Aller au contenu

Photo

Rumor of dlc ending the story of this game,:true?


  • Veuillez vous connecter pour répondre
80 réponses à ce sujet

#26
Al Foley

Al Foley
  • Members
  • 14 537 messages

DLC Ending.

 

DLC Ending.

 

I'm out. I'm done. This is horseshit.

 

**** you EA.

 

...

This is an overly dramatic statement considering we know next to nothing about the actual DLC.  No trailer has even been released yet.  

 

First of all this is hardly new.  Elements of various stories, and outright endings, have been released as DLC before.  Mass Effect 3: Citadel/ The Extended Cut, and Dragon Age Origins: Witch Hunt instantly come to mind.  Now granted all of this has been in the post EA era if you will.  Or the EA era if you will.  But, its a bit late to complain about something which has been a fact of the gaming industry for years. Which BioWare has used DLC to tie up plot lines, shore up loose ends, and continue stories plus setting up the next element in the chaper.  Arrival and Legacy fall under this category.  

 

I would agree, if Inquisition was going to end in a DLC I'd be pretty annoyed, but the main thrust of the games story...forming an Inquisition to stop a would be Magister-God was completed within the events of the game.  There are dangling plot lines which can serve for DLC, and as a launching pad for future games.  A bridge, a handing off of the baton between the two games.  

Meanwhile, CDPR claims that when combined, both Witcher 3 expansions will be larger than that of Witcher 2.

 

Now THATS how you do story DLC!

I think Dragon Age: Inquisition is a testement to that bigger does not equal better.  Now while it is personally one of my three favorite games of all time many people on the forums have commented on Inquisition's size as being a negative.  They spread it too thin.  Meaningless quests, etc etc.  And while I loved Inquisition its worth pointing out that my favorite game of all time is half its size and one of my other favorite games is half that ones size.  


  • Cespar aime ceci

#27
Legion of 1337

Legion of 1337
  • Members
  • 820 messages

...

This is an overly dramatic statement considering we know next to nothing about the actual DLC.  No trailer has even been released yet.  

 

First of all this is hardly new.  Elements of various stories, and outright endings, have been released as DLC before.  Mass Effect 3: Citadel/ The Extended Cut, and Dragon Age Origins: Witch Hunt instantly come to mind.  Now granted all of this has been in the post EA era if you will.  Or the EA era if you will.  But, its a bit late to complain about something which has been a fact of the gaming industry for years. Which BioWare has used DLC to tie up plot lines, shore up loose ends, and continue stories plus setting up the next element in the chaper.  Arrival and Legacy fall under this category.  

 

I would agree, if Inquisition was going to end in a DLC I'd be pretty annoyed, but the main thrust of the games story...forming an Inquisition to stop a would be Magister-God was completed within the events of the game.  There are dangling plot lines which can serve for DLC, and as a launching pad for future games.  A bridge, a handing off of the baton between the two games.  

I think Dragon Age: Inquisition is a testement to that bigger does not equal better.  Now while it is personally one of my three favorite games of all time many people on the forums have commented on Inquisition's size as being a negative.  They spread it too thin.  Meaningless quests, etc etc.  And while I loved Inquisition its worth pointing out that my favorite game of all time is half its size and one of my other favorite games is half that ones size.  

Except that the main story's conclusion is a lot less interesting than this DLC seems to be. No way to know until it comes out of course, but the ending we GOT wasn't very good. If this ending is better, then essentially I have to fork over 20 bucks in order to not have my story suck at the end.

 

I am very much against cutting out important story segments for more money, causing the base game to be lacking. Yes, they've always done it, doesn't make it any better.  I'm still disappointed in myself for buying Javik for ME3, not because it's bad content but because it's extortion.



#28
I saved Star Wars :D

I saved Star Wars :D
  • Members
  • 213 messages

In case anyone missed it:

 

http://forum.bioware...ets/?p=19411077

 

No, they aren't selling the ending to the game via DLC as some the more ridiculous/dramatic people on these forums seem to want to believe. Just like Witchhunt wasn't them selling the ending to DA:O via DLC.



