn or a means to save up cash that's the reality of it now. When we have money to get a game we really want it's a special thing, expecting not to suddenly get cut off because we have a different console version isn't selfish, we bought the game and expected the same future DLC and now suddenly we don't have it?



#62
zambingo

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Been thinking...

I still believe it was a difficult decsion and then likely bad move for a pub/dev to abandon part of their user base on a title they still otherwise support. I do think that SotA being part of Hakkon would have created better value and similar for future story/item combos. I believe these decisions have unfortunately gutted a lot of the goodwill DAI had reafforded Bioware.

With that said, I love Inquisition. I am thankful for the free Bard Soundtrack. I enjoy the interaction with the PR team on Facebook and the team/devs here on the forums (although this happens much less than it used to). I like what I hear from devs in interviews about understanding we want more story focus and cinematic feels.

So I guess what I'm saying is I can't see Bioware as some grand evil in gaming, lol, but I am conflicted. I feel for those last gen players, in their place I'm not certain I'd still see the positives.

#63
Dieb

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Perhaps they shouldn't have, but they did.  And thus took upon themselves the responsibility of supporting the game.

 

If they can't, they need to compensate those players with something more than save transfers, given they now have to spend several hundred dollars to access any further DLC.

 

They do. With patches. DLC is not "supporting" the game.

 

They shouldn't have attempted to release the game on 10 year old hardware (which was outdated then), and now I would be very glad if they stopped ruining it further by not learning from that. The affrontity was grabbing the extra revenue for a terribly downgraded old-gen-version, and I get why such a mess of a game justifies the demand for compensation; but why they are "obligated" to release further DLC in any possible way, is beyond me. Where does that come from? Who says that? Is that illegal? Immoral? Do we have common sense regarding DLC release schedule already?

 

Like I said in my previous post, we have a very subjective way of discerning the necessity and the need for DLC, it seems. I'm thinking you're rather elaborately saying:

Well, sh*t.

 

...and I don't mean that as a gloat.

 

400£ don't fly into my window every day. I've spent it with one eye pressed shut. However, we are indulging in a very vain, incredibly expensive hobby and always have been. So playing the snob card would be just as moot as making up sudden, dubious moral guidelines for an -as the consensus goes when it needs to- infamously immoral business strategy to begin with.



#64
Wargrim

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I think this will be the last time I comment on threads like this with similar titles about how BioWare screwed over Old Gen users. 

 

GET.OVER.IT.

 

There is a reason why we call it "Old Gen" and "Current Gen". This was going to happen at some point. The real shocking part of all this, is that people thought their Old Gen machines could run well on a game that was clearly designed for better machines. It is time to be brutally honest, and honesty sometimes hurts.

 

Your machines compared to what those of us have now are crap. They are running at capacity trying to keep up with a single tree in the game let alone a dragon battle. Expecting those of us who planned for the future when we first heard about Xbox One's and PS4's, to have content removed or graphics dialed down so they could run on your toasters is unfair. Yeah you could argue that BioWare not releasing DLC for Old Gen when they released the vanilla game for them is unfair. But so is wanting EA/BioWare to dumb down are game content, when we paid for the full service just like you did. 

 

I went out the year DA:I was releasing to buy new parts for my PC rig, just to make sure I could run it on Ultra settings. Then when I see this crap that people want their tuna cans to be able to run an obvious far more advanced game, that irks me. I can only imagine what Current Gen console gamers feel like when they see that, knowing some content may not show up because of it or the graphics may not be what were advertised. 

 

I have said it before, I will say it again. BioWare releasing the vanilla game on Old Gen was nothing more than a courtesy. 


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#65
Marshal Moriarty

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Up until now (and this is still currently the case), I have no real horse in this race. I played the old gen version of the game, and I don't have and have no intention of buying the current DLC packs. Because I didn't like the game very much at all, and more Inquisition was not something I was wild about, unless the content promised to significantly move the story forward and/or was deemed of vital import for some other reason. (I.e if they were to release a DLC that intimately involved an important character like Lair of the Shadow Broker, then I'd have to at least consider it, seeing as how I'm a fan of the series, if not this game itself).

 

So until now, its been a bit of non-issue for me. But this news of no more DLC for last gen versions of the game is somewhat disquieting. Because the possibility of significant DLC such as I have mentioned being released, would place me in a real fix. Particularly if the DLC was to conclude the story, and show 'what happened next' etc. Under those circumstances, I would be very angry indeed if the only way to get that content was to buy a game I didn't care for again, and have to play through it again.

