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I have a question about the future of Mass Effect


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#1
The Arbiter

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alright, the game takes place in a galaxy far far away.... away from the complexity of Milkyway and Shepard. 

We are now a pathfinder bringing democracy to Andromeda and everyone in it. We start a war, we build our story, we get married to aliens, good ending or bad ending whatever...

 

sooooo now what?

 

 

we ended Andromeda.... what's next? how the hell are we going to progress? I mean the Milkyway is now gone [Before yall bash me "MILKYWAY IS OVERRATED" I think it is completely gone based on the actions of Bioware it seems they have no plans in going back.] just to avoid the sh** storm they started like 2 years ago. 

 

now what... sooooo the next next Mass Effect will just be about colonizing/invading more different galaxies then to infinity and beyond without us ever going back to our overrated galaxy ever again?



#2
Capt_Kangaroo

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There is always the dark space that Harbenger was hiding in, maybe we go after Harbenger.

 

Cheers



#3
Broganisity

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Up next from Andromeda is the Triangulum, the second closest Galaxy to Earth.

We will spread our democracy to the stars, brother!

yymGDGP.png


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#4
MrFob

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Well, best case scenario: BioWare has learned to keep decisions and consequences to a more manageable level. For example, have decisions with consequences, which may affect single characters and the direct field of influence of the protagonist but not the entire galaxy as a whole. That way, they'd have a bit more latitude with what exactly they want to take over in a sequel. For me, I don't mind if the main plot is more or less a given and the changes mostly focus on characters that I encounter.

 

Worst case scenario is that Mass Effect becomes some sort of intergalactic locust, devouring entire galaxies before moving on to the next.



#5
N7Jamaican

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I think going to Andromeda isn't to spread democracy but more likely just a new home to settle.  But this game won't lose popularity.  Good time to get new fans to the series.



#6
sH0tgUn jUliA

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Well Andromeda is larger than the Milky Way. So look at it as moving into a bigger house.



#7
Broganisity

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I think going to Andromeda isn't to spread democra-

You're right, it's Space Democracy.

 

20130505-space-murica-500v2.jpg

 

--------------------

Honestly though, I think Bioware made the mistake of making the whole Galaxy at stake for the Shepard Trilogy, which forced them to either:

 

- Make congruent spin-offs in an earlier time where big decisions weren't made

- Decide that the Trilogy wasn't over and continue onwards after the time of 'The Shepard', either canonizing an ending, avoiding all endings and choices, or a bloated game that has to accommodate for all ending outcomes. (Thus have to deal with the following possibilities: Krogan Dead; Rachni Dead; Quarians Dead; Geth Dead; Reapers Dead; Shepard not Dead; Everyone bathed in green glowing stuff)

- or Make a game that distances itself as far away from the Shepard Trilogy as possible, be it somewhere in the Milky Way not affected by the S-Trilogy, or in a new galaxy entirely.



#8
Sanunes

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Well, bet case scenario: BioWare has learned to keep decisions and consequences to a more manageable level. For example, have decisions with consequences, which may affect single characters and the direct field of influence of the protagonist but not the entire galaxy as a whole. That way, they'd have a bit more latitude with what exactly they want to take over in a sequel. For me, I don't mind if the main plot is more or less a given and the changes mostly focus on character that I encounter.

 

Worst case scenario is that Mass Effect becomes some sort of intergalactic locust, devouring entire galaxies before moving on to the next.

 

That is my hope as well and the one thing I hope they noticed in The Witcher or Walking Dead games.  Those games have choice, but the choice is important at the time and by the end of the game it feels like the different sides of the choice has the same resolution and just has a different path for that resolution. I think part of the problem is that the choices we make are left very open ended leaving the future games with a gap to fill.



#9
themikefest

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I wouldn't be surprised if the next game after Andromeda takes place in the Milky Way


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#10
The Night Haunter

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Why would one game end the story in Andromeda? That is one of the silliest things I've ever read. 3 Games covered maybe 10% of the Milky Way (Through codexs and extended information). How on earth (or Andromeda) is one story going to exhaust the supply for an entire galaxy?

 

ME didn't move to Andromeda because the Milky Way was exhausted, they did it to signal a new story telling direction and to avoid the consequences they backed themselves into with ME3. One story in Andromeda might be about First Contact and establishing a presence. The next might be about expanding out influence in this sector of space. Another might be forming a unified multi-national government similar to the Citadel. Another might be fighting a plague of space zombies. Another might be an Ork Wagghh!!!!! got transported to Andromeda because the warp has a sense of humor. The possibilities are endless, to suggest that a single story will exhaust the possibilities in Andromeda is rather silly.


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#11
Broganisity

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-snip-

Your signature. . .

oQLkCm8.jpg



#12
The Arbiter

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Up next from Andromeda is the Triangulum, the second closest Galaxy to Earth.

We will spread our democracy to the stars, brother!

yymGDGP.png

I laughed so hard


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#13
Amirit

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alright, the game takes place in a galaxy far far away.... away from the complexity of Milkyway and Shepard. 

We are now a pathfinder bringing democracy to Andromeda and everyone in it. We start a war, we build our story, we get married to aliens, good ending or bad ending whatever...

 

sooooo now what?

 

 

we ended Andromeda.... what's next? how the hell are we going to progress? I mean the Milkyway is now gone [Before yall bash me "MILKYWAY IS OVERRATED" I think it is completely gone based on the actions of Bioware it seems they have no plans in going back.] just to avoid the sh** storm they started like 2 years ago. 

 

now what... sooooo the next next Mass Effect will just be about colonizing/invading more different galaxies then to infinity and beyond without us ever going back to our overrated galaxy ever again?

