For example if I see the status effect 'sundered' does the next hit strike without the enemies armor bonus?
I'm a little confused how that works.
For example if I see the status effect 'sundered' does the next hit strike without the enemies armor bonus?
I'm a little confused how that works.
It's for a fixed amount of time, but I'm not exactly sure how much time it is. I've seen some abilities and passives saying 6 seconds, but I think it depends on what causes the sunder. I think it's safe to say it's not just for the next hit.
In any case, Sunder is simply bad as nothing has high armor in MP which means the effect doesn't really help anything. Doing 20 more damage for 5 or 10 seconds is a drop of water in the ocean when an enemy has 6K HP...
In any case, Sunder is simply bad as nothing has high armor in MP which means the effect doesn't really help anything. Doing 20 more damage for 5 or 10 seconds is a drop of water in the ocean when an enemy has 6K HP...
Great info. Thank you.
So much wrong all over the place.
Why you even state such nonsense?
Because I didn't knew any better? ![]()
It's not like it's stated in plain text how armor penetration actually works in the combat mechanics (aznricepuff). I made a wrong an assumption about the math formula, thought it was additive, but I can see now it's multiplicative which makes it much better than what I understood.
Glad to be proven wrong on that account, thanks for the info.
Because I didn't knew any better?
It's not like it's stated in plain text how armor penetration actually works in the combat mechanics (aznricepuff). I made a wrong an assumption about the math formula, thought it was additive, but I can see now it's multiplicative which makes it much better than what I understood.
Glad to be proven wrong on that account, thanks for the info.