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The clowns are coming...


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#51
Tarot Redhand

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It would have been more readable had the image been from directly in front of the sign. Any chance of you using that sign as a template for sandwich (advertising boards worn like simple armour) boards?

 

TR



#52
The Mad Poet

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Can't see why I couldn't. I've not really worked with robes or cloaks before though. Suppose I could give it a shot later.



#53
The Mad Poet

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xJQytGO.jpg

 

The carnival is starting to take shape. Most obvious here is that ludicrous clown balloon in the background. Wanted something to REALLY stand out. This worked great. Made it light up a bit so that it really shined in the dark. Texture is a little dirty, especially up close, but I'm fine with that for right now. It's not supposed to be something the players get a chance to run up to anyway. I tilted it forward a little bit to kind of give it that 'Looming Over' appearance to make it slightly more uncomfortable to be around. Makeup was all done by me.

 

I also made poles. I know... nothing extraordinary. Fact is though these are impressively useful. Hand small torches, string up flags and lights, or perhaps even use them to attach posters and signs to. I can think of a hundred uses for these things given a bit of time. Simple stuff people, simple stuff. ;)


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#54
The Mad Poet

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ftlRTEv.jpgO4MLn6x.jpg

 

Third (I guess, if harley counts) clown head. Male this time. Went for a terrifying set of teeth, a glasgow smile,  and a big cute red nose. Personally, I think he eats people. Kind of reminds me of an undead Kratos @_@    Not as though that is a bad thing...

 

Model and texture modified version of TheBarbarians Male Human #37


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#55
rjshae

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Nice work.

 

I'm curious: doest NWN hath a jousting arena tile group?



#56
The Mad Poet

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It doth. In tents.



#57
Tchos

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The Wyvern Crown of Cormyr had a full outdoor jousting tournament set.



#58
Proleric

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Much of that is in Castle Exterior Rural in 1.69. Also, placeables, jousting phenotypes, lance items etc.

#59
The Mad Poet

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Lamelas_2009_6_1_4_r_PP.jpg

 

Has anyone ever managed to find a way to get a spotlight working in NWN?



#60
Shadowing2029

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I tnink you can use makup worn by KISS as inspiration for clown faces



#61
Shadowing2029

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I made some Jocker heads a while ago (never published them)

Are you interested in them?

2dijbdz.png

PS mouth and meat on the second one are both Tatoo1


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#62
OldTimeRadio

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Has anyone ever managed to find a way to get a spotlight working in NWN?

 

NWN only understands the concept of an omnidirectional light so spotlights, as such, are out.  This....is probably a good thing to be honest.  Shadows cause enough trouble as it is.  There have been some nice workarounds, though, such as the one Jezira and SixThrice describe in her "Flashlight light cone help request" thread in the Omnibus.



#63
shadguy

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One of the recentish CCC's had placeable light beams for old ruins, etc.   Could a placeable spotlight model/VFX/emitter approximate the effect?   

 

-Dave



#64
The Mad Poet

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I made some Jocker heads a while ago (never published them)

Are you interested in them?

2dijbdz.png

PS mouth and meat on the second one are both Tatoo1

 

You are welcome to send them to me. Once all the content is done I plan to upload it all to the vault. I can include what you have as part of it.

 

I tnink you can use makup worn by KISS as inspiration for clown faces

 

Meh.... I like KISS as much as the next person, but their makeup isn't exactly terrifying or creepy. Though there is something to be said about simplicity vs complexity when it comes to something being unnerving. Thanks for the idea, but I'm going to have to nix the idea of using KISS makeup.

 

NWN only understands the concept of an omnidirectional light so spotlights, as such, are out.  This....is probably a good thing to be honest.  Shadows cause enough trouble as it is.  There have been some nice workarounds, though, such as the one Jezira and SixThrice describe in her "Flashlight light cone help request" thread in the Omnibus.

 

Thanks for the advice. I'll look into it. I'm not looking for incredible shadow work. Mostly a 'lightbeam' strong enough and solid enough to kind of approximate it. 



#65
Shadowing2029

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If you are looking for the inspiration check Kiss: Psycho Circus: The Nightmare Child creepy old game styled in carneval with clowns etc.

This game awlays suceed at creeping me out.

arachnaclown.jpeg

pc-48334-11351320737.jpg

PS: going to do those hand-wheigts


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#66
Shadowing2029

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handweights are almost finished

Oh and i am going to make some more circus props and send them to you poet (handweights included +its better to have in one pack + its fun)

Finished handweigts for all races.

ezefl1.jpg

Going to make ghost clown.


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#67
LastBard

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So strange...but also creepy! :D



#68
Shadowing2029

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you can possibly do this

697.jpg

if you send me the jester head i can possbily change it to that weapon or skull mast (head + helmet)

(okay i love this theme)


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#69
KlatchainCoffee

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I know I'm being really controversial here, but is there any chance of a few non-evil-looking clowns - possibly of the Pierrot, Harlequin and Columbina variety?  :)



#70
The Mad Poet

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Thanks, the more I can gather up the better I can make this dark circus for my server, and all the better the pack I can upload to the vault will be. Give me a bit and I can send you the MDL for the jester head. The skull jester might work best as a helmet though. Just my opinion.

 

 

I know I'm being really controversial here, but is there any chance of a few non-evil-looking clowns - possibly of the Pierrot, Harlequin and Columbina variety?  :)

 

LOL. Well it is supposed to be an evil carnival. However not all the clowns and props are immediately 'Evil'. The female head with the jester hat is harley (HA!) all that evil looking. Nor the outfit. I've mostly been working on scripting and building the actual carnival right now so I haven't posted much, but the outfit designs aren't all that 'Immediately' evil looking.


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#71
Shadowing2029

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clown ghost ended more like a jester ghost (even creepier) but i have run intro heavy technicall problems. All textures load mirrored ingame both horizontaly and verticaly.



#72
The Mad Poet

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Did you convert to DDS, that might have done it. Though I think that only does it vertically.

 

Worst case scenario I'd just mirror the texture both ways. Cheap, but it might work.



#73
Shadowing2029

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thanx i disdt tried conversion yet. I know about the mirror trick becouse i used it on bone weapons. (posthoned until i fix that bug)

Step 1: had texture was not a multipplier of two, resized

Step 2: converted to dds

to do

Step 3: fix his head

 

Thx poet converting to dds fixed that error


Modifié par Shadowing2029, 02 septembre 2015 - 04:18 .


#74
Proleric

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Taking a closer look at PHoD's Spleen Creatures II, in addition to the spleen jesters, there is the Nameless and its thralls:

16.phodnamelessthralls.jpg

Nice fit with the evil circus / theatre theme, I thought.
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#75
Shadowing2029

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now it gmax dont want to export model after final fix