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Should Neutral dialogue choices = Snarky?


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#1
Wulfram

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In the two previous Dragon Age games, the middle dialogue option has tended to be humourous or snarky or witty. Which does help keep the neutral option from just from just feeling like the bland one. DA2 was kind of clownish, but this did make "purple Hawke" memorable.

Shepard on the other hand doesn't make many jokes. The odd action hero one-liner, but some light teasing of Liara, but I can't think of any jokes. Meanwhile, the middle option went from feeling professional and no nonsense in ME1 to kind of bland in ME2 and more or less vanishing in ME3.

So do you want your protagonist to have witty banter on tap? Or would you rather have a serious neutral tone available? Or maybe middle options are for cowards, and Bioware would be better off putting their resources elsewhere?
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#2
Lady Artifice

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I'm not really sure how appropriately a regular snarky option would work in Mass Effect, especially if we're playing a soldier, or anyone professional for that matter.

 

I do hope they have the occasional varied flavor text that DAI had, where every once and a while someone asks you what you think about something, and you can be stoic, or positive, or emotional, etc. 



#3
fchopin

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There should not be a middle, top or bottom button.

 

Each selection should be its own choice without a known meaning before you select it or read it.


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#4
PlatonicWaffles

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Honestly I think they should do away with the obvious Paragon/ Renegade options and have a variety of responses ala Dragon Age, but depending on the tone of them, contributing to the P/R score. P/R seems underbaked to me in retrospect especially with the wheel being so obvious.



#5
Sylvius the Mad

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Neutral and snarky are not the same thing.

If there are snarky options, fine, but I would prefer there always be neutral options as well.

Having three defined categories which are always used is a terrible idea.
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#6
Monica21

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Yes, because I loved my SarcasticHawke.


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#7
Han Shot First

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I'm not really sure how appropriately a regular snarky option would work in Mass Effect, especially if we're playing a soldier, or anyone professional for that matter.

 

I do hope they have the occasional varied flavor text that DAI had, where every once and a while someone asks you what you think about something, and you can be stoic, or positive, or emotional, etc. 

 

I agree that if the character is military snark might not be a good fit, at least if he/she was communicating with superiors. But they could definitely have some humorous dialogue without it being snarky.

 

Gallows humor, for example.



#8
Wulfram

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The Spartans were famous for their snark.
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#9
S.W.

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A fair number of bottom/renegade options were super snarky.

 

"Did someone ****** in your security chief's coffee this morning?"

 

Dismissive snark suits a renegade character a lot, given that dismissing established authority is pretty damn renegade. I dislike neutral = snarky as it means if you're trying to play something which isn't full renegade or paragon, and want to temper how aggressive or idealistic your character may appear to be with a more neutral, suspicious, etc. option, then you end up sounding unintentionally like a wiseass who thinks they're too clever by half. Jokes aren't neutral territory.


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#10
Lady Artifice

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I agree that if the character is military snark might not be a good fit, at least if he/she was communicating with superiors. But they could definitely have some humorous dialogue without it being snarky.

 

Gallows humor, for example.

 

I mean, I love the sarcastic personality. If they could implement it well then I would be thrilled. The only thing I'd fret over while playing that way would be how unpredictable it is. 

 

Snarky Hawke's dialogue while holding their dying mother in their arms, I found heart wrenching and oddly appropriate. It might have actually been the most emotional of three options for me. But their dialogue while the Viscount holds his dying son in his arms? Ick. I expected something more grimly sarcastic, something that showed that they saw the big picture and the full gravity of the situation, but not something that made them sound like they had absolutely no comprehension of empathy. 

 

The personality type tends to be inconsistent, and sometimes the paraphrase doesn't really give a good indication of what the character will say. 


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#11
In Exile

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I mean, I love the sarcastic personality. If they could implement it well then I would be thrilled. The only thing I'd fret over while playing that way would be how unpredictable it is. 

