I want a map in the Fade ![]()
or a Valammar port into MP
I want a map in the Fade ![]()
or a Valammar port into MP
I'd like to see the spirit warrior from DA:O return. However, my true dream would be a mage would a gatling staff. Bonus points if he/she is obese because it'd be hilarious.
Darkspawn enemies, in an underground setting, with more destructable terrain and environmental hazards.
Possible examples: Falling boulders near chokepoints that will crush the team if too much AOE is triggered around the area. Lava flows that must be traversed whilst ranged enemies actually wait on the other side picking off the team as it tries to cross and AI casters casting AOE on the sole, bare, and narrow approach vector. Perhaps too much to ask given the propensity of the AI to bumrush the team, as it is currently programmed. Secret doors that pop open and allow the darkspawn to swarm the team at its most exposed, and yes, I know that means essentially enemies spawning right on your ass. Going with this theme, extremely tight spawn control radii for players throughout the map, at least twice as many spawn points per zone, set wave budgets that cannot be circumvented by spawn control, consisting of a combination of some preset map placed enemies, as well as reinforcements from forward spawn points, previously cleared spawn points, and OMFG right in our laps spawn points.
A stable server connection and better netcode.
man I have not gotten booted from server since the 6 f july man , maybe servers are stable or they are working on improving them ^^
oh I would love to see a Dragon that has like every element and switches up every time he flies off ^^
man I have not gotten booted from server since the 6 f july man , maybe servers are stable or they are working on improving them ^^
Or maybe they are not and will never get fixed, because Bioware couldn't write good netcode if their life depended on it.
the more the better.
just port everything from single player.
cant believe we dont have a darkspawn faction yet.
the legion would own.
I'm hoping for new item mechanics; maybe items that could go as far as actually changing the way we use existing abilities. Then - of course - you have the obvious things like new enemies, map(s), agents, weapons, etc. It would be nice if the vanilla characters that didn't have unique armor were able to get their own as well. I would also be in favor of granting some sort of reward to the various agents we have depending on how many operations we've completed with said character.
Somebody proposed having a character that - after promoting - starts at a certain level depending on how many stars (operations) you've completed; ex. 5 stars (250 operations) would give you a level 5 character on promotion. The reward could also be class specific items that work towards that particular characters archetype.
EDIT: I'm not sure if it's possible at this point, but some day I also hope to see new dialogue for the characters. Not just for interactive purposes for the Dragonslayer agents, but just new banter in general.
I want a T-rex riding elf with laser guns.
Ability to backstab and loot the corpses of your allies for their shiny items.
A functional, cross-region, cross-format, dedicated server matchmaking system.
Agree (with a slight addition)
Other games already do it. One in particular has been doing it for years.
More maps, more characters and more High Dragon like battles. If we get a new map i'd like it to have a dragon like fight at the end. Something big and epic and something that mixes things up a little bit.
But mostly, i just want more stuff. Ever since the latest patch it seems as if more people are playing again so it would be nice if a new content update would arrive soon to keep all those people playing. It's kind of nice to not have to sit in an empty perilous lobby for 15 minutes. I had no trouble finding games just now and usually daytime eurozone is the worst time to play.
An archer boss would be neat. They could just clone Florianne and she is already Venatori anyway.
Then if you kill her she drop a box with her corpse in it. And some items.
I want a map in the Fade
Would be fun if faded team-mates could have some kind of role on the fade map.
I'd like to see a big ole dungeon run, something that would take 6-8 players (if that is even possible), complete with a couple sub-bosses along the way, and big boss at the end. Would dole out minimum level 21 unique items. Players limited to running the dungeon 2-3 times per week tops (once per day).
Also, I like the trebuchets in FC, and would like to see maps integrate traps that players can lure enemies into and trigger. To make it more team oriented, it would take at least 2-3 players to activate the trap.
We get to play as giants and throw rocks and goats at each other. Last giant standing wins a thrice-horned golden goat award. An example accessory: the Alchemist sits on your shoulder giggling and whipsering things into your ear for motivational purposes; using a mapped power, she'll throw down the odd skittle-fest to assist you.
As mentioned before in it's very own thread, buried away in the forums: Druffalogeddon!!
BW mentioned it a while back: Nugapocalypse. Killer nugs everywhere, oozing out of nug holes—like BW employees on donut day. Some drop gold, but most of em just drop McNasty on yo ass. Can you survive killer-nug-dominant doom? (Note: Nugs should vary in size and color for political correctness)
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Edit: I'd like to play a game like Dejarik like R2D2 and Chewy played in SW:Ep4 A New Hope but with DAI characters (monsters, agents, etc).
http://scifi.stackex...-d2-have-a-name
I want a map in the Fade
or a Valammar port into MP
Who the heck uses the tactical camera?
Would be fun if faded team-mates could have some kind of role on the fade map.
Like pot duty. It would give you something to do.
Ever fought a wyvern? I did once, sold the head for good money!