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All the talk about EA screwing gamers. (buy used)


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#26
pdusen

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I say the following despite knowing what kind of reaction I'm going to get:

 

Selling a game on a platform is not a commitment to release any DLC at all on that platform, let alone all of it.


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#27
Panda

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It's actually both EA and Bioware doing this. I'm not really excusing Bioware with what they have done.

 

I'm still looking forward ME:A, but I sure won't pre-order the game and I will be side-eying BW's moves. There is no way they won't screw us over again at some point. I'm expecting lot of exclusive time deals and maybe we will even see exclusive DLC's. You shouldn't really expect much from BW at all, I used to have such high opinion of them as company.. now it's mostly limited to writing of the games and not so much in other stuff. Bottomline is that they are company where money and deals with EA + XBOX goes first and customers are second in importance list.


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#28
Pasquale1234

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I don't understand why they still exist, especially given the console manufacturers' preference for always online services.

 

One advantage of physical media is long-term accessibility.

 

I still have some games that are really old - like ~20 years or so - that I can still play (at least in Dosbox).  Some of them may be available through services like GOG and Steam - I don't know.  Of course, that doesn't really help with the ones that came out on floppies - though if I had really wanted to preserve them, I suppose I could have made copies on more current media, or kept a floppy drive around.



#29
Amplitudelol

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I don't know whether to laugh or cry.

 

Carry on...that's enough forums for me today.

 

Have you played it on PC with keyboard and mouse? At least its designed for a controller dlc or not dlc.



#30
Unpleasant Implications

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Used games are one of the reasons that EA and other gaming companies have to do money sucking activities like micro-transactions and on disc DLC.


Hah! Oh, you're naïveté is delicious.

#31
Valkyrja

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I don't understand why they still exist, especially given the console manufacturers' preference for always online services.

 

The market isn't there yet. The vast majority of console game sales are still physical with all that entails with entrenched retailers and consumer expectations.



#32
Kingthlayer

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I say the following despite knowing what kind of reaction I'm going to get:

 

Selling a game on a platform is not a commitment to release any DLC at all on that platform, let alone all of it.

 

I would have to disagree, unless specifically saying before hand that certain DLCs will be exclusive to a specific console, all DLC should be available for all platforms.  Nobody who bought Inquisition for their 360 or PS3 ever had the thought that they would be screwed out of DLC due to a later decision.

 

Luckily for myself I decided to upgrade my PC to gaming standards a few months before Inquisitions release or I would be stuck in the category of rightfully pissed off people who would now have to rebuy a game to continue playing the content for it.


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#33
Cyonan

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But they aren't targeting used games.  They recently did away with online passes.  Sure that may happen in the future, but its not happening now.  When the time comes then you can take that step.  As of right now you don't have to.

 

I can't even think you're being serious by the second part.  You have more sense than that from reading your other posts.  That said online purchases ftw.

 

I don't see why they wouldn't target used games if people started buying them more. We have only ever been burned by thinking "Well maybe EA will learn their lesson". They're run by investors. What's going to happen is that a room full of suits is going to see the used market taking their money and try to figure out "incentives" to bring people back to buying new.

 

I was being half serious. EB Games/Gamestop have done their fair share of crappy things. Thankfully I have Steam/GOG so I don't have to put up with that crap.

 

One advantage of physical media is long-term accessibility.

 

I still have some games that are really old - like ~20 years or so - that I can still play (at least in Dosbox).  Some of them may be available through services like GOG and Steam - I don't know.  Of course, that doesn't really help with the ones that came out on floppies - though if I had really wanted to preserve them, I suppose I could have made copies on more current media, or kept a floppy drive around.

 

If you really wanted to, you can also get floppy drives that connect to your USB for pretty cheap.



#34
Sanunes

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Buying used would just get EA to start targeting used games and finding a way to get more money out of them. If you are that against EA's practices you should not buy their games at all, used or new.

 

Plus, I'm not certain that handing $55 over to Gamestop is really any better.

