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DAO and DA2 as mage, should I continue?


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#1
Experimantal

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Hello all!

 

I am currently in the middle of Dragon Age 2 as a mage (and finding it harder in hard difficulty than DAO, mostly due to AI problems and assassins who can one shot my tank...) and was wondering: since the beginning I have been playing a mage but I feel like since DAO, I keep doing the same thing over and over again, it is very repetitive.

 

I had, at start, the idea to do the trilogy as mage, then rogue, then warrior, but I am now kind of bored of mage play, so I am wondering, for dragon age inquisition, what would you recommand? Continue as a mage because the gameplay is less repetitive and similar to the previous games, or should i go to another class? If the later, which class do you recommand?

 

Thanks in advance!



#2
ottffsse

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Combat feels a bit more fluid in dai. But mages have regressed in terms of opness since Dao. But Also you will be back to Dao in terms of using some handy disabling spells as a mage. Da 2 was more about overwhelming the ridiculous amount of spawns with damage through cross class combos or playing a spirit healer mage tank which makes combat slow but party unkillable.

I would say dai is easier on the hardest mode. As you can craft uber items which let you plow through opposition with any class.

Rogues are kings of dps still and assassins though not as ridiculously good are still best at single target elimination. There is no healing magic as in previous games but barrier shield has been really buffed especially on the new Knight enchanter / arcane warrior class which favours close combat. You can easily solo with him as he has ridiculously op abilities but most of the time you will be hitting one button (spirit sword).

The Rift mage is the new force mage with pull of abyss buffed but no such thing as gravitic lolring. He is very good at pullverizing mobs but it generally involves a repetitive action of using pull and then using a cluster aoe damage spell on enemies in the pull.


Necromancer mage in dai is a bit more tricky to set as there seems to be no clear "I win" spell in that class. Walking bomb is significantly nerfed but has no ff as friendly fire is optional on nightmare in dai and while not as good as da2 still can do a chunkload of damage to clustered enemies. Other than that spell you usually take fire and ice spells to control the battlefield by panicking and freezing enemies. And maybe dable in health regen abilities which sometimes trigger in auto revives should you go down.

Mages are still fragile up to level 10 and really great after lvl 18. But mages do get the coolest new ability for fluid real time combat (fade step).

As for other classes there are no significant changes though as mentioned assassins also do not have those "I win" abilities anymore though an archer assassin can probably snipe anything from stealth using full draw (the new assassinate for archers). So archer characters have been buffed.

Reaver is still Reaver and plays the same great dps, archers can kill you though, dito templar. Dw Rogues do not always auto lock on target anymore which means a lot of your abilities can miss the target which is lame, but you can get perma stealth with assassin.

My personal favorites have been archer tempest rogue (bullet time) , archer artificer rogue (ability spam no cooldowns) , rogue assassin both dw and bow (single target killer) , mage necromancer (tactical controller) , warrior Reaver (dps monster on the brink of death) .

There is a cheap amulet you can buy in unlimited quantities to respec you abilities. Switching in game between rogue bow dagger or warrior sns or two handed will offer most variety. Enjoy!

#3
Experimantal

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DAO was but a breeze, didn't even need to do crowd control with my blood mage, my realm problem is that i feel like I keep doing the same with my mages (use spells, wait for cooldown, use the spells again), and if now there is less spells for them, it might be worth giving a shot to other classes but who knows... This is really tricky



#4
mredders91

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To be fair tho you would be doing the same thing with any class. Limited skill slots just means to have a more focused build.



#5
Experimantal

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Indeed, but is the gameplay as a mage different from DAO and DA2? Because I don't feel like doing the same again after doing it for 2 full games, that is kind of what I mean



#6
Cmpunker13

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Indeed, but is the gameplay as a mage different from DAO and DA2? Because I don't feel like doing the same again after doing it for 2 full games, that is kind of what I mean

 

Tbh I don't feel that mages in DAO play the same as those in DA2. If you think this way I guess you won't find in the DAI mage a different gameplay experience. Also in DAI you're forced to take certains spells in all situations (Elemental Barrage, Fire Mine), so all mages look pretty much the same.



#7
Experimantal

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Alright thanks, I suppose i'll give it a shot and if I trully dislike it I will go rogue ^^

 

Thank you all for your opinions and advices!