 

And the real problem lies in that implicit promise that a game has, that buying it will give you the full experience, or at least provide you with the means to obtain the full experience, in this age of DLC and games having their stories finished in dlc etc etc. Its very bad form to let people buy a game, then only have the resolution to that game be available on certain systems but not others. And to be clear, that is not yet the case. If the dlc released is merely extra levels, and some side story content, then fair enough. Even if it is something like Lair of the Shadow Broker that significantly moves on a character's development, then even then I'd be prepared to let it slide.

 

But if a dlc is released that provides a definitive conclusion to Inquisition's story and ties up some of the obvious plot threads following the ending, and that is not available to last gen users. Well, then the fur is going to fly. Because in that case, I will feel like I've been short changed. The whole issue of whether companies should release DLC like this (i,e one that has the true or expanded ending) is already a contentious issue, with many arguing that the main story should be wrapped up in the main product, and you shouldn't try to extort more money from people just to see the story concluded. But to do it like this (and again, they haven't done it yet so fingers crossed they won't), would be going even further in the wrong direction.

 

Like I say, at the moment this is a non-issue for me, But it very easily could become a parting of the ways issue for me and Bioware if they go the wrong way on this. So think carefully. I paid my money in good faith to see this story, and I even prepared myself for the possiblity that I might have to pay more to get the story finished in DLC. That's just the shitty way of modern times. But if you seriously think I'm going to buy the whole game again, then you're gravely mistaken.



#66
coldflame

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I'm trying to feel bad for the people holding on to 8 year old technology but I jut can't. 

 

It is more like 12 year-old technology, anyway, I see that ea has finally made a good decision for once. The last-gen consoles have really been a hindrance for both current-gen consoles and PC from getting the full experience.



#67
Iakus

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It is more like 12 year-old technology, anyway, I see that ea has finally made a good decision for once. The last-gen consoles have really been a hindrance for both current-gen consoles and PC from getting the full experience.

A good deicsion might have been not making the game for last-gen consoles to begin with.

 

Pulling support in the middle of the release cycle is just a douche move.


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#68
coldflame

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Pulling support in the middle of the release cycle is just a douche move.

 

Would you expect any less from ea? :P



#69
leaguer of one

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Right, and I'm sure that Spoils of the Qunari was just too big in size and scope for the old gen consoles to handle.

 

 

Wait.

Qunari tail is so grand only next gen systems can handle them. Those qunari nude statues would make those old systems explode from their splendor from just trying to render them.



#70
Balek-Vriege

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A good deicsion might have been not making the game for last-gen consoles to begin with.

 

Pulling support in the middle of the release cycle is just a douche move.

 

Yeah it is a douche move kind of to old gen players.

 

But there's an article where Laidlaw specifically states that larger battles, encounters, intractable objects (like trebs) and content based on these were cut for due to them not working on old gen consoles (I would link but I can't even get copy/paste to work in this forum).  Some things were salvaged like the trebs being included in "In Your Heart Shall Burn."

 

So the real douche move may have been making DAI for Xbox 360 and PS3 cutting a lot of content for people who spent a lot money (including myself), upgrading so we could play a next gen DAI.

 

PS3 and Xbox 360's continued existence killed my chance at a 4X RPG in DAI. :P

 

The bigger douche move going forward and possibly more brand damaging would be continuing to make DLC that's technically limited to 2005ish hardware with all the technical and missing feature criticisms brought up about DAI.  To correct and address such criticisms  through future DLC, Bioware may be forced to abandon old gen support DLC wise.

 

So for me who bought a brand new computer (sort of had to since my old one broke down, but was going to replace anyways for the above reasons) just for DAI/ME4, I would rather Bioware abandon old gen and make DLC more in the image of how they originally envisioned DAI instead of making more technically limited content that's meh for all platforms.

 

I think the best course of action would be to give old-gen DAI gamers some type of special or partial rebate deal for new consoles, while making good DLC that helps fix some of the drawbacks.  I don't think a deal is really in the works since that would take time, effort and probably cash on EAs part to make a deal with Microsoft and Sony.

 

Edit:  Unless they just made DAI free for those crossing over from old-gen on to new consoles.  The latest patch just made it so you can move over multiplayer/single player data to new gen consoles so that may be the plan.



#71
Morroian

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I have said it before, I will say it again. BioWare releasing the vanilla game on Old Gen was nothing more than a courtesy. 

 

Fine so provide a free copy for next gen to last gen owners then.



#72
Marshal Moriarty

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Also, it should be pointed out that any argument that it is somehow the fault of last gen players for not upgrading sooner (and this is not directed at anyone here btw), is outrageous. At the time of DA:I's release, the games libraries for the new gen machines was still threadbare. Many gamers were adopting the new machines out of fatigue with the old gen, desiire to show support for the new gen etc etc.

