I completed the game not long ago. The game has been out for a long time. I beat all the games and imported my character. I got so attached to all the companions, the story, and Shepard. I have never felt so empty after playing a game in my whole life. The ending was terribly sad. There is no comfort in the ending at all. I want to see what happened to everyone. I want a chance of seeing Shepard live with his romanced character. The ending also made very little sense. The options were terrible and I don't believe that Shepard would have taken any of those options. He would have found another way. Please comment how you guys feel about the ending. I know the game was made a long time ago and most people already forgot all about this but as a new fan of the series I want to see how other are taking to this ending. So please comment how you feel and maybe Bioware will see this and add to Mass Effect 3 or something nice. I personally think a DLC with Shepard waking up (The Destroy ending has him breath) and trying to reunite with his companions. That would be amazing.
Mass Effect 3 Ending
#1
Escrito 11 julio 2015 - 04:08
- A jonathon.jenkins le gusta esto
#2
Escrito 11 julio 2015 - 07:48
I am also a rather new player (started last year), but I loved the ending. I heard about how the ending sucks and I was curious what made it so bad, but it ended up becoming one of my favourite endings of all video games I played. I first played it without Extended Cut and liked it, but the EC+Leviathan DLC (though not necessarily needed) makes it even better (minus some stupid scenes like the Normandy evac). I really like that it's open and you can shape your own future for the characters and Shepard.
I am curious though why you thought the ending didn't make sense, or rather which part.
Do not keep your hopes up that they change the ending. A lot has been done to bribe the devs into a "better" ending 3 years ago, and they will never change it. ME3 is done, Shepard's story is over and we'll get a brand-new game next year ![]()
- A angol fear y a aka.700 les gusta esto
#3
Escrito 11 julio 2015 - 07:55
I found that the ending little boy made no sense about his reasons for the reapers. It was very weird to me. I wish there was more comfort from the ending. I however believe that a DLC with Shepard living would awesome like him trying to find his companions again while fighting through Merc and other new enemies. It would be interesting and continue more lore of Mass Effect. Also maybe including the repair of all the planets after the war would be great! Please Share you ideas about my idea!
#4
Escrito 11 julio 2015 - 08:09
I found that the ending little boy made no sense about his reasons for the reapers. It was very weird to me.
The Catalyst stores/preserves the essence of organic species in new Reapers. And to preserve life was its task. Its ideal solution was if everything could've co-existed, so if it could've gone for Synthesis instead, it would have, but it did try and it didn't work out back then.
I'm not supporting its actions btw, but they do make sense to me from its point of view.
- A aka.700 le gusta esto
#5
Escrito 12 julio 2015 - 12:03
Its just confusing that It kills organics so they don't die from other machines.
#6
Escrito 12 julio 2015 - 09:07
It seems that the reaperisation process uploads the essence of your being while it dissects you alive. or if we go with a less magic of the soul stuff, bodies of organic beings incorporated into a Reaper are dissolved to make a new one and your mind gets uploaded or it maps your brainstructure, reads your memory whatever and you are now part of a collective being known as a Reaper. Somehow you are part of a nation in the shape of a giant cuttlefish. Or rather a copy of your mind and whatever stuff they actually use from your body. Somehow they are fond of a lot of DNA.
The AI, the 21th century PC ripoff he is, thinks that storing you as a memory copy and your processed body as a hull able to withstand kinetic impacts in the kiloton range is nearly as good as you running around in your individual form. But if you are an individual you do bad, bad stuff like creating synthetics that won´t copy you but simply destroy you. He more or less uploaded you from the galactic net on his hard drive to save you from building a virus that will kill you.
Keep in mind that this .. thing is made by a race of lazy, arrogant idiots who thought of everyone else as tools and it makes half sense that the catalyst doesn´t see the difference between living and breathing organic being doing their business and a shiny new Reaper.
#7
Escrito 13 julio 2015 - 11:19
The Catalyst is fine,ffs. Priority:Earth was the one that ruined the ending.
