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Alternatives to the Ark Theory.


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#276
jak11164

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I had idea once that is quite opposite to Ark theory and it would explain a lot and give us possibility to have much more fun and wild wild west game. Imagine this: during ME3 final blast when all mass relay exploded one of those blasts reaches Omega system and triggers Omega4 relay to fall into resonance with other one that is in the galaxy core. (Those two relays are not in common relay system). Ofc inside galaxy core there  is giant black hole that can be source of enormous energy that rips space time continuum and  throws entire star system into Andromeda  in which centre is ultra massive  black hole also. That might explain why this accident does not throw Omega system into void between galaxies. Other option is Triangulum Galaxy M33 which is little closer to Milky Way. And voila! we have nice beginning of new adventure full of shady characters exactly like at the beginning of new world colonization



#277
Dantriges

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About this military hierarchy thing.

 

The whole hierarchy got confusing in ME 3 anyways. ME 1 made it a point that you are now a Spectre with the license to do whatever the council let´s you get away with. The Normandy was some kind of contribution from the Alliance for their Spectre. Even Hackett´s quests were phrased more like requests.

 

ME 3 made you a member of a military that actually doesn´t really exist anymore.

The commander in chief is probably dead. We never heard of him/her and s/he died in Vancouver on this comittee or on Arcturus. The parliament and the prime minister are dead, too and after Udina went traitor there is no political leadership left besides Osoba.

 

The situation is more like a governemnt in exile and resembles the situation of WW2 France a bit. No idea where Hackett stood at the beginning of ME 3 (he was able to give orders to several fleets) he is more or less what´s left at the top of the military chain of command.

 

Shepard´s status is a lot more ambigous but that´s more because the writer´s forgot that he isn´t part of the Alliance military anymore.  

 

But well, even if he is part of the Alliance military, Earth´s governmental institutions got annihilated, the military decimated, the new chain of command is probably a improvised mess.


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#278
Han Shot First

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I always took Shepard's status to be similar to that of many OSS or SOE agents during the Second World War. Many were simultaneously both military officers and agents in civilian intelligence agencies. Their status as intelligence operatives didn't completely remove them from the military chain of command.

 

Shepard's status as an Alliance naval officer is also what allows him or her to command the Normandy and its Alliance crews. Spectres don't usually command warships. Nihlus for example is merely a passenger on the Normandy SR1, while Captain Anderson is in command. Shepard's authority over the Normandy comes from his or her place within the Alliance chain of command, not from Spectre status.



#279
In Exile

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I always took Shepard's status to be similar to that of many ://en.wikipedia.org/wiki/Office_of_Strategic_Services]OSS or SOE agents during the Second World War. Many were simultaneously both military officers and agents in civilian intelligence agencies. Their status as intelligence operatives didn't completely remove them from the military chain of command.

 

Shepard's status as an Alliance naval officer is also what allows him or her to command the Normandy and its Alliance crews. Spectres don't usually command warships. Nihlus for example is merely a passenger on the Normandy SR1, while Captain Anderson is in command. Shepard's authority over the Normandy comes from his or her place within the Alliance chain of command, not from Spectre status.

 

This was a plot point in ME1, and it's why the Alliance had to remove Anderson from being in Command of the Normandy. It comes up in a number of conversations, that the Normandy was still an Alliance vessel. That changes in ME2 and changes back in ME3. 


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#280
SNascimento

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This was a plot point in ME1, and it's why the Alliance had to remove Anderson from being in Command of the Normandy. It comes up in a number of conversations, that the Normandy was still an Alliance vessel. That changes in ME2 and changes back in ME3. 

There is that scene in ME1 with an Alliance rear admiral whose I can't recall the name that you can say he has no authority over the Normandy, that the ship is under council command because Shepard is a spectre. 


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#281
In Exile

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There is that scene in ME1 with an Alliance rear admiral whose I can't recall the name that you can say he has no authority over the Normandy, that the ship is under council command because Shepard is a spectre. 

 

But that's a bit contradictory, because you say the opposite in the interview (non-face punch route). 



#282
Dantriges

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And the admiral still got a "get out of my sight," if you wanted to. Yeah it seems that the Alliance couldn´t involve itself in your operations or command but they could have taken the ship back again and give you a rustbucket in return or so. But´s only my interpretation.

 

I don´t think that OSS agent would fit. Shepard works as a spectre for the council, that´s a completely different entity and superior than the alliance military.

 

And I found the alliance ownership of the SR-2 rather questionable.


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#283
Monica21

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And I found the alliance ownership of the SR-2 rather questionable.


Questionable how? I figured Shepard and Joker flew it in and just gave it to them.

#284
SNascimento

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But that's a bit contradictory, because you say the opposite in the interview (non-face punch route). 

Well, you don't have to do that. 



