Funny, The Rev told be that exact same thing!
...and you wonder why there are so many Revenants this weekend?
Funny, The Rev told be that exact same thing!
...and you wonder why there are so many Revenants this weekend?
I like her because she's challenging to play.
Besides, it's fun to use blizzard for protection and yell "BOO!" with fear, followed by massive walking bomb explosions.
I find the Necromancer is honestly one of the most fun classes to play due to the explosions. Similar to the Alchemist.
And yet both of these classes are seen as being sub-par.
I still really wonder why Walking Bomb had it's damage "rebalanced" to be diluted over a longer duration. DAIMP is really not well suited for damage over time as it is... I think that was a real gimp for Necro players.
I find the Necro quite fun myself, mainly play for CC using horror, blizzard, walking bomb & winters grasp, great at keeping me alive and doing a fair crack of damage to a bunch of guys.
You don't need barrier if you're any good at spirit marking. I've died a dozen times in a match and had 0 downtime.
Wait, how does this work exactly?
Wait, how does this work exactly?
When you die with a Spirit Mark Minion alive, the minion will die along with you, so you get a bit of health back from Heal on Kill and possibly Death Siphon.
You usually have time to quickly kill a Marked enemy to make a minion because of Simulacrum. There is a cooldown to Simulacrum however, so you can't die too often, and everytime you resurrect this way counts as entering the Fade, so you can only rely on yourself for self-rez.
Walking Bomb and Elemental Barrage also helps if you have Heal on Hit - just launch them one or two seconds before Simulacrum ends and when you fall over dead you will resurrect with a tiny bit of health.
This is not so good when going up against Storm / Inferno dragons or RTC. Teammates distracting enemy when you die also helps a lot (or get you killed quickly because they lured enemy to your corpses.
I wish Sidony starts with Walking Bomb instead of Horror. She is really tedious to play at level 1 - there are too many enemies immune to both Horror and Freeze, and she has no good damage or defense skill compared to the other three mages.
there are too many enemies immune to both Horror and Freeze, and she has no good damage or defense skill compared to the other three mages.
Name them. I know exactly which ones are immune to panic and freeze. Most mobs are not.
she has no good damage or defense skill compared to the other three mages.
With a decent damage staff WB does great damage to multiple enemies.
Name them. I know exactly which ones are immune to panic and freeze. Most mobs are not.
I find this thread is a waste of space.
Sometimes you need some salty biatch party banter.
Name them. I know exactly which ones are immune to panic and freeze. Most mobs are not.
Huh, you are right.
It really, really sucks when you have so little to deal with the dratted shadows and fear demons though.
I still find the class fun to play. I still don't know exactly why at times I get get self rez'd and at times I just up and die after a few seconds. Spirit mark was more useful than usual this past weekend I found.
I love the Necromancer.
She is great for crowd control.
Although she is not so great for dragons.
But seeing a Necro get the killing blow on the dragon with Walking Bomb is still, honestly, one of the funniest things ever.
POOF!
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Necro's not a mage I care to play and I definitely don't play her well, but I have seen a few friends absolutely Beast Mode with her.
Huh, you are right.
It really, really sucks when you have so little to deal with the dratted shadows and fear demons though.
WB and FC both knock them around or stagger them. FC kills them. They make great pets too.
WB and FC both knock them around or stagger them. FC kills them. They make great pets too.
It wouldn't be so bad if you can get Walking Bomb earlier. WB is a really good skill even just for knocking away dangerous enemy.
Where are your Revenant pets now!
When you die with a Spirit Mark Minion alive, the minion will die along with you, so you get a bit of health back from Heal on Kill and possibly Death Siphon.
Where are your Revenant pets now!
Unleashed on my teammates after I opened the treasure room chest and stealthed
The one downside (last I knew), self-res counted against your three deaths. After being revived three times, you'll end up in the fade for the rest of the zone (just like anyone else).
So it may be handy, it's not really something I'd really call a highlight of the Necromancer.
It does count towards the three deaths, however, you CAN revive yourself from the fade using spirit mark. If you're too slow you'll be stuck in the fade like any other character, that's true.
I think people don't like her because there is no "obvious build". She is definitely one of my favorite mages. I wish though that Simulacrum was not a mandatory skill. I wish they would switch its place in the tree with Pyromancer or Unsullied Victim. I like every build I have tried with her. She's fun, versatile, and powerful. She just seems to have little problems here and there.
-Ice armor never seems to work for me
-Simulacrum does the opposite of what it seems to be intended to do
-DoT is less useful than burst in most situations.
I think people don't like her because there is no "obvious build". She is definitely one of my favorite mages. I wish though that Simulacrum was not a mandatory skill. I wish they would switch its place in the tree with Pyromancer or Unsullied Victim. I like every build I have tried with her. She's fun, versatile, and powerful. She just seems to have little problems here and there.
-Ice armor never seems to work for me
-Simulacrum does the opposite of what it seems to be intended to do
-DoT is less useful than burst in most situations.