You read wrong. Enemies near you get frozen, enemies hitting you don't do anything except... Well, taking health off you. So no, hitting has NOTHING to do with it. It turns yourself into a area-of-effect freezing spell, enemies about 4 or 5 meters or so from you have a chance of being frozen (hard to say since the game doesn't actually tell you the radius). It's not a 100 freezing chance, but it is a high chance. And it gives you ice armor. So... It's actually more like a very short range blizzard than a winter's grasp, with an added bonus of giving mage ice armor to you as an extra effect. So it's kinda like 2 abilities from the mage frost tree rolled into one, except the blizzard is shorter range and doesn't do direct damage and the frost armor didn't last quite as long.I never understood Flask of Frost, really. I mean, ideally, as a rogue you would not want to get hit in the first place. Flask of Frost seems almost pointless unless you upgrade, since I read that it only works if they hit you, and if you play right, most enemies will be dead before they freeze for however long you need.
Edit :
The description says enemies have to hit you? Weird... That's definitely not the case. I think. Okay, I'm going to load my tempest up and make sure.





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