*snip*
It did sound like they've been told to not discuss it in any way. The "unfortunately" bit at the end seems to imply that Mike Laidlaw wanted to talk about it but is not allowed to.
*snip*
It did sound like they've been told to not discuss it in any way. The "unfortunately" bit at the end seems to imply that Mike Laidlaw wanted to talk about it but is not allowed to.
It did sound like they've been told to not discuss it in any way. The "unfortunately" bit at the end seems to imply that Mike Laidlaw wanted to talk about it but is not allowed to.
That was my impression too, unfortunately leading me to believe the reason he can't talk is because the decision was financial. Why wouldn't they be allowed to tell us if it was because of hardware limitations?
Ugh. This is ridiculous. Mike Laidlaw's response was that he was not allowed to tell me the reasons why oldgen is being dropped. Seriously?
Wtf??
Isn't he like big guy on Bioware? It's not like EA is keeping him hostage somewhere? ![]()
Should be trend: #freeLaidlawEA now? ^^;
Wtf??
Isn't he like big guy on Bioware? It's not like EA is keeping him hostage somewhere?
Should be trend: #freeLaidlawEA now? ^^;
Yes, he's the creative director for Dragon Age. I sent him another tweet saying it's unacceptable to tell a group of players they won't get any new content with no explanation and no apology. But in fewer words, because stupid twitter is the only place we can talk.
That was my impression too, unfortunately leading me to believe the reason he can't talk is because the decision was financial. Why wouldn't they be allowed to tell us if it was because of hardware limitations?
I wonder how well JoH and the two item packs sold and if it was anything close to their expectations. Of course, I am not saying those things have anything at all to do with this blunder, I am just curious if they sold well overall. I know there are many complaints on a lot of gaming sites(not just BSN) about them being lukewarm and overpriced.
If it's financial, you'd think they would foster dlc containing items that people are actually asking for, like hair and clothing packs for Skyhold. They would certainly sell better than mud packs for the body that should have already been included in JoH and tbh, they should have included the Qunari items free-- a little good will would go a long way and maybe rub off some tarnish. Yet, so would not alienating a big portion of your fanbase by blocking their access to dlc. ![]()
Yes, he's the creative director for Dragon Age. I sent him another tweet saying it's unacceptable to tell a group of players they won't get any new content with no explanation and no apology. But in fewer words, because stupid twitter is the only place we can talk.
This does sound quite weird to me. But then again, hard to know if it's PR talk or cryptic talk ^^; Thanks for making the effort though.
This.
The game should never been designed for the old hardware to begin with.
Sucks for the people who bought the game for the PS3 or Xbox 360 however, and now won't have access to the DLC.
Perhaps they should have done, but it would have been a large financial risk to EA
Yes, he's the creative director for Dragon Age. I sent him another tweet saying it's unacceptable to tell a group of players they won't get any new content with no explanation and no apology. But in fewer words, because stupid twitter is the only place we can talk.
Can you ask please him if Mark Darrah can discuss this, or ask him to provide contact information for an EA person who can discuss this?
I wonder how well JoH and the two item packs sold and if it was anything close to their expectations. Of course, I am not saying those things have anything at all to do with this blunder, I am just curious if they sold well overall. I know there are many complaints on a lot of gaming sites(not just BSN) about them being lukewarm and overpriced.
If it's financial, you'd think they would foster dlc containing items that people are actually asking for, like hair and clothing packs for Skyhold. They would certainly sell better than mud packs for the body that should have already been included in JoH and tbh, they should have included the Qunari items free-- a little good will would go a long way and maybe rub off some tarnish. Yet, so would not alienating a big portion of your fanbase by blocking their access to dlc.
Couldn't agree more. They're pretty disconnected when it comes to knowing what the fans want. I know a lot of people want better hair and more options for attire at Skyhold, and I would bet that if they released a pack with those in them, they would make more money that Spoils. Not to mention the armour in Spoils of the Avvar is actually from the base game, not JoH.
It's like they release packs not many people want, and then say "Oh, it didn't sell well, better scrap oldgen." It's like, to them, there is no official feedback forum, not to mention Reddit and the rest of the internet. They just release stuff without gauging whether it will actually sell, which to me is both annoying to customers and stupid for business.
And I guarantee JoH didn't sell as well on oldgen as it would have if there was no timed exclusivity, for many reasons.
This does sound quite weird to me. But then again, hard to know if it's PR talk or cryptic talk ^^; Thanks for making the effort though.
You're welcome. I'm honestly surprised no one has seemed to ask before me.
Can you ask please him if Mark Darrah can discuss this, or ask him to provide contact information for an EA person who can discuss this?
