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What kind of protagonist would you like to be?


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#51
Zaalbar

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I'd like to be the villain of the story, the person who wants to screw the galaxy over even at the expense of innocent lives for their own selfish motivations.

I guess that would be incredibly difficult to pull off though but I think it would be very interesting to come at the story from the Villains perspective.


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#52
maia0407

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You can always choose engineer.

Would I be strung up by the toes if I pulled a Sheldon and said engineers aren't really scientists? Seriously though, I'd like more scientist options than just engineers. Exploring a new galaxy gives the option to play as many types of scientists from any of the main branches (biology, chemistry, geology, physics).


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#53
Blackguard

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I'd love to see one of the Mass Effect games having a pirate as a protagonist. That would probably be my wish for the Mass Effect game that comes after Andromeda.

 

A pirate would be a poor fit however for Andromeda, where the mission is going to revolve around colonization and finding new homes for space refugees.  On that note I wouldn't mind another military protagonist for this game. It might even make more sense than some of the alternatives.

 

The plot should dictate what sort of background the protagonist has. 

 

I would like to be a krogan pirate.

Arrrrrrr !



#54
maia0407

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If the character is a scientist with militar training like Mordin was, why not? Is not being a Mary Sue. Nowhere is written she must be the better on the battlefield, just good enought to survive and bring back result. Of course, with this kind of background, military characters and probably politician would not be very propense to listen to her like with Shepard, who was already a war hero before the game started.

 

I'd like something different from the stricht soldiar background Shep had. If the new character don't have all the numbers right from the start like Shepard (basically a Spectre after the mission/tutorial) but start with just commanding a little team or even better, as a simple subordinate, would be great.

 

Than there are differences between gameplay mechanics and character. The combat is in the hands of the players, as long as there is an explanation on why the character know how to use weapons, how good she is depends on how good are the players. But outside, in the role play elements, having the chance to have more funny/nerdy/not so brilliant dialogue options would give a chance to roleplay a certain character that is not on the stricht Mary Sue land.

Part of the reason some people argue against having a scientist protagonist with previous combat training is that it takes many years to become proficient in combat and become an academic. A lot of people want to play as a 20 something but it's difficult to imagine a 20 something having both of those qualifications. Personally, I can't imagine a person in their 20s saving the galaxy like Shep did. They just aren't mature enough to handle the decisions that the protagonist is forced to make.

 

I really can't imagine sending experts to a new galaxy that are younger than 30. Age 30 would allow a minimum of 4 years combat experience and 8 years of school. I'd prefer mid to late 30s to give some work experience as well. Don't get me wrong, I'm not saying there's no place for the younger crowd on the ship. They just shouldn't be the resident expert or in command.



#55
Felya87

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Part of the reason some people argue against having a scientist protagonist with previous combat training is that it takes many years to become proficient in combat and become an academic. A lot of people want to play as a 20 something but it's difficult to imagine a 20 something having both of those qualifications. Personally, I can't imagine a person in their 20s saving the galaxy like Shep did. They just aren't mature enough to handle the decisions that the protagonist is forced to make.

 

I really can't imagine sending experts to a new galaxy that are younger than 30. Age 30 would allow a minimum of 4 years combat experience and 8 years of school. I'd prefer mid to late 30s to give some work experience as well. Don't get me wrong, I'm not saying there's no place for the younger crowd on the ship. They just shouldn't be the resident expert or in command.

 

Shepard wasn't 20... she was older than Garrus (early 30, Garrus was late 20) even with a militar background, the 20ish character is improbable, if she must have some kind of recognization and experience and not be just a recruit. So I don't think the character age is the "problem".



#56
SardaukarElite

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Someone clever.

 

Part of the reason some people argue against having a scientist protagonist with previous combat training is that it takes many years to become proficient in combat and become an academic. A lot of people want to play as a 20 something but it's difficult to imagine a 20 something having both of those qualifications. Personally, I can't imagine a person in their 20s saving the galaxy like Shep did. They just aren't mature enough to handle the decisions that the protagonist is forced to make.

 

I really can't imagine sending experts to a new galaxy that are younger than 30. Age 30 would allow a minimum of 4 years combat experience and 8 years of school. I'd prefer mid to late 30s to give some work experience as well. Don't get me wrong, I'm not saying there's no place for the younger crowd on the ship. They just shouldn't be the resident expert or in command.

 

I'm sure I can think of a few accomplished soldiers in their twenties. A hero doesn't need to be a seasoned warrior though, only to have the potential. They can be combat trained and have their baptism of fire in the game's opening. It's an RPG after all so it makes sense for level 1 to be not yet blooded.

 

As for academic qualifications, you can have a graduate degree by 21 and a masters by 25 so I think there's a lot of room for someone young with academic training. That's probably not as qualified as some people were thinking but I doubt it would make much sense to be risking doctors and professors in combat.


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#57
Dabrikishaw

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Any kind will do.



