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Time for a series?


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23 réponses à ce sujet

#1
duckley

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I know DA games have always been stand alones, and I am OK with that, but I wonder if consideration would ever be given to ALSO  creating a  series set in the world of Thedas.

 

I am playing TW3 and one of the most engaging elements of the game  is Geralt's relationships with his fellow Witchers, with Yen and Ciri and Triss, and of course Zoltan and Dandilion. It is so interesting to see how these characters have matured and developed through the years,....almost like seeing old friends. To learn about their histories and how those stories have molded who they are has added a depth and richness to the game that I appreciate.

 

ME certainly does that  with Shepard and his/her crew and that is one of the things I have enjoyed in the ME series. But I prefer the medieval fantasy realm and would love to see a Dragon Age series.

 

Any chance???

 

 

 

 


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#2
Dabrikishaw

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No. We already know each new Dragon Age game will have a different protagonist.



#3
drummerchick

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Dragon Age is already a series; the world is the constant that carries over, instead of a protagonist.
It's not everyone's cup of sweet tea.  ^_^



#4
duckley

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Yes - I understand that the world of Thedas is the constant and that it has been indicated that each game will have a new protagonist. -

 

To clarify I am wondering about the possbililty of a yes and... In other words  could Bioware,  or would Bioware ever,  give consideration creating an additional/new series set in Thedas in which the same protagonist and his/her band of merry companions remain.



#5
Beren Von Ostwick

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I'd be interested in seeing something focusing on the lives of the custodial personnel of Fort Drakon and how they randomly interact with the big wigs periodically.  This thought inspired by a Babylon 5 episode.  We could have a series of games tracking the saga of a young scullion who lives through the  reign of King Meghren, King Maric, King Cailin, King Alistair and/or Queen Anora,  As the games progress, he ages, obviously. 

 

Weapon:  The Plunger of Righteousness


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#6
BansheeOwnage

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No. We already know each new Dragon Age game will have a different protagonist.

To be fair, if there's one thing we can count on Bioware doing, it's changing their minds. Anyway, I'd support a series, for a lot of reasons. Mainly, I hate the character-whiplash I'm already feeling with 3 protagonists. Imagine having 5 or 6? Just when I get to the point of having meaningful relationships with my companions and am fleshing out my protagonist's character, we get a whole new cast. It makes me sad :(


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#7
AresKeith

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Yes - I understand that the world of Thedas is the constant and that it has been indicated that each game will have a new protagonist. -

 

To clarify I am wondering about the possbililty of a yes and... In other words  could Bioware,  or would Bioware ever,  give consideration creating an additional/new series set in Thedas in which the same protagonist and his/her band of merry companions remain.

 

If they ever continue after the Dragon Age is over probably 



#8
JadeDragon

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a series doesn't have to revolve around a protagonist. A this is a series about events going on in The Dragon Age of thedas, which to me comes off as a more realistic series because it shows there are other heroes in The world not the same hero who happens to be at every world event. you are asking for a story that revolves around one hero and not the Dragon age. A creative way i think bioware could have used the same protagonist is if they revolved it around 3 protagonist, basically Dragon age origins would be the warden story then hawke then next game inquisitor then dragon AGE 4 goes back to the warden then hawke and inquisitor. But they kinda messed that up, dragon age series has already changed alot between the 3 games the last thing i would want is the serious to lose another unique quality which is focusing on the timeframe of a entire era and not a single character.
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#9
duckley

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Ok - maybe its semantics and series is the wrong word to use, because I do see DA as a series.

 

The idea of returning characters has been interesting and does get at the notion of seeing character growth and development.  The return of Morrigan, Cullen and Leliana for example, captures the idea I am interested in, but there is a level of depth and richness that  I still find missing over  seeing Liara or silly Dandelion mature over the course of three games. So maybe there is a way to get that without having the same protagonist, but still I would'nt mind having BOTH options. More to play and keep me out of trouble,



#10
drummerchick

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Hrm, I'm not sure they'd do it within the Dragon Age time frame, but if they do a new series set in Thedas during the next age or so, they could go with a set protagonist.  Which I'm totally cool with, especially if we got more fleshed out backstories a la Origins.

