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The solution to ME3 endings divergence


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55 réponses à ce sujet

#1
heinoMK2

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All ending variations happened all at once. Red, Blue, Green. Destroying the reapers, controlling them, creating a synthetic-organic hybrid life form - this all happened at the same time, in the same universe, the same timeline as the consequence of the Crucible's activation.

 

What happens:

 

Shepards active role ends at failing to activate the Crucible during the radio contact to Hackett, when Shepard collapses in front of the supposed Crucible control console. The central Reaper AI in the shape of the Star Kid connects to Shepards unconcious mind, and looks for an answer as to why the solution devised to be a reaping cycle has failed in the end(just like Star Kid says to Shepard during the dialog - the solution does not work, there needs to be anew one) and to how it could be altered. Reapers are basically taking a really close look at the Shepards mind at that moment.

The choices presented to Shepard during the dialog with the Star Kid are not a material reality but merely images formed in Shepard's subconsiousness to make sense of what Reaper AI is asking of him.

 

At the end it doesn't matter whether Reaper AI decides to not choose only one outcome or the Crucible's effects weren't properly predicted by it. The Crucible has fired and all three effects took effect: we get a part of Reaper forces falling under a control of an AI based on Shepards personality, part of the Reapers and their tech destroyed and a part of the Milky Way population turns into a hybrid lifeform connected to some of similarly transformed Reapers.

 

What this gets us:

- every ending choice is respected, developers can alter the weighting of each effect on Milky Way without alienating ME players too much

- Leviathan species can be effectively countered by the Shep-Reaper AI forces if needed

- Milky Way gets a good shake up and interesting possibilities for further world building: new synthesis individuals may create a completely new civilization(like flying organic-synthetic hybrid ships, using crazy hybrid life forms for personal transpotations, "living" planets etc), Quarians and Geth could form another crazy community(maybe some sort of Cyborg hybrids), Synthesis-affected husks and Reaper army remnants also could become a major faction coming together as the faction of the shunned and outcasts etc

 

- and most importantly: we would be able to go back to Milky Way at some point after ME:A and rediscover it all again.



#2
DaemionMoadrin

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Sorry to say this, because you obviously gave it some thought but: Nope. It makes no sense at all and doesn't work even remotely. Your solution would anger everyone. Part of it even sounds like the Indoctrination Theory. Really?

 

No way. Nope, nope, nope.

 

Also, what about the Refusal ending?


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#3
heinoMK2

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Sorry to say this, because you obviously gave it some thought but: Nope. It makes no sense at all and doesn't work even remotely. Your solution would anger everyone. Part of it even sounds like the Indoctrination Theory. Really?

 

No way. Nope, nope, nope.

 

Also, what about the Refusal ending?

Refusal is akin to ME2 "erryone's dead" ending - doesn't play a role in ME series. In the context of my suggestion i guess it would be a realization by the Reaper AI that Shepard is totally delusional if not downright stupid in hoping to win conventionally and therefore not a person to ask for an advice in finding a solution it seeks.

I suggested Reaper AI basically talking to Shepard on a more direct, subconsious mind-to-mind level, since Shepard was physically at the end of his capabilities, after having collapsed in front of the console(which was a brilliant moment, btw). No IT involved.

 

Why does my suggestion make no sense? I do think that it is perfectly sensible to assume that it is possible to see Crucible's Space Magic Wave affect different regions of space in a different way. In general, the assumption that said space magic would instantly change a whole galaxy into something different is quite silly anyways, so i really do like a concept where there isn't just a singular effect taking place everywhere - especially in the case of Destroy and Synthesis.



#4
Cyonan

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My guess is still going to the idea that we leave before this ever happens.

 

They're going through too much effort to get us as far away as possible from ME1-3 choices, so it doesn't make much sense that they would do something to address them anyway.



#5
DaemionMoadrin

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Refusal is akin to ME2 "erryone's dead" ending - doesn't play a role in ME series. In the context of my suggestion i guess it would be a realization by the Reaper AI that Shepard is totally delusional if not downright stupid in hoping to win conventionally and therefore not a person to ask for an advice in finding a solution it seeks.

I suggested Reaper AI basically talking to Shepard on a more direct, subconsious mind-to-mind level, since Shepard was physically at the end of his capabilities, after having collapsed in front of the console(which was a brilliant moment, btw). No IT involved.

 

Why does my suggestion make no sense? I do think that it is perfectly sensible to assume that it is possible to see Crucible's Space Magic Wave affect different regions of space in a different way. In general, the assumption that said space magic would instantly change a whole galaxy into something different is quite silly anyways, so i really do like a concept where there isn't just a singular effect taking place everywhere - especially in the case of Destroy and Synthesis.

 

I assume you have read a few threads dealing with similiar topics? I really don't want to repeat myself over and over again and it's all been said in those threads already.



#6
Steppenwolf

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No.

#7
Pearl (rip bioware)

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The obvious - and easiest - solution is to completely ignore them.
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#8
AlanC9

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I'm not sure who this proposal is supposed to satisfy.

#9
Steppenwolf

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I'm not sure who this proposal is supposed to satisfy.


The people who loved all of the endings, obviously. Duh.
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#10
In Exile

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OP, the central issue is that a lot of people hate one or more of the endings. Blending them isn't going to satisfy those people, who may well still be a majority. 