#58
maia0407

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Shepard wasn't 20... she was older than Garrus (early 30, Garrus was late 20) even with a militar background, the 20ish character is improbable, if she must have some kind of recognization and experience and not be just a recruit. So I don't think the character age is the "problem".

 

I never looked up Shep's age; I always RP'd her as in her 30s but a lot of people RP her in her 20's. That's what I'm getting at. If you are roleplaying a 20 something character, it's difficult to justify having both combat and academic credibility while still being in your 20s.

Someone clever.

 

 

I'm sure I can think of a few accomplished soldiers in their twenties. A hero doesn't need to be a seasoned warrior though, only to have the potential. They can be combat trained and have their baptism of fire in the game's opening. It's an RPG after all so it makes sense for level 1 to be not yet blooded.

 

As for academic qualifications, you can have a graduate degree by 21 and a masters by 25 so I think there's a lot of room for someone young with academic training. That's probably not as qualified as some people were thinking but I doubt it would make much sense to be risking doctors and professors in combat.

Yeah, you can get an advanced degree by our mid 20s but I'm talking about having both combat and academic credibility. I just can't see that happening for someone under 30.



#59
Felya87

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I never looked up Shep's age; I always RP'd her as in her 30s but a lot of people RP her in her 20's. That's what I'm getting at. If you are roleplaying a 20 something character, it's difficult to justify having both combat and academic credibility while still being in your 20s.

 

 

Shepard was born, in 2154 CE in the ME timeline. ME1 start in 2183. Shepard is 29. By the time of ME3 she is 32/33.

 

We don't know how the educational system work in ME. But if the protagonist studied in a place like the Grissom Academy, she may as well learned bot to fight/use her biotic powers (if she is a biotic) and studied. I don't think fight tecnique and knowledge must be mututally exclusive. Many athletes study and train at the same time, after all. And we are mostly talking of someone who, even if have studied, probably have trained to stay alive in the dangerous enviromants she may have to work in. (hey, is still mass effect: probably more people know how to use a gun than ride a bike!)



#60
HuldraDancer

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First run or two probably as someone who talks (or tries to) their way out of things or uses words to solve problems. I've always enjoyed playing silver tongued characters, though from there on I imagine they'll get more and more unstable to the point where I say screw it and pretending I'm Luigi Largo brutally stabbing anything that slightly annoys me.


When I'm done with my Hero goodie goodie runs I'd love to try and rp a Rotti Largo kind of character, greedy, cunning, short tempered, holds one hell of a grudge, and wants those who wronged him to suffer in every way possible and take everything and everyone they love away from them.

 

Also if possible I'd like to try and rp as an OC I've been working on in the ME universe well the personality at least but probably won't work out too well since I doubt I can make her crawl around in the vents.



#61
SardaukarElite

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Yeah, you can get an advanced degree by our mid 20s but I'm talking about having both combat and academic credibility. I just can't see that happening for someone under 30.

 

It really depends on what standards you're setting.

 

I don't think that you need a hero with credibility, just capability. By 22, 23 someone could have an academic qualification and military training which I think would be enough to do whatever they're likely to do in a game - I'm assuming authoring papers won't be a prominent part of the story, nor will commanding large formations.


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#62
MstrJedi Kyle

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The best kind?



#63
N7Jamaican

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On par with Shepard or even better.



#64
Ahriman

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It really depends on what standards you're setting.

 

I don't think that you need a hero with credibility, just capability. By 22, 23 someone could have an academic qualification and military training which I think would be enough to do whatever they're likely to do in a game - I'm assuming authoring papers won't be a prominent part of the story, nor will commanding large formations.

Which is most likely not the case, since PC will be probably in charge of colonial and military expansion. Nobody would give such authority to yesterday's student. At least logically, which isn't always the case for Bioware games.



#65
Celtic Latino

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You know I'd actually like to play a villain or very morally ambiguous character this time around. It would be a welcome break from being a hero/antihero everyone looks up to and chosen to save the world. It would be awesome if the protagonist was actually a villain and you wound up either being an unknowing villain, straight up villain, or punch-clock/anti villain.

That aside my first run will probably be very persuasion heavy, even a little manipulative. Fights and negotiates smart, very tech savvy, and knowledgeable. If it comes into play, he/she always has evidence or back knowledge to ensure the cards are always in his/her favor.
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#66
sjsharp2011

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It really depends on what standards you're setting.

 

I don't think that you need a hero with credibility, just capability. By 22, 23 someone could have an academic qualification and military training which I think would be enough to do whatever they're likely to do in a game - I'm assuming authoring papers won't be a prominent part of the story, nor will commanding large formations.

 

Yeah I agree the mission could even be where you earn that credibiliy as long as they'er considered by those who know them as capable. That is after all in my opinion  why Shep was put forward as a potential spectre candidate to the council in the first place because the Alliance believed that he/she was capable of doing the job and doing it well and wasn't afraid of getting their hands dirty. Also it could depend on how the player chooses to role play it in their head. It can be done. There are numerous examples all over the place in various sci fi shows and books



#67
Ctoagu

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I never looked up Shep's age; I always RP'd her as in her 30s but a lot of people RP her in her 20's. That's what I'm getting at. If you are roleplaying a 20 something character, it's difficult to justify having both combat and academic credibility while still being in your 20s.