 

I agree, if you are upset at the greed of EA because of something like this you shouldn't be supporting Gamestop either for their practices are to screw over the customer to get them to buy used at all costs.

 

Now if you are buying from someone that bought the game already more power to you.


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#35
Guest_Lathrim_*

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I say the following despite knowing what kind of reaction I'm going to get:

 

Selling a game on a platform is not a commitment to release any DLC at all on that platform, let alone all of it.

 

I am in agreement with this. However, it would have been courteous to note under no uncertain terms that all future content intended for Inquisition may not be available for older systems. Assuming BioWare planned to exclude PS3/360 from the very beginning, that is. If this was a recent decision, it's a different problem altogether-- and much more serious.



#36
Sanunes

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One advantage of physical media is long-term accessibility.

 

I still have some games that are really old - like ~20 years or so - that I can still play (at least in Dosbox).  Some of them may be available through services like GOG and Steam - I don't know.  Of course, that doesn't really help with the ones that came out on floppies - though if I had really wanted to preserve them, I suppose I could have made copies on more current media, or kept a floppy drive around.

Plenty of my older DOS and windows games pre-CD are completely useless now, I really can't think of one that I haven't gone back to download of an abandonware website or bought of GOG because the media still works.  Heck my first copy of Grim Fandango stopped working years ago and I can't for the life of me figure out why, I think there are several older games that won't install either because the installer isn't compatible with Windows 7 either and I have to go find a work around to get it to work.



#37
Valkyrja

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It could be a recent decision. Maybe they ran the numbers and decided that whatever revenue they would get from the last gen versions wasn't worth the headache and constraints of cross-gen development.



#38
Sanunes

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I am in agreement with this. However, it would have been courteous to note under no uncertain terms that all future content intended for Inquisition may not be available for older systems. Assuming BioWare planned to exclude PS3/360 from the very beginning, that is. If this was a recent decision, it's a different problem altogether-- and much more serious.

 

I don't think it is that serious for there could be a number of reasons why they decided not to.  They could be having technical issues getting more DLC to run on the consoles because they maxed the hardware getting the primary part of the game to run and decided that instead of abandoning all DLC they stopped developing it for the problematic hardware.  The other option is more business orientated, but it could be that even with the people that are upset here about it not enough copies were being sold to cover the costs of making sure it worked on the older consoles and since DLC has fewer an fewer sales past the original release it might not be something they wanted to continue even though they had the plans to continue for the entire lifespan at first.



#39
Guest_Lathrim_*

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I don't think it is that serious for there could be a number of reasons why they decided not to.  They could be having technical issues getting more DLC to run on the consoles because they maxed the hardware getting the primary part of the game to run and decided that instead of abandoning all DLC they stopped developing it for the problematic hardware.  The other option is more business orientated, but it could be that even with the people that are upset here about it not enough copies were being sold to cover the costs of making sure it worked on the older consoles and since DLC has fewer an fewer sales past the original release it might not be something they wanted to continue even though they had the plans to continue for the entire lifespan at first.

 

Your first theory is exactly why I brand it a serious issue. Assuming it is indeed a matter of the older consoles being unable to run this content, it's something BioWare should have seen - and acted accordingly (be that what it may) - ages ago. Cross-generation development is certainly nowhere near the easiest of tasks, but that's no excuse for not foreseeing the problems it could cause. This is why I said we should have received a warning before Inquisition's release and the fact that we did not, coupled with the exclusion of two systems, makes me think BW may not have been as cautious with their DLC development as they should have-- or they didn't care to inform us of what would happen until now. I can understand the reasoning behind the latter, but that most definitely does not mean I agree with such a decision.



#40
Guanxii

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EA aren't as bad as they used to be: If there was a time to boycott it has passed.

 

Nowadays it's obvious if a game is worth your time or not at release. If a game clearly isn't worth buying new at release it generally isn't worth your time several months down the line. Period.

 

During summer time release drought is the only time I bother with used games and the vast majority of the times I wish I hadn't. Time is more valuable than money.