#29
Al Foley

Al Foley
  • Members
  • 14 537 messages

Except that the main story's conclusion is a lot less interesting than this DLC seems to be. No way to know until it comes out of course, but the ending we GOT wasn't very good. If this ending is better, then essentially I have to fork over 20 bucks in order to not have my story suck at the end.

 

I am very much against cutting out important story segments for more money, causing the base game to be lacking. Yes, they've always done it, doesn't make it any better.  I'm still disappointed in myself for buying Javik for ME3, not because it's bad content but because it's extortion.

Different tastes I suppose but I liked DA Is ending, and thought Javik was unneccessary filler.  



#30
Bfler

Bfler
  • Members
  • 2 991 messages
 

No, they aren't selling the ending to the game via DLC as some the more ridiculous/dramatic people on these forums seem to want to believe. Just like Witchhunt wasn't them selling the ending to DA:O via DLC.

 

The original DA:O was finished with the death of the archdemon and the defeat of the darkspawn, like the three LotR movies after the defeat of Sauron. They could have switched to a new franchise, because the great conflict was solved. All DLC's and sequels are only additional contrived stories. 

 

In DA:I, on the other side, there is the cliffhanger at the end of the final credits.


  • Mentxi aime ceci

#31
Legion of 1337

Legion of 1337
  • Members
  • 820 messages

Different tastes I suppose but I liked DA Is ending, and thought Javik was unneccessary filler.  

Wrong on both counts.

 

The ending is a poorly written, rushed contrivance.

 

Javik completely changes the exploration of the themes of ME3 (at least, the themes prior to the actual ending, since the ending ditches them). It's not the same game without him.


  • 9TailsFox aime ceci

#32
I saved Star Wars :D

I saved Star Wars :D
  • Members
  • 213 messages

 

 
 

 

The original DA:O was finished with the death of the archdemon and the defeat of the darkspawn, like the three LotR movies after the defeat of Sauron. They could have switched to a new franchise, because the great conflict was solved. All DLC's and sequels are only additional contrived stories. 

 

In DA:I, on the other side, there is the cliffhanger at the end of the final credits

 

DAI was finished with the death of Corypheus. The story of DAI is about defeating Corypheus, who you kill. 

 

The "sting" at the end with Solas is exactly that - a sting. Or are you claiming that the main narrative driving force in DA:I from the start was finding out who Solus really is and that's the main thrust of the game?

 

I don't want to argue on the internet tbh, but this is silly. You mentioned LotR which is a spectacularly bad example, given that it is 3 books each of which continues the main story precisely because it is NOT concluded in the first book- a main story which does not end with the defeat of Sauron btw - the War of the Ring is just one episode in his stories about middle earth. There are stories that come before and after, which must be bought separately.


  • 9TailsFox et Al Foley aiment ceci

#33
ZiggyStardust25

ZiggyStardust25
  • Members
  • 597 messages
Does this mean that dlc still will conclude the story of the inquisitor and be what the dlc rumors said? About confronting Solas?

#34
Ricksmiley

Ricksmiley
  • Members
  • 156 messages

Well, the leak have some odd statements. Such as an assault on Skyhold and the Inquisitor needing to deal with the one that started it all. That would obviously be Solas. But later they talk about an Qunari invasion. These matters surely would be two separed ones, so how come an single DLC would deal with both the return of Solas and an war with the Qunari? It's too much story for a single piece.

I agree. To dive into both these story lines with only one dlc would be too much. And not a very good idea as far as marketing. They could go so far with either subject so why would they just throw it all in one when they could get 2 dlc's out of it at twice the price.


  • Phalaenopsis aime ceci

#35
Shechinah

Shechinah
  • Members
  • 3 815 messages

Honestly, I would not mind it if Solas was somehow partially or fully responsible for the supposed Qunari invasion because that would mean we would be one step closer to have a running gag going of Solas having his plans backfire on a massive scale and I would find that amusing. 


  • AlleluiaElizabeth aime ceci

#36
Reznore57

Reznore57
  • Members
  • 6 144 messages

Honestly, I would not mind it if Solas was somehow partially or fully responsible for the supposed Qunari invasion because that would mean we would be one step closer to have a running gag going of Solas having his plans backfire on a massive scale and I would find that amusing. 

