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Bioware Its Time, The Next Game Needs To Have Minrathous In It


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#1
Lulupab

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Seriously, we need to see this place.

 

The oldest city in Thedas that has never fallen, taunting all enemies of Tevinter. The city stood against gods, darkspawn, exalted marches and Qunari and never fell.

 

I've read every single thing I can about it. Its built on an island very close to mainlaind Thedas, so a bridge is connecting the city to the land. This bridge has been destroyed and repaired by magic thousands of times. A land invasion on it is utterly impossible. It has very high walls which gives tevinter mages (aka best trained mages in Thedas) the advantage of height, nothing can match their "artillery" power. As for its shores, cliffs are shaped by magic and turned into walls with blades, it provides cover while it will be deadly to any ship that gets close.

 

The city cannot fall to a siege either, the tunnels connect Minrathous to the only surviving Dwarf kingdom in the area. The alliance between tevinter and these dwarves is more than 2000 years old, which makes it the oldest alliance on Thedas to date. Tevinter enjoys the Lyrium while its bound to help the dwarves with darkspawn and other matters. Its a perfectly efficient Alliance, the dwarves are not going to abandon it. Those layinh siege will starve sooner than Minrathous as it has access to infinite amount of supplies via dwarven tunnels. Not to mention laying siege to naval cities is much harder as you have to block both land and sea which is almost impossible in most cases.

 

Its the marvel of Thedas, center of magic and a relic we need to see as soon as possible.


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#2
Caddius

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What's this about Minrathous being connected to a dwarven kingdom? Are the tunnels between it and Kal'Sharok secured, or are you talking about the underground embassy? :)

Agreed that Minathous sounds like a very interesting place to dither around in.



#3
Lulupab

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What's this about Minrathous being connected to a dwarven kingdom? Are the tunnels between it and Kal'Sharok secured, or are you talking about the underground embassy? :)

Agreed that Minathous sounds like a very interesting place to dither around in.

 

I'm not really sure, I wish there was more info on it in general. All I know is they are "connected". 

 

The embassy cannot be the one responsible for all the Lyrium Tevinter needs, so it has to be a proper dwarven kingdom, one that has existed for around 2000 years.



#4
The Hierophant

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I'll be disappointed if Minrathous is given the Val Royeaux treatment.


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#5
Ieldra

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I'll be disappointed if Minrathous is given the Val Royeaux treatment.

Definitely. I want to see an impressive ancient city, bustling with life and full of strange places worth exploring, not a toy village.


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#6
Fredward

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I would be so happy with a DA2 like game set in Minrathous. Obviously not the reused environments and **** but a tighter story told primarily in a single place. Just imagine what DA2 could have been like if it had the budget and time of DAI.


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#7
Caddius

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I'm not really sure, I wish there was more info on it in general. All I know is they are "connected". 

 

The embassy cannot be the one responsible for all the Lyrium Tevinter needs, so it has to be a proper dwarven kingdom, one that has existed for around 2000 years.

Well, Orzammar is the main source of lyrium, and the embassy was built for the diplomats of the dwarven empire back when Orzammar was the capital.

Kal-Sharok has only officially been rediscovered recently, though it looks like it's been trading with others for awhile. Orzammar I think was the Mining Caste capital before it was the imperial capital because it had the most lyrium. I think Tevinter gets their lyrium from Orzammar like everyone else, the embassy just means that dwarven merchants and diplomats have that extra prestige, seeing as how important lyrium is to the Imperium's workings. I'd be shocked if they'd managed to clear the way in the Deep Roads to any of the two remaining kingdoms. *shrug*

I have to echo the 'Not like Val Royeaux' sentiments. I'd rather it be a region unto itself.



#8
Shienis

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I'll be disappointed if Minrathous is given the Val Royeaux treatment.

Indeed, Val Royeaux was really sad. 

 

I would be so happy with a DA2 like game set in Minrathous. Obviously not the reused environments and **** but a tighter story told primarily in a single place. Just imagine what DA2 could have been like if it had the budget and time of DAI.

I loved Kirkwall and seeing more cities like that (properly developed, of course) would be great.


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#9
Ieldra

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I would be so happy with a DA2 like game set in Minrathous. Obviously not the reused environments and **** but a tighter story told primarily in a single place. Just imagine what DA2 could have been like if it had the budget and time of DAI.

I agree. The idea behind DA2's "Mostly one city" setup was good, it's just the execution that was lacking. DAI went off into a different direction and gave us lots of wilderness and no convincing city space. It's time to go into the other direction and make a big city again, and do it right this time.


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#10
Kakistos_

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I strongly suspect that the next Dragon Age game will take place in Tevinter and perhaps also it neighbor to the west, the Anderfels, similarly to how Ferelden and Orlais were split in Inquisition. The Quinari threat has been hinted at multiple times in previous games and where else would we go to see it first hand? Dorian also states that he is going back to Tevinter in both approve and disapprove conversations. I think he is being set up to return as an important character, hopefully as a companion again.

 

There has also been a lot going on behind the scenes regarding the Grey Wardens in DA2 and Inquisition and Origins(?) and Inquisition both had ominous epilogues on the situation there. It's time all the hints came to light and I'm willing to wait a few years for them to be fleshed out in a full game. DLC won't cut it. With all the behind the scenes mystery and revelations about Darkspawn, the taint and the Magisters(Tevinter tie in) in the last three games, it's about time we get to see the home-base of the Wardens first hand. And hopefully the game will be made with the "discovery" made in Last Flight in mind. You know where I'm going with this....Imagine Dragon fights with THAT in mind!!!!