What will the next age be called? Demon Age? There's a lot of damn demons in Thedas atm.


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#11
SirMisterKitty

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I for one kind of agree. I get into the world lore, characters and such only to have them *POOF* at the end of that particular episode. I find it hard to get emotionally invested in the protagonist and other such characters (and thus the world) when there is an 80% chance I'll never see them again. What's the point? Other than being a completionist. ^_^

 

Admittedly, I didn't like Shephard all that much, too bland for my tastes (unless you went renegade in which case he was almost insane). However, what kept me coming back to the game was the wonderful and well written characters around Shephard. It was just neat to see them (some of them) slowly evovle throughout as you encouraged them/discouraged them from certain actions etc. It just felt like a real little (virtual) family facing insurmountable odds.

In Dragon Age I really feel none of that, because I know all my companions (and protag) will just disappear at the end of the game. The only thing that really draws me into the world of Dragon Age... is the dragons! And fantasy realm. :wizard:


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#12
Apollexander

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I've heard that TW series have really bad save import.



#13
nightscrawl

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Dragon Age is already a series; the world is the constant that carries over, instead of a protagonist.
It's not everyone's cup of sweet tea.  ^_^


Yepper. The Dragon Age games are about Thedas and the happenings in the world, which we learn though the lens of the (single) protagonist in every game.

 

I happen to like the single protagonist idea. It allows them to explore different kinds of storytelling that wouldn't be possible otherwise.


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#14
Xetykins

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I've heard that TW series have really bad save import.


In all fairness they never claimed otherwis and they are pretty straight forward about it.

#15
Donk

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I'd be interested in seeing something focusing on the lives of the custodial personnel of Fort Drakon and how they randomly interact with the big wigs periodically.  This thought inspired by a Babylon 5 episode.  We could have a series of games tracking the saga of a young scullion who lives through the  reign of King Meghren, King Maric, King Cailin, King Alistair and/or Queen Anora,  As the games progress, he ages, obviously. 

 

Weapon:  The Plunger of Righteousness

 

Is that the upgraded version of Andraste's phallus? ;)


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#16
TheOgre

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Is that the upgraded version of Andraste's phallus? ;)

Okay internet.

 

mind-blown-2.gif


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#17
Sunnie

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BioWare already has done a Series with the same protagonist, Mass Effect. Look how that one ended. #nothanks #noteveragain


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#18
Lee80

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I think having the same protagonist is a bit too limiting.  The only way to make it work would be to make that character very well defined like Shepard.  Most people really enjoy the current system of picking between different races and backgrounds (not to mention class and specialization).  



#19
duckley

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Personally I don't care so much about race selection. What I do care about is having a protagonist that is fleshed out and real. I love the DA games, but to me Hawke was the only protagonist that seemed to be a real person. The Warden and Quizzy ... just lacked a rich personality IMO. Even picking different backgrounds in DA:I did not add to feeling the protagonist was real. She was kind of bland IMO.  DA:O did that much, much better.

 

I guess the games like Uncharted and TW have characters that are so well defined and well written that it brings a level of pleasure and soulfulness to the game playing that I would love to see in the world of Thedas. I wonder if that is why so many people would love to see their warden back? I wonder if that is why people are so curious about what happened to their companions - from Oghren to Fenris to Merrill (ok maybe not Merrill LOL).

 

So in addition to the usual DA:4 new protagonist - a new series focusing on a story of one protagonist (ideally Elven or Human based on my  preferences of course) would be welcomed by me. I would love to see for example, the story of an Elven Rebellion  build over two or three games with the same principal characters. ....

 

Oh well .... :(


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#20
Dai Grepher

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The only way a TV series would work is if it's animated and has established historical characters, like Calanhad, or Andraste, or Koslun. This way, the games are not affected and neither are the worldstates of the players. Everything that would be presented in the anime would be how it was historically in the canon.

 

This is, of course, something I would like to see done.

 

EDIT: Or perhaps you meant a series as in having the same protagonist for each new game? In that case, it probably wouldn't work unless it was the Hero of Ferelden.


Modifié par Dai Grepher, 12 juillet 2015 - 10:06 .