Yeah, you can get an advanced degree by our mid 20s but I'm talking about having both combat and academic credibility. I just can't see that happening for someone under 30.

 

Shepard was born, in 2154 CE in the ME timeline. ME1 start in 2183. Shepard is 29. By the time of ME3 she is 32/33.

 

Huh, when I rolled my first and 'main' Shepard, I'd placed his age at his early/mid forties at the absolute youngest, possibly two or three decades older than that, what with the average human's lifespan being around 150... Really, custom!Shep having a canon birthdate doesn't make sense when you factor in the customization's choice of facial complexions - two of which look more like someone quite older than 29-32.



#68
Sylvius the Mad

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A vastly different one in each playthrough.

#69
NeonFlux117

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One that shoots baddies in the face and bangs lots of space ******.

#70
DarthLaxian

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I would prefer the protagonist and the pathfinder initiative to be part of an organization that is led by by multiple different species and not the alliance. I grew to dislike the alliance and humans over the course of the trilogy and I hope ME:A will focus on a multi-species operation and crew that consists of specialists from all kinds of fields - not just military personnel. I want the option for my protagonist to not be part of the military or particularly combat experienced and have a background like "xenobiologist/archeologist/geologist" or another maybe more techy supportive profession available.

 

What I would also like - but probably won't get - is to not be in charge of the ship. You're always the leader in this sort of game and I would like to get a different perspective for once and play as a regular crew member who's not above their squadmembers in rank, experience or specialness. Maybe you become second-in-command due to certain circumstances (so you have a limited say in things) or there is an option to candidate for the captain's position after they died and you can choose whether to put yourself forth or support another crew member - in any case I would at least want the option to not play a capable leader but maybe someone who's just not up to the task and knows it.

 

The N7 guy from the trailer gave me hope that maybe he'll be our leader, at least for a certain portion of the game, and we're not the boss from the get go, but even if that's the case I don't expect us to stay a regular crew member for very long.

 

Your idea would not work - or at least it would put the game on rails, like most non-rpg games (COD etc.)...you need to be "the boss" in order to have choices (from deciding which mission to tackle first, to do or not to do side missions to the big choices (like say the Rachni in Mass Effect 1 or who to put on the throne in Dragon Age: Origins!)

 

And personally I wouldn't want it!

 

Most of us (me included) aren't leaders and politically powerful (or rich), so we like being that in games :) (being just another dumb grunt is boring...if I want that I buy another COD (note: I actually play those sometimes!))

 

greetings LAX



#71
Murmurin

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I would like to have a character, who is a freelancer prospector or handsome rogue or merc captain or in other words: character, who is not tied to Alliance military force.



#72
Sifr

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Shepard was born, in 2154 CE in the ME timeline. ME1 start in 2183. Shepard is 29. By the time of ME3 she is 32/33.

 

Shepard's birth being canonically 2154 also fits with how the background for biotic!Shepard is that they manifested at 16, but were not formally identified or trained in the use of their abilities until after enlistment in the Alliance at the age of 18.

 

The background also explains why biotic!Shepard has L3 implants rather than being an L2 like Kaidan, nor went to BAaT, since it'd shut down the year before they manifested. Traynor also mentions in ME3 that we would have likely gone to Grissom ourselves, had it not been built several years after BAaT ended and long after Shepard joined the military.



#73
Teddie Sage

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Shepard or the kind of protagonist that only sticks one episode then is gone for good like DA games. Otherwise, I don't want a new trilogy.



#74
Sifr

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You know I'd actually like to play a villain or very morally ambiguous character this time around. It would be a welcome break from being a hero/antihero everyone looks up to and chosen to save the world. It would be awesome if the protagonist was actually a villain and you wound up either being an unknowing villain, straight up villain, or punch-clock/anti villain.

That aside my first run will probably be very persuasion heavy, even a little manipulative. Fights and negotiates smart, very tech savvy, and knowledgeable. If it comes into play, he/she always has evidence or back knowledge to ensure the cards are always in his/her favor.

 

In her analysis of the trailer, Gamermd83 brought up an interesting point that since we're going to Andromeda and going around looking for planets, resources and new territory to claim... doesn't that sorta make us the evil invading aliens taking over the galaxy this time around?

 

Would explain why some of the Andromeda locals might come to hate us.


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#75
Celtic Latino

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In her analysis of the trailer, Gamermd83 brought up an interesting point that since we're going to Andromeda and going around looking for planets, resources and new territory to claim... doesn't that sorta make us the evil invading aliens taking over the galaxy this time around?

 

Would explain why some of the Andromeda locals might come to hate us.

 A great point. From this framework it might actually be possible to pursue different alignments as opposed to the typical good/antihero paradigm given the past few BW games.