The issue is that earthshaking strike is only good early game. Most 2H builds will sink a few points into the top of the 2H tree, and at most dig down to whirlwind or pommel strike. But to get earthshaking strike (upgraded) you need to drop at least 3 points. That's 30% of your available skills at early levels. Those are points you desperately need other places to give some utility, CC, etc. Combat roll, charging bull, grappling chain+ & mighty blow+...all great stuff. But you can't have it all AND sink points into earthshaking strike+ unless you use cheatengine, at least not early levels. And early levels is when it's useful.
Earthshaking strike should be comparable to other deep damage skills. It should be something you do as an alternative to specialization trees.





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