#21
Dai Grepher

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Personally I don't care so much about race selection. What I do care about is having a protagonist that is fleshed out and real. I love the DA games, but to me Hawke was the only protagonist that seemed to be a real person. The Warden and Quizzy ... just lacked a rich personality IMO. Even picking different backgrounds in DA:I did not add to feeling the protagonist was real. She was kind of bland IMO.  DA:O did that much, much better.

 

I think it is the exact opposite, with the Hero and Inquisitor feeling like the real people and Hawke feeling like the bland pre-established character. In DA2 all you're doing is watching a story through the eyes of one of BioWare's characters. In DA:O/A and DA:I you're creating the character and defining that character's personality and ideals. You also define their history for the most part.
 



#22
TheOgre

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I actually Disagree with dai a bit. I have to say one thing about about dai and dao they both felt the same. It's just without voice I had a lot more freedom over the dialogues than dai could offer.

But having the personification with the three personality archetypes, the rivalry system, and a few other elements made da2 stand out for me over daos hero.

Terms of feeling a character? Da2 > dao > dai for ne

#23
SirMisterKitty

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While I LOVED being able to play an elf again (even playing a Qunari whatever was awesome!), DA:I protagonist was as bland as wooden board. I understand there are headcanons etc. But it's an entirely different beast when you hear your Inquisitor speak on screen and not the way/tone you expected. There were several occasions for me where the Inquisitor was just... geez, I can't even describe I got that flabbergasted at the lack of emotion or just flat out wrong tone (than I had imagined).
Despite all it's faults, I loved the ability to "select" a personality for Hawke. Witty/snarky Hawke finally won me over, after playing a "Paragon" playthru and finding it stale.

DA:O was kind of the "best of both worlds" for me. Sure the protagonist was silent, but he/she seemingly had more personality than even the Inquisitor.



#24
Domiel Angelus

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Personally I don't care so much about race selection. What I do care about is having a protagonist that is fleshed out and real. I love the DA games, but to me Hawke was the only protagonist that seemed to be a real person. The Warden and Quizzy ... just lacked a rich personality IMO. Even picking different backgrounds in DA:I did not add to feeling the protagonist was real. She was kind of bland IMO.  DA:O did that much, much better.

 

I guess the games like Uncharted and TW have characters that are so well defined and well written that it brings a level of pleasure and soulfulness to the game playing that I would love to see in the world of Thedas. I wonder if that is why so many people would love to see their warden back? I wonder if that is why people are so curious about what happened to their companions - from Oghren to Fenris to Merrill (ok maybe not Merrill LOL).

 

So in addition to the usual DA:4 new protagonist - a new series focusing on a story of one protagonist (ideally Elven or Human based on my  preferences of course) would be welcomed by me. I would love to see for example, the story of an Elven Rebellion  build over two or three games with the same principal characters. ....

 

Oh well .... :(

 

I pretty much detested Hawke because there was way too much about him that was already set in stone. Its the same reason I don't like Geralt as much as I probably should, even the decisions I make are limited by his already pre-determined scope of the world he lives in. 

 

The Warden is my favorite of the three because he was pretty much a blank slate, I could put my voice to his words and hear me saying them. They kept the background entrances short for that exact reason, you got a basic "You're an elf from the Wilderness" or an "You're a dwarf and this is why you're stuck on the surface now" and were free to fill in the majority of the blanks yourself as you went along. 

 

I got two games with the Warden already, Awakening is long enough to be its own game considering the downward spiral of game times in the recent years. Would I mind seeing him again, no, but would I want them to build a brand new game just to say "Your hero is back" not really. One: I like my Warden as he is and the World of Thedas has certainly changed him in my absence in his shoes and Two: they would still have to find a way to fill those shoes for people with deceased Wardens or by plot convenience bring him back in a fashion similar to Leliana or Anders.

 

The problem with having a set in stone protagonist is the amount of plot armor that character has to have to continue to a sequel; Hawke for example is put in situations that the Warden would have said "I'm going to die here" and actually die with an ending sequence where as Hawke had plenty of moments where he should have died but the plot dictated Deus Ex Machina would appear to save him. I really wonder what would have happened if we spent all that time building Hawke to have him/her die by the Ogre and we were playing Carver or Bethany instead; similar to the bait and switch swap MGS2 did with Snake and Raiden.