 

Solas despise the Qunari , so it would be strange if he help them invide.

On the other hand , he *somehow* gave his orb to Corypheus.

I'm just waiting for that one actually , the "Wait , you gave your orb to a crazy magister darkspawn...."

 

I'm not sure the writers are going to go there , there's nothing Solas could say that would make him look wise or intelligent.

This part of the plot is really weak to be honest (how the hell did that happened anyway...) so part of me wants the issue to forever get dropped and part of me just wants an explanation so I can roll my eyes and laugh.


  • Shechinah et Bethgael aiment ceci

#37
Asch Lavigne

Asch Lavigne
  • Members
  • 3 166 messages

You assume by "ending" that means that everything will be wrapped up in a nice, little package with a bow.

 

It will likely deal with the ending and somehow set up something new for the next DA game.



#38
FemShem

FemShem
  • Members
  • 460 messages

Why is it when people say 'they are out', they are still here for many more posts over several days?

Why am I not excited by this bit of juicy gossip?  I think the DA franchise is incredibly fun and I certainly got my money's worth out of it gameplay wise.  Really 15 bucks for a whole bunch of new content and story DLC?  Then why charge us 5 for a chair and some mounts.  I think I don't get the pricing thing.

I'd pay a great deal more for a story DLC, but I think the other goodies should be free thrown in with it.

Then again, they would never make a DA sheet set with over a 1000 thread count or in bamboo, so I can't totally drink the coolaid.

Breaktime over.  See you this weekend DA.



#39
LinksOcarina

LinksOcarina
  • Members
  • 6 578 messages

The leak happened.  Still not sure if it's true.  It's looking likely given that the leak suggests a Qunari focus and they just dropped the Spoils of the Qunari item pack for XBONE this week.

 

My initial gut on the leak was that this was going to be coming later (as in, not next).  That article is a bit misleading because they interpret "next mission" as meaning it's the next DLC, but actually, "next mission" is contextualized in the description as meaning "following the end events of the game".  As in, "You just defeated Corypheus, so your 'next mission' is......"

 

However, with Spoils of the Qunari dropping this week, now I wonder.  Is it possible that we're only going to get two story-based DLCs for this game?  That would be crazy.

 

The recent series have averaged 5 story based DLCs for DA (7 in DA: O and 3 in DA2) and 3-4 story-based DLCs for ME.  The last game that we got only 2 story-based DLCs was ME back in 2007.  Seems crazy (and disappointing) that they'd only do 2 of them for DA: I. 

 

I heard that people found some stuff in the code regarding the Deep Roads, so perhaps there is more than just the Qunari coming in.

 

I have a feeling there is still a fair amount of DLC to come. My guess is two-three more big bits, with a bunch of smaller bits here and there like The Black Emporium.



#40
berelinde

berelinde
  • Members
  • 8 282 messages

As annoying as the decision to drop support of last-gen consoles is, I find comfort in it that there's more than one DLC in the pipeline. They had to know that announcement would be a divisive one. I don't think they'd have gone to the trouble if there were only one more DLC to go.



#41
rapscallioness

rapscallioness
  • Members
  • 8 042 messages

I hope it is true because it sure sounds like fun. I hope it's got some good meat on its bones.

 

Qunari invasion? I guess if you sided with them instead of the Chargers, they betray you? Do they know where all our back doors are thanks to IB? Or, they consider the alliance done since the Breach is closed? Either that, or, they're mad at you for sinking their battleship. Or, it's got nothing to do with you, but you're asked to stand and deliver because you have the largest army and power around.

 

The one who started it all. I'm guessing that's Solas? Although, BW could trick me with that.

 

Facing a great evil before it's too late? Idk what this could be. I don't really see them painting Solas or the Qunari with such a brush.

 

Apparently, Cory was just a foot soldier afterall. And he did not even know it. Soo, what? Dumat maybe? A real old god? If so, I hope they defy expectations. No mwahaha, hideous creature, but rather something/someone painfully beautiful. Smooth in manipulation. Articulate. Soft spoken, yet something about it still unhinges you. Cosmopolitan-ish in their attire.

