Aller au contenu

Photo

possible dragon age suggestion


  • Veuillez vous connecter pour répondre
1 réponse à ce sujet

#1
Jesse the dragon slayer

Jesse the dragon slayer
  • Members
  • 30 messages

In the qunari lands a blight breaks out you play a grey warden commander requested to aid or forcing your aid on the qunari in the fight against the blight I'd love to hear other dragon age fans add onto the possibilities and us to help the wonderful writers down at Bioware come up with more dragon age games.



#2
Jesse the dragon slayer

Jesse the dragon slayer
  • Members
  • 30 messages

Umm I guess I can try my hand at writing the plot line though I'm not sure if I'm any good so you start out as  a Warden of Nevarra in a tavern when the bar tender mentions rumors of darkspawn fighting for the qunari on Seheron you get the choice to inquire about the rumors or dismiss them if you dismiss them a fellow warden says It's our duty to fight darkspawn let's at least listen to what the man has to say but if you inquire the warden friend is rude and dismissive if you inquired you report to the warden commander about the rumors and are put in charge of a team to head northward to Seheron and investigate the rumors but if you dismissed them your friend tells the warden commander and is ordered to lead a team northward to Seheron and investigate if you are in charge you can choose to set up a base of operations on the coast or march on and look around either way about the same outcome you and your friend scout ahead and see a few darkspawn your friend rushes in to take them out succeeding until reinforcements show up you are surrounded too quickly to react you and your friend fight them off as best you can but it seems hopeless then your friend catches an arrow in the eye and you think your next when a battalion of Tevinter soldiers lead by a mage attack the darkspawn rescuing you you can thank them and try to leave or ask them to help you get back to your fellow grey wardens if you thank them and try to leave they let you leave without question but the mage has a spy follow you and they meet with the greywardens who put you in charge of the expedition if you weren't already and request aid against the Qunari politely you can respond agitated as to how they found the camp so quickly to which the mage admits to having you followed or you can swiftly form an alliance if you asked about how they found the camp it doesn't make you not form an alliance either way you respond you can choose to form an alliance or send the Tevinters away whereas if you ask them to accompany you back to your fellow grey wardens the mage asks if the grey wardens will aid now in stopping the Qunari now that they are using darkspawn  you can choose many dialogue options for whether to aid refuse aid or wait for your fellow greywardens opinions some sarcastic polite and some rude depending on how you wish to shape the character the choice you made on whether to set up camp or not affects the location very lightly on where the other grey wardens are the main thing it affects is tents in the background during the dialogue with the Tevinters at camp