#41
Sylvius the Mad

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One advantage of physical media is long-term accessibility.

I still have some games that are really old - like ~20 years or so - that I can still play (at least in Dosbox). Some of them may be available through services like GOG and Steam - I don't know. Of course, that doesn't really help with the ones that came out on floppies - though if I had really wanted to preserve them, I suppose I could have made copies on more current media, or kept a floppy drive around.

And for that reason, I keep that old physical media as well.

But modern games tend to need online activation, which won't work once the servers go offline anyway.

#42
dragonflight288

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I would have to disagree, unless specifically saying before hand that certain DLCs will be exclusive to a specific console, all DLC should be available for all platforms.  Nobody who bought Inquisition for their 360 or PS3 ever had the thought that they would be screwed out of DLC due to a later decision.

 

Luckily for myself I decided to upgrade my PC to gaming standards a few months before Inquisitions release or I would be stuck in the category of rightfully pissed off people who would now have to rebuy a game to continue playing the content for it.

 

The game shouldn't come out on the 360 or the PS3 then if the DLC is simply too big for the old systems to handle. 

 

The old systems could handle the game itself, but the game had to be cut down from content that was in the trailers and was working because the content was too much for the old systems, things like the siege of Crestwood.

 

It's unfortunate, but it's the truth. 



#43
Sylvius the Mad

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I say the following despite knowing what kind of reaction I'm going to get:

Selling a game on a platform is not a commitment to release any DLC at all on that platform, let alone all of it.

I completely agree. For the product they sold, they supported it.

The DLC is a separate product. They're not required to make it available for sale to everyone. No one does you harm by not interacting with you.
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#44
AlanC9

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Plenty of my older DOS and windows games pre-CD are completely useless now, I really can't think of one that I haven't gone back to download of an abandonware website or bought of GOG because the media still works.  Heck my first copy of Grim Fandango stopped working years ago and I can't for the life of me figure out why, I think there are several older games that won't install either because the installer isn't compatible with Windows 7 either and I have to go find a work around to get it to work.


Yeah, I've got a bunch of games like that. Win95 games are actually worse than DOS games in this regard, since DOSBox works pretty well.

#45
wolfsite

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It's not just EA just FYI.  WB and Ubisoft have abandoned games on other consoles by either not completing DLC, cancelling ports, or just not releasing patches.  Plus Ubisoft has been rather shady in there pre-release gameplay footage compared to teh actual final product gameplay (Watchdogs, Unity).



#46
Dabrikishaw

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Buying used is usually a good idea for me, since the games are always less expensive than buying fresh out the store. 



#47
wolfsite

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Buying used is usually a good idea for me, since the games are always less expensive than buying fresh out the store. 

Honestly that just depends on where you buy them, many of the retailers that sell used may at most sell on $5 less than the actual retail price of the game, plus if that game came with a key to unlock additional content but was used you need to fork over more money to get that content (thankfully publishers have been going away from this).

 

More than a few times I have been in EB/Gamestop and the used games actually cost more than the new versions.  Head office hadn't gotten around to allowing the stores to adjust the prices so instead they ordered them to hide the new copies behind the used copies.



#48
UKStory135

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I don't understand why they still exist, especially given the console manufacturers' preference for always online services.

I understand why the they still exist The Wii U has no hard drive. MS went to a system where you owned the games' licenses forever, and people freaked out.

#49
wolfsite

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I understand why the they still exist The Wii U has no hard drive. MS went to a system where you owned the games' licenses forever, and people freaked out.

Plus you have people that just like to collect physical mediums.



#50
In Exile

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It could be a recent decision. Maybe they ran the numbers and decided that whatever revenue they would get from the last gen versions wasn't worth the headache and constraints of cross-gen development.

 

I would wager they want to showcase the what FB3 can really do in a game before starting the hype machine for DA4. Right now, whatever they pull in from DLC, while profitable, is probably aimed at multiple purposes.