 

Something that although they have this cool, calm, sophisticated veneer, you get the very real sense of a predator underneath.

 

Across all of Thedas? Hmm, I wonder if that means we're gonna tip into the Anderfels and Weissh....Weis..Weisshaupt. There is that whole dangly bit there with everything going silent.

 

It has potential, and reminds me that I have a PT, or two I need to finish....



#42
AlanC9

AlanC9
  • Members
  • 35 788 messages

Javik completely changes the exploration of the themes of ME3 (at least, the themes prior to the actual ending, since the ending ditches them). It's not the same game without him.


I'm not at all sure what you're getting at here. Which theme do you mean? Organics vs. synthetics? My impression is that Javik's involved in that a bit.

#43
AlanC9

AlanC9
  • Members
  • 35 788 messages

I am very much against cutting out important story segments for more money, causing the base game to be lacking. Yes, they've always done it, doesn't make it any better.  I'm still disappointed in myself for buying Javik for ME3, not because it's bad content but because it's extortion.


Cutting out assumes it was written beforehand. The argument would work for Javik were he actually important. I don't see how it works for these projected DLCs any more than it works for, say, Leviathan. Although, come to think of it, a lot of players have pushed the silly fantasy that Leviathan should have been in ME3 at release.

#44
Legion of 1337

Legion of 1337
  • Members
  • 820 messages

Cutting out assumes it was written beforehand. The argument would work for Javik were he actually important. I don't see how it works for these projected DLCs any more than it works for, say, Leviathan. Although, come to think of it, a lot of players have pushed the silly fantasy that Leviathan should have been in ME3 at release.

Silly? Are you ****** kidding me? Leviathan should have been in there at release, how is that even debatable? The ending makes no sense anyway, but it makes even less sense without Leviathan. It's an integral part of the plot, the fact you have to pay more money just to plug a bunch of plot holes at the end is just extortion.

 

Javik always was supposed to be in the game, he was written beforehand. He is, after all, Day 1 DLC. Then they cut him out and sold him back because they KNEW people would pay 10 bucks if it meant speaking to a Prothean. They KNEW that. That's bullshit, cutting out interesting parts of your game and selling them back for more money.


  • Callidus Thorn, Bethgael, 9TailsFox et 1 autre aiment ceci

#45
AlanC9

AlanC9
  • Members
  • 35 788 messages

Silly? Are you ****** kidding me? Leviathan should have been in there at release, how is that even debatable?

It's silly because the Leviathans hadn't been thought of yet. I'm only talking about this universe, not some hypothetical alternate reality where the writers had come up with the Leviathan idea in time to make it into the game, but cut it to DLC anyway. If you want to say that the devs in that other universe made a bad decision, feel free.


Javik always was supposed to be in the game, he was written beforehand. He is, after all, Day 1 DLC. Then they cut him out and sold him back because they KNEW people would pay 10 bucks if it meant speaking to a Prothean. They KNEW that. That's bullshit, cutting out interesting parts of your game and selling them back for more money.

That doesn't answer the question I asked. And honestly, I never got why you guys were so hot for a Prothean squadmate in the first place.

#46
Dieb

Dieb
  • Members
  • 4 631 messages

Wrong on both counts.

 

You have an odd definition of "wrong", friend.

 

 

Javik always was supposed to be in the game, he was written beforehand. He is, after all, Day 1 DLC. Then they cut him out and sold him back because they KNEW people would pay 10 bucks if it meant speaking to a Prothean. They KNEW that. That's bullshit, cutting out interesting parts of your game and selling them back for more money.

 

Selling differently stuffed versions of an AAA game upon release is an established, economically undebatable business practice at this point. You don't get flashy cutscenes and celebrity voice actors for the entire crew without it. Yet, no BioWare fan would consider buying an expansion that only differed in a weapon skin, so they'll have to use the ammunition that is availible to them.