 

You do know that producer of Assassin's Creed sort of joined MEA team? http://forum.bioware...ead/?p=19416999

 

"Motive will work in close quarters with the BioWare team. Yanick Roy and the BioWare Montreal team are doing some new and exciting things with Mass Effect: Andromeda and it's clear that there is already so much talent to collaborate with on site.

 

To be honest, I am excited now for the first time since I heard about ME4. This CAN bring something new to the game. And as of your question - Assassin's Creed never had any problem with traveling and new places to go, did it?



#14
The Arbiter

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You do know that producer of Assassin's Creed sort of joined MEA team? http://forum.bioware...ead/?p=19416999

 

"Motive will work in close quarters with the BioWare team. Yanick Roy and the BioWare Montreal team are doing some new and exciting things with Mass Effect: Andromeda and it's clear that there is already so much talent to collaborate with on site.

 

To be honest, I am excited now for the first time since I heard about ME4. This CAN bring something new to the game. And as of your question - Assassin's Creed never had any problem with traveling and new places to go, did it?

yeah yeah that still haven't answered my question. Will we ever get to see our overrated Galaxy ever again? I want to see Pluto and its heart rendered in 4k. Would be great if we can travel to Andromeda, Milkyway and to other galaxies too! if that's even possible. I imagine I'll need 4tb of hard drive 



#15
SerriceIceDandy

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I'd be happy to go back to the Milky Way on the grounds that if we did it was sort of an alternative timeline - one in which Shepard and the Reapers didn't exist, but all the planets etc that we know still did. Maybe have it in a way where major decisions happened outside the context of the reapers: The Genophage was reversed, the Quarians resettled Rannoch with or without the Geth, the Rachni re-established themselves etc. Only issue would be addressing what snuffed out the Protheans, again.

That way it could be a spiritual successor without having to pussyfoot around RGB endings and acknowledging the Messiah Shepard's actions. Naturally, some people will automatically hate this suggestion because it doesn't acknowledge these things; but can't we all agree that the original trilogy was written into a particularly nasty corner and it could do with ending there rather than having a convoluted excuse out of it. 



 



#16
Sartoz

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                                                                                    <<<<<<<<<<0>>>>>>>>>>

 

Personally, I want to forget the crappy ME3 ending.

 

So let's stay focus on Andromeda and possibly stand alone stories, as in Hawke in DA2 , without the repeating caverns and enemies dropping out of thin air.

 

If the lead writers can get together with the Creative Director and agree on a more sensible number of team characters (six), then the word budget can properly develop each character. Math is Word Budget / # of chars = words per character. Also, if the personalities of each character is well written by the writers, the dialogues should be entertaining, engaging, funny, humourus and cutting when necessary. That is, if Bio is in interested in telling us engaging stories.

 

On the other hand, if exploration and beautiful crafted planets to show off the FB3 engine is what Bio wants to give us, the future for the series is bleak indeed.



#17
MrFob

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You do know that producer of Assassin's Creed sort of joined MEA team? http://forum.bioware...ead/?p=19416999

 
Remeber these rising towers from the trailer:
Massana_16.jpg

Does this mean we'll have to climb all of those? :P :D


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#18
Guest_Lathrim_*

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I wouldn't expect (or want) a return to the Milky Way. That galaxy carries plenty of irksome baggage.



#19
9pmg5665

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The question I think you're asking Mr. Forum Host, is answered mainly in game mechanics. If the games are more shooting than story telling, like Mass Effect 2 or 3, we are likely to speed through the galaxy of Andromeda, visiting a place once, talking to three people, then leaving. If it's focused more on storytelling, much like Mass Effect 1 straddled the line of, we're likely to be there another trilogy or so, where we once had to talk to almost every person and touch every thing for more exp, items, and credits. My prediction is that Andromeda will be an exploration one, like ME 1 was muck akin to, ME 5 will be like ME 2 and will be about taking two thirds of the galaxy, and ME6 will be about trying to take the last third from presumably, some kind of cyborg + Bug people while holding the first two third you took last game. Or DLC will take the place of what I mention being the first half of ME6.



#20
Guanxii

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After a couple of games in Andromeda and about 10 years after ME3 with appropriate distance and humility I want a hard reset of the entire series. A complete re-imagining of early space-fairing Humanity, the classic races, reimagining of gameplay and a chance to retell the Mass Effect story in a way that doesn't make me want to puke i.e. a complete rewrite of ME2 & ME3 with genuine branching paths and a satisfying conclusion which leaves the door open for further original stories with the normandy cast.


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#21
Torgette

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ME:A is only supposed to take place in a very small portion of Andromeda, so there's plenty of room there to continue expanding.

 

As for the series in general, like what's the goal going forward? Well there was the theme of the reaper mystery/threat and humanity/the milky way species finding their places in this existential crisis. Narratively speaking no matter how it could've ended, when the reaper threat stopped then the narrative would have to change. So imo the theme going forward should be these species building their own future free of the pre-determination of the reapers cycles and all the threats that come our way because of it (externally or internally).



#22
BatarianBob

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After a couple of games in Andromeda and about 10 years after ME3 with appropriate distance and humility I want a hard reset of the entire series.


When a series gets to that point, the brand name is worthless. Better a new IP.

#23
Ghostknob

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Remeber these rising towers from the trailer:
Massana_16.jpg

Does this mean we'll have to climb all of those? :P :D


Seriously funny and worrisome at the same time.

#24
Feybrad

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Remeber these rising towers from the trailer:
Massana_16.jpg

Does this mean we'll have to climb all of those? :P :D

 

You know, these towers look somewhat like the ... well, Towers... seen on Eden Prime at the very Beginning of the first Mass Effect.



#25
GaroTD

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Who knows? Maybe we will return to Milky Way in ME5  :P