Hey folks,
Thanks for the feedback. We're always reading and listening.
Here are some thoughts based on some of the concerns noted in the original post and throughout the thread:
Constant/Ongoing Rule Changes
This is a reality with a live service/game. With ME3MP, we pushed updates (rebalancing tweaks) every week that the game was in active development post-launch. Whether you're playing DAIMP, ME3MP, Destiny, WoW, Smite, or LoL, you're going to see regular updates. This is required maintenance to keep things running smoothly. Earlier in the lifecycle of DAIMP, we did fewer of these, as Luke joined we changed a few philosophies of how we would approach these balance tweaks.
The game is not done...
100% correct. The game is not done, it's a live service. This ties in to the previous point. The game being "done" when speaking of a live service title generally means the game is no longer being worked on, or the servers are being shut off. So in that sense, I do not consider the game to be done. It's an evolving game, and the feedback and data we get from you playing and sharing your experiences is what helps us to evolve it hopefully in a direction that can be enjoyed by the most amount of people possible.
Beta testing is not the responsibility of the community
Agreed. It's not the responsibility of the community. We've elected to offer beta testing as a result of the issues we encountered early on in the lifecycle of DAIMP. We did hours, days, weeks, and months of internatl QA and dev testing on Destruction and early patches. Even with that, there is no way to catch every single issue that could come up. The community is very creative in how it tackles gameplay, challenges, and the various ways to overcome them. The Beta testing program is optional. Players have to sign-up for it. If you want to participate, awesome. We appreciate the help. If not, no worries.
One point of clarification for anyone not in the Beta program. We provide items and gold for players to use on an alternate version of their account. Progress from live service and Beta do not carry over to each other. They are completely separate servers.
We appreciate everyone's feedback. We all play the game. There are so many different player and play styles. It's what I truly love about co-op multiplayer experiences and running a live service game. The issues that affect you affect us too. My stats on my accounts tend to not be as high as many on the leaderboards, not because I don't play as much, but because I rotate through multiple platforms. If you watch the streams on Friday mornings, those are our real accounts. No dev hacks.
That said, please keep the feedback coming. We review it regularly. We appreciate the effort you all put in sharing your thoughts and experiences.
Thanks,
Billy