 

Snarky Hawke's dialogue while holding their dying mother in their arms, I found heart wrenching and oddly appropriate. It might have actually been the most emotional of three options for me. But their dialogue while the Viscount holds his dying son in his arms? Ick. I expected something more grimly sarcastic, something that showed that they saw the big picture and the full gravity of the situation, but not something that made them sound like they had absolutely no comprehension of empathy. 

 

The personality type tends to be inconsistent, and sometimes the paraphrase doesn't really give a good indication of what the character will say. 

 

I don't know, I thought Hawke's Viscount moment was entirely appropriate. At least, if you were going to quip about a child's death, that's the way to go. 



#12
Enigmatick

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I mean, I love the sarcastic personality. If they could implement it well then I would be thrilled. The only thing I'd fret over while playing that way would be how unpredictable it is. 

 

Snarky Hawke's dialogue while holding their dying mother in their arms, I found heart wrenching and oddly appropriate. It might have actually been the most emotional of three options for me. But their dialogue while the Viscount holds his dying son in his arms? Ick. I expected something more grimly sarcastic, something that showed that they saw the big picture and the full gravity of the situation, but not something that made them sound like they had absolutely no comprehension of empathy. 

 

The personality type tends to be inconsistent, and sometimes the paraphrase doesn't really give a good indication of what the character will say. 

This is more of a symptom of Bioware's insistence on not even allowing the option to see the full line from the dialogue selection.


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#13
Cknarf

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I want '**** off' do be an option in every conversation.



#14
Cknarf

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Ooh! Or a Duke Nukem style 'blow it out your ass'.



#15
Sylvius the Mad

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This is more of a symptom of Bioware's insistence on not even allowing the option to see the full line from the dialogue selection.

That should absolutely be the number one design problem they are trying to solve. And it should remain so until they do.

We need to know what it is we're choosing.
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#16
themikefest

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I agree that if the character is military snark might not be a good fit, at least if he/she was communicating with superiors. But they could definitely have some humorous dialogue without it being snarky.

 

Gallows humor, for example.

I can think of a few times that a snarky comment would fit whether we're in the military or not.



#17
Abelas Forever!

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I want neutral option to be available in every conversation so that I can choose it if I don't want to choose either paragon/renegade option. I think the snarky option should be separate option.


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#18
Medhia_Nox

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Super unpopular opinion of the day - I don't want resources ever wasted on "Snarky".

 

Politcally correct answer - I'd rather neutral not be snarky, so perhaps there can be room for more than just "three".



#19
sH0tgUn jUliA

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I want

 

* nice

* neutral

* sarcastic/snarky (because sarcastic Hawke was the best)

* direct


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#20
dreamgazer

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I want
 
* nice
* neutral
* sarcastic/snarky (because sarcastic Hawke was the best)
* direct


Precisely this.

#21
aoibhealfae

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Me love snarky and I-want-money mercenary Hawke!!! Sometimes in ME, Renegade and Paragon path do have random sarcastic lines embedded in the dialogue branch. But most Paragon lines in ME1 was surprisingly neutral than the neutral option.



#22
Dean_the_Young

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I'm not really sure how appropriately a regular snarky option would work in Mass Effect, especially if we're playing a soldier, or anyone professional for that matter.

 

I do hope they have the occasional varied flavor text that DAI had, where every once and a while someone asks you what you think about something, and you can be stoic, or positive, or emotional, etc. 

 

Are you kidding? Soldiers are some of the snarkiest, passive-aggressive mofos around.


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#23
In Exile

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All choices should be snarky. The wheel should just involve carrying veneers on snark. Angry snark. Annoyed snark. Diplomatic snark. Joss Whedon snark. And so on.
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#24
Hellamarian

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Please no.


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#25
Lady Artifice

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Are you kidding? Soldiers are some of the snarkiest, passive-aggressive mofos around.


Well, in that case, bring on the snark. Space!Sarcastic!Hawke, here I come.