This to me was the most lackluster - and/or undeveloped - part of the series. It lacked the tactility or versatility of Dragon Age, and I found myself never really bothering to use my squadmates because the game was largely easy to play and didn't call for it. I'm hoping with the new hardware and framework, we can see squadmates utilized more effectively; in terms of what they specialize in. Positioning a sniper at higher elevations, having stealth teammates sneaking up on enemies, having a tank basically draw most of the enemy aggro. There's a lot of potential to be had, which can also become a very big letdown if they don't decide to capitalize on it.
What do you guys think? Were you fine with the squad-based mechanics as-is in the trilogy, or do you think they need some sort of change?





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