I mean common,for long will we argue over the Catalyst? Could it have been done better? Yes. Was it the worst part of the game? Definitely not.
#8
Escrito 13 julio 2015 - 11:29
Creaturebane finished the game recently.
#9
Escrito 13 julio 2015 - 08:30
Don't really care about the Catalyst or RGB or whatever. It wasn't very satisfying because of the lack of closure. The extended endings for control and synthesis were good. Control was especially great. Destroy was the worst. We ended ME1 and ME2 with a "last look" at our hero (standing in front of a red/blue planet while cocking a rifle and Shepard looking out the window), but in ME3, it's a pile of rubble with an ambiguous gasp of air. No real sense of being reunited with crew (it's bad when you have to clarify in twitter that this happened off-camera). It was the least heroic ending of the bunch and this is the one that Shepard allegedly survived. If Shepard had been the one to put Anderson's name on the memorial wall on the ship, it would have provided closure on multiple levels.
- A Creaturebane le gusta esto
#10
Escrito 14 julio 2015 - 07:54
I totally agree with you Gilsa! I however believe that destroy would be my Shepard ultimate choice. The way the ending went was however insulting especially the gasp of air. To not show him reunite with his companions was discomforting. It raised the question did he survive or did he just take his last breath? I also seen a mod ending of Shepard putting Captain Andersons name on the wall. That ending would have been the best! It was still depressing but to know that the whole gang was still together would have made me so happy. I believe though that none of the ending provided closure which upsets me the most. I firmly believe a DLC for the destroy ending would be great. A DLC about Shepard fight his way to get to his companions would be amazing. I am surprised a DLC like that hasn't been made. I would pay money for a DLC with the same features just continuing the story. Please comment your thought about my DLC idea! Maybe they will make that DLC one day. Who knows, it could be a DLC for Mass Effect 4!
- A jonathon.jenkins le gusta esto
#11
Escrito 14 julio 2015 - 09:40
Your DLC idea is similar to what a lot of people have requested years ago. I totally understand the hope that they'd throw a bone to the fans, but people really did reach out to the team. They sent cupcakes and many other things to no avail. The Extended Cut and the Citadel DLC was the team meeting the fans halfway. Fans made jokes about shooting the StarKid as a way of rejecting the ending choices. The Extended Cut changed that so if you shot the StarKid, it was automatically game over. The devs are 100% done with the game. They all met up one last time for a staff meeting to say goodbye to the trilogy and they have all gone on to different jobs now. My suggestion would be to install the MEHEM mod and end the game on a happier note for the destroy ending.
#12
Escrito 14 julio 2015 - 10:22
I did not know about that. Thank you for the information. It is a bit saddening that they are totally down with this trilogy. I will however keep some hope that one day they will listen and see potential in this amazing story. Thank you guy's for your feedback!
#13
Escrito 21 julio 2015 - 04:32
Creaturebane, welcome to disappointment, depression, and anger!
Population: Everyone who beat Mass Effect 3.
I share your pain buddy!
- A Rappeldrache y a jonathon.jenkins les gusta esto
#14
Escrito 22 julio 2015 - 08:18
I love your signature Chronoid! Its so true.
- A prosthetic soul le gusta esto
#15
Escrito 22 julio 2015 - 08:29
ME3 is hardly the most disappointing ending in my gaming life and I've read more worst ending through reading alone.
If anything, I would love a small denouement scene like Shepard waking up like in ME2 and instead the first thing you saw was your LI who was happy that you're alive and then you raise your eyes and saw Citadel in the sky... and then fade out. I love the breathing scene but the placement at the end of the game was... off. Especially after all those denouement slides where everyone is happy and probably set months or years after the crucible. The memorial scene is quite unnecessary too..