 

I'm personally against killing Dragons as they are endangered and like Morrigan I'm a conservationist in that regard. But still, imagine ANY fight with THAT as a part of gameplay!!!!


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#11
themageguy

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I would very much like to play an apprentice mage in tevinter.

#12
Lulupab

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It would be interesting to see what backgrounds Bioware will put in the game.

 

In all games, the mage suffered at being a noble, now it will be reverse! Only the human mage will be proper noble.

 

Slave background can have human, elf and Qunari race.

 

Dwarven ambassador at the embassy of Minrathous.

 

Dalish Elf, yes they exist in Tevinter too. 


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#13
Hanako Ikezawa

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Dalish Elf, yes they exist in Tevinter too. 

We already had Dalish Elf be a background. This time the Elf should be a City Elf. 


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#14
Lulupab

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We already had Dalish Elf be a background. This time the Elf should be a City Elf. 

 

Its just a possibility, plus there are no "city elves" in Tevinter. They are either slaves or elves who somehow broke free of slavery, by either gaining favors, being a mage and becoming apprentice of a Magister etc...

 

I mean its a good background, but the Dalish background might be included as well, specially after what happened (or can happen) in DA:i.



#15
Lulupab

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Personally I want both lol.



#16
Guest_StreetMagic_*

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City Elf is the only reason I'll play it.. 

 

And I hope it's a rogue-ish/urban game, like DA2.. just bigger. 



#17
Hanako Ikezawa

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Personally I want both lol.

I wouldn't object to there being the option for both, but if there is only one Elf background I don't want to be forced to be Dalish again. 

 

Since even mages and dwarves can be slaves in Tevinter I'd be fine with a uniform background of being a slave, and then you can choose a variety of backgrounds like "Were you born into slavery? If not, what were you before you became a slave? etc." with a few options per race. 



#18
Lulupab

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Actually Dwarves cannot be slaves in Tevinter. Dwarves and Tevinter are very close allies and many Dwarves on surface in Tevinter are respected, some even more than Teviner's own common people. Its illegal to make Tevinter citizens and Dwarves slaves.

 

That's why I said the dwarf background will be from the embassy at Minrathous. Its a large Dwarven building and center of Lyrium trade business since Tevinter buys more Lyrium than rest of Thedas combined. There is no Carta in Tevinter, everyone who has Lyrium can open up shop and sell it.


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#19
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Actually Dwarves cannot be slaves in Tevinter. Dwarves and Tevinter are very close allies and many Dwarves on surface in Tevinter are respected, some even more than Teviner's own common people. Its illegal to make Tevinter citizens and Dwarves slaves.

 

That's why I said the dwarf background will be from the embassy at Minrathous. Its a large Dwarven building and center of Lyrium trade business since Tevinter bous more Lyrium than rest of Thedas combined. There is no Carta in Tevinter, everyone who has Lyrium can open up shop and sell it.

 

That'll be a good thing. I want some Dwarves with their "Stone Sense" in tact again. 

 

Although I imagine Kal Sharok is still pretty different than Orzammar.



#20
Hanako Ikezawa

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Actually Dwarves cannot be slaves in Tevinter. Dwarves and Tevinter are very close allies and many Dwarves on surface in Tevinter are respected, some even more than Teviner's own common people. Its illegal to make Tevinter citizens and Dwarves slaves.

 

That's why I said the dwarf background will be from the embassy at Minrathous. Its a large Dwarven building and center of Lyrium trade business since Tevinter buys more Lyrium than rest of Thedas combined. There is no Carta in Tevinter, everyone who has Lyrium can open up shop and sell it.

True, Tevinter doesn't take Dwarves as slaves. However a Dwarf can sell themselves and their family into slavery in order to support their family though, just like Tevinter citizens can.



#21
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I hope that's not the case then. There have been nothing but dwarven outcasts in the last two games. I'd like one that still has connections underground and still has traditional beliefs.



#22
Hanako Ikezawa

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I hope that's not the case then. There have been nothing but dwarven outcasts in the last two games. I'd like one that still has connections underground and still has traditional beliefs.

They still would. They could just serve their master's interests in the embassy or underground. 



#23
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It just seems unnecessary to make everyone a slave. When there's already an interesting relationship with Tevinter and Kal Sharok that doesn't require that. That's a part of lore that needs to be explored...and would be lost playing some servant.



#24
Hanako Ikezawa

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It just seems unnecessary to make everyone a slave. When there's already an interesting relationship with Tevinter and Kal Sharok that doesn't require that. That's a part of lore that needs to be explored...and would be lost playing some servant.

Well, to be honest if they went the with the slave backstory, it would only last the prologue until the events of the plot show up to free us and get us involved. After that you are a free Dwarf and can explore that relationship with nothing lost. 



#25
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The other thing I don't like about all slave backgrounds is it instantly puts bias against Tevinter...

 

When more than likely, we'll be exploring the Qunari in a game like that too. A newcomer to the series will be under the impression that they are defacto "good guys", just because they fight against the people who enslaved them.


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