I just asked Mark Darrah himself. https://twitter.com/...983373201641472
I posted a question on a EA forum, and someone told me that was not the place to ask, that I should've communicated with Bioware which is here. (Apparently)
Here is the post:
http://answers.ea.co.../4658125#M56728
I can't believe there isn't a direct method of filing grievances with the company (for whatever reason), none that I see at the moment.
Sure, they'd probably get flooded with tons of emails and such, but communication is necessary between a company and consumer.
I personally don't feel satisfied (not even close) with Darrah's answer.
I understand old-gen consoles don't have the same capacities of new-gen (obviously) but it doesn't change the fact that BIOWARE DECIDED TO RELEASE THE GAME FOR OLD-GEN, so now is their duty, their RESPONSIBILITY to fulfill the necesities of old-gen gamers, we are not responsible for the bad choices they made, we paid, we are costumers as well. The biggest issue here is that the next dlc is pretty much the conclusion of the game ( or so it has been said) so we paid the same as everyone else but got an incomplete game.
I have read comments basically saying "screw old-gen gamers" coming from other gamers. We're all fellow costumers, if Bioware get's away with this, what makes you think they will not do you something similar if they wish. This is all just WRONG.
I'm satisfied with the answer in the sense that I appreciate that he actually did some explaining. I'm not satisfied in the sense that I see it as what they should be doing. I remain steadfast in my opinion that they should have continued support for all platforms, even if it meant scaling down their ideas. I would pay that price. But I can't say I'm not slightly relieved that the next DLC might actually be something only newgen could run, because it would be a horrible waste of a bad situation otherwise.
We'll have to see how it turns out of course, and I'm hoping it will be out soon. Then we can have a more informed discussion about all this. But I am definitely saddened that what little we're hearing about it seems to indicate both something profound for the Inquisition and the story - as well as the Inquisitor - but also something simply more grand and epic than anything in the base game, and therefore anything the oldgen players could experience. I guess it's a lot of youtube for them. But you can't finish your Inquisitor's story on youtube, and it makes me sad that a lot of people won't be able to at all ![]()
I personally don't feel satisfied (not even close) with Darrah's answer.
I understand old-gen consoles don't have the same capacities of new-gen (obviously) but it doesn't change the fact that BIOWARE DECIDED TO RELEASE THE GAME FOR OLD-GEN, so now is their duty, their RESPONSIBILITY to fulfill the necesities of old-gen gamers, we are not responsible for the bad choices they made, we paid, we are costumers as well. The biggest issue here is that the next dlc is pretty much the conclusion of the game ( or so it has been said) so we paid the same as everyone else but got an incomplete game.
I have read comments basically saying "screw old-gen gamers" coming from other gamers. We're all fellow costumers, if Bioware get's away with this, what makes you think they will not do you something similar if they wish. This is all just WRONG.
It's sucks for old consoles people and it's sad. But you overblowing this. You buy game you have ending yes ending IMO was anticlimactic and boring. I am not talking about Marvel after-credit scene I start hating this stuff.
Nowhere when you buy game say in future you will definitely can buy 1-3 DLC. Bioware have zero obligations to release DLC for all platforms game is made. Yes it's suck. And it's WRONG really wrong. But reality is Bioware can't make DLC they want to make. DA:I is already less the it could have bin because of consoles, they decided it need stop dragging it now, better sooner then later.
I posted a question on a EA forum, and someone told me that was not the place to ask, that I should've communicated with Bioware which is here. (Apparently)
Here is the post:
http://answers.ea.co.../4658125#M56728
EA forum doesn't seem to have Bioware folks, but this forum barely has any either. Twitter is pretty much only place to get answer from devs if you are lucky and some already have had some regarding this issue ^^
It's sucks for old consoles people and it's sad. But you overblowing this. You buy game you have ending yes ending IMO was anticlimactic and boring. I am not talking about Marvel after-credit scene I start hating this stuff.
Nowhere when you buy game say in future you will definitely can buy 1-3 DLC. Bioware have zero obligations to release DLC for all platforms game is made. Yes it's suck. And it's WRONG really wrong. But reality is Bioware can't make DLC they want to make. DA:I is already less the it could have bin because of consoles, they decided it need stop dragging it now, better sooner then later.
Probably not true. DA:I with a few more bells and whistles wouldn't be any greater a product than it already is. This is a game that was pushed back on several occasions, we're talking about, even when it was a late last gen expectation.
I have played all The Witcher games, more than once. And yes they are amazing games, it doesn't take anything away from Dragon Age beeing amazing aswell.
And comparing the two franchises is not possible. Bioware made their lore from the ground up, while CDRP built on what was already there. There is ofc alot both developers could learn from eachother, but i think both games have alot of the same flaws, which i have shared in other threads.
