Maybe it was a design choice to allow the player to come up with their own backstory. I usually like a character to start off less of a blank slate, personally, but I know others feel differently.
It seems to be what they wanted. I asked Gaider about some problems I had with an origin, and his answer was "Just make up your own backstory." Like nothing they even set in place in the codex mattered either.
That would normally be OK, if I (and everyone else) didn't rule Southern Thedas and change everything I loved. That's a lot of change and responsibilty for such a mysterious character. Some backstories we create can be cool (and I like a lot of ideas I've read from people), but it doesn't matter. Even the lamest ones are just as appropriate.
This is the TES way of affecting a world. Random prisoner becomes a demigod. I wanted the Bioware way of doing things (or at least, how Bioware has handled stories for the last several games).





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