my apologies everyone I was a bit drunk last night 
no, I haven't explored all the Shepard's lines but I know he had some stupid lines as well, it's just how BioWare is writing things.
I just don't like this dialogue wheel and all this paragon/renegade choices followed by icons telling you what tone will the line be spoken in.
I actually like the DAO version. Voiced character, no wheels, no good or bad or funny or whatever icon just options to choose from.
Player had to think what to answer and be more involved in the conversation. I know, I know you can switch the icons off but it's still there. Up good, middle stupid, down bully and so on, the pattern stays.
And yes, I do actually miss games like Planescape: Torment for example where there was tons of text and a brilliant story and no one cared about good or bad graphics.