I just went from level 1 to 17 in one threatening game and got 2k gold. What's up with that? I don't want to leave but I don't want to get banned either.
ps3 glitched lobby?
#1
Posté 13 juillet 2015 - 02:33
#2
Posté 13 juillet 2015 - 02:51
Wish you could invite me to play. ![]()
#3
Posté 13 juillet 2015 - 03:03
- SpaceV3gan, Jailson_MMB, Zantazar et 1 autre aiment ceci
#5
Posté 13 juillet 2015 - 05:07
How do you "not engage" in something when it's completely unintentional to start with?
I would imagine they will take a similar stance to what they did with missile glitching in MEMP. Just leave the match after you are done and realize it is glitched and no punishment will be made. Staying around for a lot of matches in a row, when you realize it is glitched, would probably be cause for punishment.
Since there isn't any way to know until you see the XP at the end screen, I would highly doubt they would be able to impose something for randomly dropping into one of these lobbies.
- DragonRacer et ParthianShotX aiment ceci
#6
Posté 13 juillet 2015 - 05:39
I would imagine they will take a similar stance to what they did with missile glitching in MEMP. Just leave the match after you are done and realize it is glitched and no punishment will be made. Staying around for a lot of matches in a row, when you realize it is glitched, would probably be cause for punishment.
Since there isn't any way to know until you see the XP at the end screen, I would highly doubt they would be able to impose something for randomly dropping into one of these lobbies.
That seems reasonable.
#7
Posté 13 juillet 2015 - 05:58
In me3, they clearly stated with a cheating faq that if you missile glitch, you get banned.
I have no problems with banning people for lobby glitching. But they need to state that they will do so (like in me3). If they just start banning people left and right with no clear guidelines or warnings ahead of time, then this is unfair.
#8
Posté 13 juillet 2015 - 06:18
At this point, giving people negative xp and negative gold on subsequent games would be more sensible than banning right away. Nevertheless, Bioware ought to do something about it, as people have been abusing this filthy glitch for a few days already.
- Ispan et Spin-Orbit aiment ceci
#9
Posté 13 juillet 2015 - 07:10
At this point, giving people negative xp and negative gold on subsequent games would be more sensible than banning right away. Nevertheless, Bioware ought to do something about it, as people have been abusing this filthy glitch for a few days already.
I think this is probably the best idea. I think massive "ban waves" do not work for DAMP. The player base cannot sustain that kind of culling (on any platform).
Also, you think about the players who are (intentional) glitching right now - these are the hardcore players that Bioware wants to keep around.
Culling out the core player base is effectively the same as shutting down the game.
#10
Posté 13 juillet 2015 - 07:34

And if a Puffin has declared this, it is valid.
- Kenny Bania aime ceci
#11
Posté 13 juillet 2015 - 09:05
I think this is probably the best idea. I think massive "ban waves" do not work for DAMP. The player base cannot sustain that kind of culling (on any platform).
Also, you think about the players who are (intentional) glitching right now - these are the hardcore players that Bioware wants to keep around.
Culling out the core player base is effectively the same as shutting down the game.
Wait... wut?
Are you saying that these cheaters are good and without these cheaters the game would be dead?
#12
Posté 13 juillet 2015 - 09:18
Wait... wut?
Are you saying that these cheaters are good and without these cheaters the game would be dead?
Cheaters are not good.
But who knows how many cheaters there are (intentionally, unintentionally, or just a little bit intentionally).
If they decide to cull out ALL cheaters, and especially all the "core" players who dabbled in this sort of thing, I think the game would be dead - not enough players, especially "core" players.
#13
Posté 13 juillet 2015 - 09:23
#14
Posté 13 juillet 2015 - 09:48
My definition of "core": Are the players who play this game at least 2 hours per day. I'm not talking about peripheral players who hop into a lobby once a week.
My feeling is that a lot of these "core" players have already been tainted by at least one glitched lobby (intentionally or unintentionally), and if they decided to ban everyone in a glitched lobby, you will wipe out a lot of players that are currently sustaining this game.