#285
AlanC9

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I don´t think that OSS agent would fit. Shepard works as a spectre for the council, that´s a completely different entity and superior than the alliance military.


Yeah, there's aren't too many good RW fits for the spectres, since they're supra-national with their own chain of command. It's not really clear how Citadel military command functions. Does everybody just report to some turian, the same way SACEUR is always an American?

#286
Han Shot First

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I don´t think that OSS agent would fit. Shepard works as a spectre for the council, that´s a completely different entity and superior than the alliance military.

 

 

It is the closest real world equivalent. 

 

Shepard's command of the Normandy in ME1 and ME3 is only by virtue of his/her rank in the Alliance Navy. Nihlus being a passenger aboard the Normandy in ME1 is a good demonstration of that.



#287
KaiserShep

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And I found the alliance ownership of the SR-2 rather questionable.

 

I guess it's sort of like Alec Baldwin and Sean Connery gift wrapping the stealth Russian submarine for the Americans to look at. 



#288
Dantriges

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It is the closest real world equivalent. 

 

Shepard's command of the Normandy in ME1 and ME3 is only by virtue of his/her rank in the Alliance Navy. Nihlus being a passenger aboard the Normandy in ME1 is a good demonstration of that.

 

I think I get what you mean. The Alliance wouldn´t have given him a ship if Shep had no command experience.



#289
shodiswe

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Crazy idea, maybe the Halestrom star that's going supernova is a secret Council/Geth Project to gain Escape velocity out of the Milkyway to escape the Reapers....

Though, we didn't hear about it goign nova in Me3, and after I don't Think there is much to escape from...


yeah....

#290
Hanako Ikezawa

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Crazy idea, maybe the Halestrom star that's going supernova is a secret Council/Geth Project to gain Escape velocity out of the Milkyway to escape the Reapers....

Though, we didn't hear about it goign nova in Me3, and after I don't Think there is much to escape from...


yeah....

Except the Geth at Haestrom are Heretics, not Geth. Otherwise Legion would have said we met Geth. The Heretics were allies of the Reapers. They wouldn't help our cycle evade their gods. 



#291
DarthLaxian

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And the admiral still got a "get out of my sight," if you wanted to. Yeah it seems that the Alliance couldn´t involve itself in your operations or command but they could have taken the ship back again and give you a rustbucket in return or so. But´s only my interpretation.

 

I don´t think that OSS agent would fit. Shepard works as a spectre for the council, that´s a completely different entity and superior than the alliance military.

 

And I found the alliance ownership of the SR-2 rather questionable.

 

Indeed - though I found it questionable (hell: dumb as ****** hell!) that Sheppard went back to Earth anyway (he/she has got a war to prepare for and being stuck in damned prison (well, more like house arrest) is not helpful in the slightest!) and that he/she surrendered the ship to the Alliance (I would have kept it - if I had been stupid enough to go back to Earth, I would have left the ship under the command of someone I trust (no one gets the claws on my ship, not after the stunt Udina pulled in ME1 -.- and not after the damned Admiral I put in the council seat resigned to give it to Udina despite me not wanting him there -.-)

 

greetings LAX

ps: Cerberus is an illegal organization but a SPECTRE is probably legally allowed to own and command a warship (not that they could have taken the Normandy if Sheppard didn't want the to, they can't even find it with the stealth system engaged!), the Alliance doesn't have a better claim than Sheppard does (add to that, that some mercenary organizations own frigates, too - from Batarians to Aria and no one claims that they aren't allowed to have those ships!)



#292
N7Jamaican

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Wormhole would be the next best theory in my opinion



#293
Cheviot

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Centuries after the events of ME3, the Pathfinder Initative - a group made up of agents from a wide range of council species - is set up to explore the systems beyond previously-closed Relays to see whether they're suitable to expand into or leave well alone. In one such system, a strange type of Relay is found. Using it, the Pathfinder team find themselves traveling an unimaginable distance to the Helios Cluster in Andromeda.

 

ME:A begins 10 years after this relay was discovered; exploration has been peicemeal, undertaken by a mixture of council, business and criminal enterprises all acting independently.  Remnants of an ancient civilization have been found, but the explored area of the Helios Cluster is becoming a bit of a mess, a lawless frontier rather like the Wild West.

 

The Pathfinder Initative create a new team, the Andromeda Reconnaissance, Knowledge-gathering and COlonizatioN (ARKCON) team, to settle the differences between the warring factions, explore rumours of new races, and build colonies to secure a foothold in this new part of space.

 

Or wormholes.  Probably wormholes.


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#294
Kabooooom

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Centuries after the events of ME3, the Pathfinder Initative - a group made up of agents from a wide range of council species - is set up to explore the systems beyond previously-closed Relays to see whether they're suitable to expand into or leave well alone. In one such system, a strange type of Relay is found. Using it, the Pathfinder team find themselves traveling an unimaginable distance to the Helios Cluster in Andromeda.

