As I needed a certain visual effect I looked in both versions of the Lexicon. Unfortuneately neither contained the information I required. As I wasn't going to let this rest, I looked at the 2da files that came with NwN Diamond + Critical rebuild. In there I found a second vfx 2da. In addition to "visualeffects.2da" there is also "vfx_persistent.2da". This second one also has constants for vfx. None of these are covered in any version of the Lexicon. The constants in this 2da all (with one exception) start with either VFX_PER_* or VFX_MOB_*. The one exception is "VFX_CUSTOM" which sounds interesting.
My questions are
- Are these constants usable with the EffectVisualEffect function?
- If not, are they usable at all?
- Why aren't these in either version of the lexicon?
TR





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