 

But many of us didn't have the money to splash out on new machines when there was no clear incentive as of that time to do so. This wasn't a case of a few stubborn holdouts who wouldn't make the jump - it was a lot of money and plenty of people simply felt they needed to wait until the new consoles had hit their straps first. We wanted to play the new Bioware game, and if the only way to do that was buy a new machine, then many of us would have swallowed our medicine and done so. But they released the games on the previous gen. Hurrah! Except that now, they want us to buy the game again, and pay twice to play the same game, but this time with all the content? Very decidely not Hurrah...

 

If they had either made this next gen only or at least told people that they couldb't guarantee all the content being able to be released on the last gen machines, all would have been well. But making the decision now is a really low move. Again, unless they try and release ending dlc that can't run on old gen versions of the games, I won't be *that* annoyed, After all, the industry is full of annoying and disrespectful decisions. But denying last gen players a proper ending (again, this is only if they try and do this, which they haven't yet), then me and them will have a real problem.


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#73
TreeHuggerHannah

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But really, there was a full year of the new console generation before DAI came out. That was plenty time to save for a new machine. The game mattered that much to me. That's why I saved for a console to play it on.

 

I'm glad that worked out for you in your situation, but you can't generalize that to mean it would have worked for everyone.

 

I actually had the money saved to buy a PS4 before Inquisition came out. Unfortunately before Inquisition I also had a cancer scare that worked out okay for my health but generated a massive pile of medical bills that ate up what I had saved plus a lot more.

 

I haven't brought that up till now because no one here has any reason to care about my personal life, but I've reached my saturation point for reading that people should have just saved up for a different console.

 

Bioware/EA never told me there was any reason I would need to save up for a different console to play their game. I was not told that the version I was purchasing was limited in future content availability, or I would not have purchased it. I would have waited and started saving up again. I had no reason to think I couldn't just pre-order a copy for launch day for the console I already had and get the full story experience even if it didn't look as visually splendid.


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#74
Balek-Vriege

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Also, it should be pointed out that any argument that it is somehow the fault of last gen players for not upgrading sooner (and this is not directed at anyone here btw), is outrageous. At the time of DA:I's release, the games libraries for the new gen machines was still threadbare. Many gamers were adopting the new machines out of fatigue with the old gen, desiire to show support for the new gen etc etc.

 

But many of us didn't have the money to splash out on new machines when there was no clear incentive as of that time to do so. This wasn't a case of a few stubborn holdouts who wouldn't make the jump - it was a lot of money and plenty of people simply felt they needed to wait until the new consoles had hit their straps first. We wanted to play the new Bioware game, and if the only way to do that was buy a new machine, then many of us would have swallowed our medicine and done so. But they released the games on the previous gen. Hurrah! Except that now, they want us to buy the game again, and pay twice to play the same game, but this time with all the content? Very decidely not Hurrah...

 

If they had either made this next gen only or at least told people that they couldb't guarantee all the content being able to be released on the last gen machines, all would have been well. But making the decision now is a really low move. Again, unless they try and release ending dlc that can't run on old gen versions of the games, I won't be *that* annoyed, After all, the industry is full of annoying and disrespectful decisions. But denying last gen players a proper ending (again, this is only if they try and do this, which they haven't yet), then me and them will have a real problem.

 

Totally agree.  Even though I'm personally behind the decision to abandon old-gen for my own personal/selfish reasons pertaining to DAI, no one forced Bioware/EA to release it on old-gen so it's not the fault of PS3/Xbox360 users who took take advantage of that.

 

If the leaked DLC info is true then your fear is probably true as well.  The final DLC involving a Qunari attack or invasion and "the one who started it all" sounds like the final plot piece of DAI.  It will probably be on par with the final events in the core game importance wise the same way Legacy was in DA2 (Corypheus).

 

The features listed that may have sparked this abandonment of last-gen consoles for DLC could be the following:

 

"Test your mettle against the full force of the disciplined and battle-hardened Qunari army"

"Explore diverse, new areas as you fight the threat across the whole of Thedas"

"Prove your skill with a new, optional gameplay mode that challenges even the most seasoned veteran"

 

Now those are pretty vague and don't really suggest specific technical changes to the game, if any, but they may be an indication that Bioware is trying to re-implement cut content due to technical limitations.  Being post game content, these three of the four bullet points may suggest bigger battles and keep-like offense/defense mechanics shown in the PaX demo.  Basically a means to add bigger scale and difficulty to post-ending story content.  It would be a perfect opportunity for dynamic Qunari assaults etc. as the war rages with them until I assume DA4.

 

 

Completely conjecture on my part though, as they may only want to cut down development time, cost and QA testing of future DLC.



#75
KaiserShep

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I have said it before, I will say it again. BioWare releasing the vanilla game on Old Gen was nothing more than a courtesy. 

 

Technically, to be a courtesy, BioWare would have to offer the full game upgrade to the new system for free. 


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