ME:A begins 10 years after this relay was discovered; exploration has been peicemeal, undertaken by a mixture of council, business and criminal enterprises all acting independently. Remnants of an ancient civilization have been found, but the explored area of the Helios Cluster is becoming a bit of a mess, a lawless frontier rather like the Wild West.

The Pathfinder Initative create a new team, the Andromeda Reconnaissance, Knowledge-gathering and COlonizatioN (ARKCON) team, to settle the differences between the warring factions, explore rumours of new races, and build colonies to secure a foothold in this new part of space.

Or wormholes. Probably wormholes.


There is probably like a 99.9% probability that the game wont take place in a linear timeline after ME3, because the whole reason they are going to Andromeda is to avoid canonizing or homogenizing an ending.
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#295
Ahglock

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Of course, this is easy to say when none of us are the ones who have to deal with that burden. We tell Bioware to do X, but we're not the ones who deal with backlash from players unsatisfied because of the import mechanic. We also don't deal with the fact that with each successive installment, it becomes increasingly more difficult to account for imports.

If people really want Bioware to account for all these variations, fine. But I'd love to see what they're willing to sacrifice in exchange. Can the campaign be super short? Can there be no side quests? Will players shell out for a $70 or $80 game? All factors to consider.


It's hundreds of years in the future all they have to account for us the ending and what happened to a handful of public figures. Heck Shep can just have a classified tag in the database. Unnamed hero in public records. You can whitewash every ending to end up in the same place. Why isn't everything destroyed, we rebuilt. Have a few off camera comments of the new x looks great. Why isn't everyone a cyborg monster it didn't breed true and after x generations went extinct. Why aren't long lived races still cyborg monsters? The monster parts die young killing off the organic parts with them. The occasional cyborg in the game can be called a throwback or something. It would take a codex entry and a handful of comments to have your import be the correct history if they advance it enough years. It's not like what happened in the crusades is a common topic. Enough time reduces all history to nothing.

#296
Hanako Ikezawa

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There is probably like a 99.9% probability that the game wont take place in a linear timeline after ME3, because the whole reason they are going to Andromeda is to avoid canonizing or homogenizing an ending.

Source? 



#297
Kabooooom

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Source?


Common sense. Granted, not definitive, but like I have pointed out to you before - hypothesizing that Bioware would want to avoid the endings in such a fashion allowed us to EXACTLY predict the move of setting to Andromeda over a year ago.

What the **** was that? Lucky guess? One in a million chance of being right? Despite all the naysayers, we were still correct. Because we didn't give Bioware the benefit of the doubt that they would want to address their endings in any meaningful sense.

Occam's razor. The simplest explanation that fits with observable evidence, in this case, is that Bioware wants to duck and roll away from the shitshow that was Mass Effect 3.
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#298
PaixaoPlayer

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I'm done with theories, incluind Ark Theory. Before Mass Effect 3 came out, I saw a lot of theories about the ending and 95% were wrong. 



#299
AlanC9

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It's hundreds of years in the future all they have to account for us the ending and what happened to a handful of public figures. Heck Shep can just have a classified tag in the database. Unnamed hero in public records. You can whitewash every ending to end up in the same place. Why isn't everything destroyed, we rebuilt. Have a few off camera comments of the new x looks great. Why isn't everyone a cyborg monster it didn't breed true and after x generations went extinct. Why aren't long lived races still cyborg monsters? The monster parts die young killing off the organic parts with them. The occasional cyborg in the game can be called a throwback or something. It would take a codex entry and a handful of comments to have your import be the correct history if they advance it enough years. It's not like what happened in the crusades is a common topic. Enough time reduces all history to nothing.


I need to clarify something for you. When people assume that Bio can't do the stuff you propose above, it's not because they think that it would be literally impossible for Bio to do that. They typically think that Bio won't do it because it's incredibly lame and awful, and Bio couldn't possibly be dumb enough to make the game that bad. (I always thought that was wishful thinking, myself, but it now looks like we've dodged that bullet after all.)

#300
dreamgazer

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Source?


Mhm. We don't even know when the game's set, the conditions of the journey, or anything.

Literally the first post in the "Hudson fan ideas" thread started in Sept. 2012 mentions going to Andromeda ... and nothing about avoiding the endings or ME3. The ideas can absolutely exist separate from one another.

http://forum.bioware...ame/?p=12456035
 

Go nuts. Mass Effect was about the Milky Way Galaxy. The races in there, the reapers, its conflicts, stories, exploring it. Go to another galaxy. Maybe Andromeda? The presence of eezo there and the mass effect technology would be the tie-in.