The presentation of TW3 is alot better than DA:I, but the replayability and the roleplaying elements are severly lacking, atleast for my tastes. I am glad that you found enjoyment in the game though
And it is still subjective to what you and i find surperior. I don't think TW3 is a better game than DA:I, i really do not. I think they are both great games and i enjoy them both immensly. What makes the studio better than Bioware? How are we gonna decide what and who is better?
A tip for those of you who don't work in software: End of Lifecyle (EOL) decisions are not made on the fly. They are months if not years ahead of time, especially when they impact a new release. BW didn't stop supporting last gen DLCs because of hardware limitations or "last gen DLC sales being low". They stopped supporting them because they wanted to. The reason they didn't announce it before the sale of DA:I is because they knew it would negatively impact their release (Nov 2104) sales. They'd rather go radio silent and allow you make wild speculations than to actually be upfront about it.
I challenge anyone from EA or BW's executive or project management team to step forward and deny the charge.
- Confessions of former certification tester.
A tip for those of you who don't work in software: End of Lifecyle (EOL) decisions are not made on the fly. They are months if not years ahead of time, especially when they impact a new release. BW didn't stop supporting last gen DLCs because of hardware limitations or "last gen DLC sales being low". They stopped supporting them because they wanted to. The reason they didn't announce it before the sale of DA:I is because they knew it would negatively impact their release (Nov 2104) sales. They'd rather go radio silent and allow you make wild speculations than to actually be upfront about it.
I challenge anyone from EA or BW's executive or project management team to step forward and deny the charge.
- Confessions of former certification tester.
A tip for those of you who don't work in software: End of Lifecyle (EOL) decisions are not made on the fly. They are months if not years ahead of time, especially when they impact a new release. BW didn't stop supporting last gen DLCs because of hardware limitations or "last gen DLC sales being low". They stopped supporting them because they wanted to. The reason they didn't announce it before the sale of DA:I is because they knew it would negatively impact their release (Nov 2104) sales. They'd rather go radio silent and allow you make wild speculations than to actually be upfront about it.
I challenge anyone from EA or BW's executive or project management team to step forward and deny the charge.
- Confessions of former certification tester.
Thank you for putting it more eloquently.
I find it hard to believe BioWare and/or EA were not aware of old gen limitations, after having worked on them for several years now. I don't buy the hardware limitation excuse one bit.
Thank you for putting it more eloquently.
I find it hard to believe BioWare and/or EA were not aware of old gen limitations, after having worked on them for several years now. I don't buy the hardware limitation excuse one bit.
Especially if, as they have said, they scrapped plans for a Skyhold battle early on due to system limitations. If they didn't even bother trying to implement it due to this knowledge, they have known since planning stages what is and is not possible on old gen systems.
The "hardware limitations" excuse is both completely true and false depending on how you look at it. On one hand, it's completely true (according to Darrah) for the specific ideas they had; ideas that wouldn't have been possible on oldgen, or at least would be impossible to do justice while scaling down (in their minds, at any rate).
It's completely false in the sense that they had to make this specific DLC idea, and that they had to do it in such a specific way as to require newgen hardware. What I mean is: They have way more ideas for DLC than they are ever going to make, and they could have simply made DLC like JoH or Witch Hunt or Legacy, but they chose to make a DLC that couldn't be released on old platforms, instead of just choosing a different idea.
So, they must really think that the upcoming DLC is going to be spectacular enough to warrant sacrificing oldgen, but in my opinion, they should have simply chosen a different set of ideas to build. No one would have known.
The "hardware limitations" excuse is both completely true and false depending on how you look at it. On one hand, it's completely true (according to Darrah) for the specific ideas they had; ideas that wouldn't have been possible on oldgen, or at least would be impossible to do justice while scaling down (in their minds, at any rate).
It's completely false in the sense that they had to make this specific DLC idea, and that they had to do it in such a specific way as to require newgen hardware. What I mean is: They have way more ideas for DLC than they are ever going to make, and they could have simply made DLC like JoH or Witch Hunt or Legacy, but they chose to make a DLC that couldn't be released on old platforms, instead of just choosing a different idea.
So, they must really think that the upcoming DLC is going to be spectacular enough to warrant sacrificing oldgen, but in my opinion, they should have simply chosen a different set of ideas to build. No one would have known.
I really do wonder if Bioware is under pressure to deliver some phenomenal DLC to increase sales, and as a result they are choosing the most graphically-intense story options out of their bag o' ideas. I feel like if there weren't some specific motivation causing this shift, they would have released all DLC for everyone, especially if there will only be one or two more as it sounds like. Why else risk further negative publicity?