Also, I don't think it's realistic for them to go over every single player's individual profile/record and decide whether to ban or not to ban on a case by case basis. That just takes too much manpower / resources. If they decided to ban people, they may simply check if you were in a glitched lobby and ban - because that's the easiest thing to do.
That's why I like SpaceVegan's suggestion the best.
#15
Posté 13 juillet 2015 - 09:57
So the punishment should be a little pat on the backside because these cheaters are important to the shrinking player base. NO, if you knowingly cheated you should be banned.
#16
Posté 13 juillet 2015 - 10:10
So the punishment should be a little pat on the backside because these cheaters are important to the shrinking player base. NO, if you knowingly cheated you should be banned.
So, how are they going to figure out if you knowingly cheated or not? Is Luke going to have to pull up every single person's individual player history and analyze it for context? How many hours would that take (per player)? You want them to be doing that instead of adding new content into the game?
#17
Posté 13 juillet 2015 - 10:14
I have no idea its not my field. All I'm saying is if they can detect them, like missle glitchers they should be banned. Whether they can or not only Luke knows and please don't play the diverting resources card it does not apply.
#18
Posté 13 juillet 2015 - 10:19
#19
Posté 13 juillet 2015 - 10:21
The thing is, does bioware even care about PS3 at the moment (it is a last-gen console), as ea/bioware just recently decided to cut the support off to the last-gen consoles.
- pwnjabber aime ceci
#20
Posté 13 juillet 2015 - 10:28
#21
Posté 13 juillet 2015 - 10:29
Don't believe the glitching was exclusive to the PS3, not sure though since I didn;t see any of it myself on xbox one.
#22
Posté 13 juillet 2015 - 10:39
I have no idea its not my field. All I'm saying is if they can detect them, like missle glitchers they should be banned. Whether they can or not only Luke knows and please don't play the diverting resources card it does not apply.
Detecting whether someone was in a glitched lobby is probably easy. Luke already stated they can track this.
The problem is figuring out if all the participants knowingly cheated or were there by accident. The OP of this thread landed into a glitched lobby by accident. Should he be banned?
I don't think they can figure out if you intentionally wanted to cheat or were an accidental bystander, unless they analyze your game history. This is what they did in me3 - but in me3 they had people dedicated to catching cheaters.
#23
Posté 13 juillet 2015 - 10:42
Detecting whether someone was in a glitched lobby is probably easy. Luke already stated they can track this.
The problem is figuring out if all the participants knowingly cheated or were there by accident. The OP of this thread landed into a glitched lobby by accident. Should he be banned?
I don't think they can figure out if you intentionally wanted to cheat or were an accidental bystander, unless they analyze your game history. This is what they did in me3 - but in me3 they had people dedicated to catching cheaters.
Actually, I was hosting the lobby. I didn't knowingly initiate any glitch, it just happened. I have no idea how and I don't know if it will happen again. So I feel like this is something that has to be sorted out in BW's end before punishing players.
- Dekibra et Zantazar aiment ceci
#24
Posté 13 juillet 2015 - 10:43
Sulaco_7, on 13 Jul 2015 - 5:48 PM, said: My definition of "core": Are the players who play this game at least 2 hours per day. I'm not talking about peripheral players who hop into a lobby once a week.
I'd fall into your definition of core, then . But I've not been a glitched lobby yet.
#25
Posté 13 juillet 2015 - 10:50
Detecting whether someone was in a glitched lobby is probably easy. Luke already stated they can track this.
The problem is figuring out if all the participants knowingly cheated or were there by accident. The OP of this thread landed into a glitched lobby by accident. Should he be banned?
I don't think they can figure out if you intentionally wanted to cheat or were an accidental bystander, unless they analyze your game history. This is what they did in me3 - but in me3 they had people dedicated to catching cheaters.
I agree, provimg if they knowingly cheated is difficult but IF they did a shrinking player base is no reason not to swing the ban hammer





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