 

You don't have to like it, and calling it a singularly sinister scam might temporarily satisfy your anger, but it doesn't change the fact that nobody gets to decide the timeline of when stuff is created and/or sold. That's equally ridiculous as the whole Capcom "On-Disc-Unlock-DLC"-discussion. Just because data is on your disc doesn't mean you get to use it. I don't blame them that I don't get to see content I simply didn't come across for decisions I made, or ask them to financially reimburse me for lifetime spent doing so "against my will" - their games are built like that. ME3 works exactly the same way without Javik.

 

You buy the game as intended by the developers (to which you had assuredly legally agreed on more than one occasion), not scooping pureed gigabytes from a tray by the pound, after all.


  • Al Foley aime ceci

#47
Legion of 1337

Legion of 1337
  • Members
  • 820 messages

It's silly because the Leviathans hadn't been thought of yet. I'm only talking about this universe, not some hypothetical alternate reality where the writers had come up with the Leviathan idea in time to make it into the game, but cut it to DLC anyway. If you want to say that the devs in that other universe made a bad decision, feel free.


That doesn't answer the question I asked. And honestly, I never got why you guys were so hot for a Prothean squadmate in the first place.

That's honestly their own fault. The fact they didn't think of it beforehand, and then decided to SELL the fix ("fix")  to their shitty writing just shows they didn't think about what they were doing. The game would have been much better if that DLC had been in the game from the beginning.

 

*********************************************************************

 

Because it's a goddamn Prothean. Now I'm of the opinion he should have been found in ME2, not 3, but that's besides the point.



#48
Legion of 1337

Legion of 1337
  • Members
  • 820 messages

You have an odd definition of "wrong", friend.

 

 

 

Selling differently stuffed versions of an AAA game upon release is an established, economically undebatable business practice at this point. You don't get flashy cutscenes and celebrity voice actors for the entire crew without it. Yet, no BioWare fan would consider buying an expansion that only differed in a weapon skin, so they'll have to use the ammunition that is availible to them.

 

You don't have to like it, and calling it a singularly sinister scam might temporarily satisfy your anger, but it doesn't change the fact that nobody gets to decide the timeline of when stuff is created and/or sold. That's equally ridiculous as the whole Capcom "On-Disc-Unlock-DLC"-discussion. Just because data is on your disc doesn't mean you get to use it. I don't blame them that I don't get to see content I simply didn't come across for decisions I made, or ask them to financially reimburse me for lifetime spent doing so "against my will" - their games are built like that. ME3 works exactly the same way without Javik.

 

You buy the game as intended by the developers (to which you had assuredly legally agreed on more than one occasion), not scooping pureed gigabytes from a tray by the pound, after all.

The same way...but without what is arguably one of Mass Effect's best characters.

 

I mean if you don't care, fine, but since the characters are the only real thing ME3 has going for it that's a pretty big loss for everyone that does (ie most people; Bioware fans don't seem to care much that Bioware is not the greatest at writing stories so long as they get to talk to interesting people).



#49
Al Foley

Al Foley
  • Members
  • 14 537 messages

The same way...but without what is arguably one of Mass Effect's best characters.

 

I mean if you don't care, fine, but since the characters are the only real thing ME3 has going for it that's a pretty big loss for everyone that does (ie most people; Bioware fans don't seem to care much that Bioware is not the greatest at writing stories so long as they get to talk to interesting people).

From my perspective that is probably true of everything ever.  All Star Trek has going for it is its characters.  All the Walking Dead has for it is its characters.  Doctor Who is virtually named after its central character.  The list goes on.  Whereas good stories without good characters probably do not work as well.  Mayyybbee the best example of this is the new Battlestar Galactica.  I am struggling to find one.  

 

As far as ME 3 is concerned I did not really like Javik, he was not an 'interesting person to talk to.' He does not effect anything in ME 3, does not change anything, has some interesting backstory about the Protheans.  But..that is really it.  Neither of my canon Shepards hardly took him anywhere.  



#50
abisha

abisha
  • Members
  • 256 messages

they can make a Dragon age, without a "main evil" whatever.

the lore and history of previous games can make a fine dragon age 4.

 

For example the civil war, wardens, inquisition dark side.

many thing's that can make a Fine story


  • Al Foley aime ceci