 

I'm not sure who this proposal is supposed to satisfy.

 

A sign of a great meal is that no one really likes it. Right, isn't that the saying?



#11
Big I

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OP, the central issue is that a lot of people hate one or more of the endings. Blending them isn't going to satisfy those people, who may well still be a majority. 

 

 

A sign of a great meal is that no one really likes it. Right, isn't that the saying?

 

The saying is that the sign of a good compromise is that it leaves everyone unhappy.


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#12
Guanxii

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The best course of action would have been a pseudo-sequel/soft-reboot where the Reapers were defeated in some unspecified way (far enough along so that the details of which have gradually been lost to historians) in an alternate 'Montreal canon' with set outcomes.

 

No need to move the series to Andromeda to honor 'choices' which the majority of us despise and would gladly have repealed for the sake of a unified canon in the MW galaxy which would be in the best interest of the franchise going forwards.


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#13
Catastrophy

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We don't need to solve this, because ignorance is bliss.



#14
DrBlingzle

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No because it renders our final choice meaningless because the same thing happens whatever we decide to do. I'd like to think our final choice mattered.



#15
Guanxii

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It's possible that they could return to the post ending milky way at some point. Just have the player select either R, G or B (default):

 

R & B are essentially the same worldstate but for the Geth who are absent from the game and codex in R and at peace with Quarians in B. G is essentially the same worldstate as B but a semi-transparent green circuitry texture is applied to the skin of all species/characters. Wow that wasn't so hard, problem solved.



#16
Chealec

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Why not just use the greatest movie get-out of all time?

 

 

... and then he woke up.

 

 

 

 

 

 

 

 

 

 

Oh yeah, because it's a crock of **** :|



#17
Panda

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At the moment I'm favoring theory that Shepard got nearly hit by reaper beam before teleporting to citadel (happened in ME3), got bad concussion and was hallucinating since then. ME3 ending didn't happen and Shepard died in blood loss middle of rumble. Reapers destroyed Milky Way, but some people escaped to Andromeda with Ark before they could be killed.



#18
Steppenwolf

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The best course of action would have been a pseudo-sequel/soft-reboot where the Reapers were defeated in some unspecified way (far enough along so that the details of which have gradually been lost to historians) in an alternate 'Montreal canon' with set outcomes.


Except that wouldn't make a single bit of sense. In an age where everything is documented and recorded and stored how would the details of how the ****ing REAPERS were stopped be "lost to time"? That scene at the end with the kid and the pedophile only made sense when the endings all involved technology being destroyed by the Crucible. Once they retconned the ending so the Normandy just crashed for no reason and technology was fine that scene no longer made any sense or had any relevance. It wouldn't be possible for us to forget how the Reapers were stopped.
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#19
In Exile

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The saying is that the sign of a good compromise is that it leaves everyone unhappy.

That's the one, but I was kind of joking to show it's a silly saying. ;)



#20
Guanxii

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Except that wouldn't make a single bit of sense. In an age where everything is documented and recorded and stored how would the details of how the ****ing REAPERS were stopped be "lost to time"? That scene at the end with the kid and the pedophile only made sense when the endings all involved technology being destroyed by the Crucible. Once they retconned the ending so the Normandy just crashed for no reason and technology was fine that scene no longer made any sense or had any relevance. It wouldn't be possible for us to forget how the Reapers were stopped.

Maybe it's a close-guarded secret actively erased from history by the powers that be for reasons classified. After a couple of thousands years no one would care to remember the precise details of exactly how it happened because it was never public knowledge and it's still not properly understood even to that day.



#21
MarchWaltz

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Bioware can just go with the happy ending mod.

 

Seriously...it must be a blow to Bioware's morale if a mod had to be made TO FIX THEIR ENDING


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#22
Steppenwolf

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Maybe it's a close-guarded secret actively erased from history by the powers that be for reasons classified. After a couple of thousands years no one would care to remember the precise details of exactly how it happened because it was never public knowledge and it's still not properly understood even to that day.


Makes no sense. Everyone can literally SEE what happens to the Reapers and no one would just dust themselves off, say "well that was neat" and then never talk about it ever again. Billions of people were killed by Eldritch Horrors from space. No one could wipe out the details from existence.

#23
Iakus

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Except that wouldn't make a single bit of sense. In an age where everything is documented and recorded and stored how would the details of how the ****ing REAPERS were stopped be "lost to time"? That scene at the end with the kid and the pedophile only made sense when the endings all involved technology being destroyed by the Crucible. Once they retconned the ending so the Normandy just crashed for no reason and technology was fine that scene no longer made any sense or had any relevance. It wouldn't be possible for us to forget how the Reapers were stopped.

It makes sense in the context of a Dork Age.



#24
Iakus

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Makes no sense. Everyone can literally SEE what happens to the Reapers and no one would just dust themselves off, say "well that was neat" and then never talk about it ever again. Billions of people were killed by Eldritch Horrors from space. No one could wipe out the details from existence.

Well, they did it in the Battle of the Citadel in ME1... <_<



#25
Steppenwolf

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Well, they did it in the Battle of the Citadel in ME1... <_<


No they didn't. No one could have known what Sovereign was. They didn't get everyone to forget what happened, they just lied about what Sovereign was.
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