- A Flaine1996 le gusta esto
#16
Escrito 24 agosto 2015 - 09:39
This I've said ad nauseum but I found the ending(s) to be ATROCIOUS and that is post EC. I haven't purchased a new BioWare product from the company since, though I did pick up a used copy of DAI. Never played it, actually, except for multiplayer, and now Elder Scrolls Online has replaced it. I've always said if the company fixes the ending(s) (rather than dig their heels in and leave everything as is) then I would come back and buy from them again, but I won't as long as the current status of the MEU lasts. And the way it is going that will probably be never.
#17
Escrito 24 agosto 2015 - 11:07
I think any level of writing incompetence had signs even before the ending -- not to say ME3 is all bad, it's just not very convincing as a whole, but it somewhat works until the ending wrecked the entire thing.
To this day I'm still not sure if Bioware's writing staff is even aware why the endings are so troublesome. They certainly never seemed to directly address the core issues other than to reject those claims "E.g. Casey saying that they couldn't adress the problems for those who outright rejected the concept of the endings because it was not Bioware's story to tell." or several other writers going "It sucked Shepard had to die".
The problem is the Catalyst and how it projected the themes and central plot of the trilogy from Milkyway Civilization vs Reapers into Organics vs Synthetics in a way that largely discarded previous events and themes. Player choice or lack thereof is a bummer; Shepard dying almost no matter what is a bummer, but the true problem, before EC, post EC even with Leviathan, was always that the central plot of the trilogy never was about the genocidal conflict of Organics vs Synthetics at large, until the final 10 minutes tell you it is with very hamfisted context and high disregard for previous buildup or plot-directions.
To sum up, the problem that defines why Mass Effect's narrative collapses in the ending...
- Is not because of Shepard dying
- It is not because it's "too sad"
- Is not because there's no implementation of player choice and consequence
- it IS because the plot themes and central conflict changes abruptly and hamfistedly
- it IS because there's disregard for earlier established lore themes and plot
- Because it isn't "honest"
The ending doesn't work with or without EC because it breaks NARRATIVE COHERENCE.
If the theme of Mass Effect Andromeda will be the conflict between organics vs synthetics at large, that's okay if it's the entire plot that follows the theme. It may be a bit of a slap in the face or at least quite trollish of Bioware to do, but I can accept that, as long as whatever internal logic is set up by the beginning and middle is also followed by the ending.
- A jonathon.jenkins le gusta esto
#18
Escrito 31 agosto 2015 - 12:30
Creaturebane, welcome to disappointment, depression, and anger!
Population: Everyone who beat Mass Effect 3.
I share your pain buddy!
I will never ever forgive Bioware the ending of ME3. At I will NEVER forgive how the official Bioware support treated us in the Official Bioware forum as we asked for a nother ending (just after release). It wasn't the forum here, was an older one. I'm still angry when I think about it ..... ![]()
What I can't understand: They don't have to chance the state of the world, just the personal history of Shepard (3 endings here). "The world" still thinks Shepard is death, but as a player you can't choose your personal destiny. So many fans asked for it - why are they NOT doing it?
.
#19
Escrito 31 agosto 2015 - 02:28
Creaturebane, I am very sorry you are disappointed. From my discussions here, know that we are rather divided on whether or not the endings are any good, but there are many like you here. Now, if you're on PC, I'd suggest MEHEM, as was said before, or JohnP's Alternate MEHEM. (I recommend checking out the videos.) They both remove the Catalyst and put Shepard to the memorial with their crew. MEHEM focuses on saving Shepard a great deal and JohnP's Alternate MEHEM makes Shepard's rescue scene more subtle. They're not perfect, but I think they make the ending more satisfying if you prefer the Destroy ending, have a problem with the Catalyst, and if you're looking for some closure.
I'm suggesting the mods because I don't believe that BioWare will ever touch the issue of the endings again. The ending has already been tweaked once and it took a giant uproar. Moreover, it's been years. So it's either that or making peace with the vanilla ending. Sorry about that.
MEA happens in another galaxy and supposedly many years after ME3, so whatever you choose to do shouldn't interfere with anything in further games. And, well, they left the high EMS ending open with the breath scene so you can imagine whatever you want anyway.





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