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The better soundtrack? TW3 or DAI?


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#26
Simfam

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Then there's Age of Mythology and the track names that make no sense

 

 

As for the actual point of this thread, I have not listened to the TW3 OST, but I think Trevor Morris did a fantastic job.

 

Still pretty chill as far as soundtracks go tho'



#27
I SOLD MY SOUL TO BIOWARE

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TW3 has this.



TW3 wins for this alone.
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#28
panzerwzh

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Essi rules them all! 



#29
Nattfare

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Quite silly to start a thread between just those two games when there are other fantasy games out there with great music too.

Although the Dragon Age series doesn't have bad music there isn't really that much in it that stands out for me. I rank the music of older BioWare games, such as Baldur's Gate II, Neverwinter Nights and Jade Empire higher than Dragon Age.

I like the music in Wiedźmin/The Witcher 1 & 3 because the Slavic sound makes it more unique to me. Assassins of Kings is pretty much like Dragon Age for me, not much in it that really caught my attention.

The music Kirill Pokrovsky has made for the Divinity series deserves a mention too.

Or Clint Bajakian's homage to Ennio Morricone in Outlaws that was made by LucasArts back in 1997. (Not fantasy, I know)



The music Jeremy Soule made for the first Icewind Dale and its expansion Heart of Winter is a bit of a gem too.



#30
ruggly

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The music Jeremy Soule made for the first Icewind Dale and its expansion Heart of Winter is a bit of a gem too.

 

He also did a really good job for GW2

 


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#31
Akrabra

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You spelled DAO wrong.



Best. Soundtrack. Ever.

Inon Zur is a god. He did the Fallout 3/Fallout New Vegas soundtrack aswell and is returning for Fallout 4, love his work. 

 

 

Also Jeremy Soule composing a freaking 3 hour long soundtrack to Skyrim is insane. 



#32
A Crusty Knight Of Colour

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The quality of soundtracks in video games are fairly good generally. However a key element of background music is that it never overpowers what's going on in the game. Only support or add to it. And that's what leads to a lot of game soundtracks being bland or unmemorable. For some reason, this is compounded in the AAA arena where a lot of composers try to write tracks that have impact, but do the exact opposite because everything is big, orchestral or bombastic. I don't know, maybe the abundance of resources allows them to go all out where in many cases the limitations an artist faces is crucial to them creating something memorable. 

 

If so, it wouldn't be dissimilar to how pixel art is treated and made these days.

 

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Kirill Pokrovsky (RIP) had a good knack for creating unorthodox and memorable tracks that didn't overpower the game, and I'd argue they are central to giving the Divinity games a certain level of charm that distinguishes them from games that feel generic. He also had a knack for re-using tracks he already made, but he's made some seriously good music and it's only now after he's gone that people are starting to see that.
 

 

 
Actually, I find some of the higher tier Kickstarter RPGs have some stellar music. 
 
https://www.youtube.com/watch?v=m6m2lp92jc8
 
https://www.youtube.com/watch?v=SJ8gmgn7GpI
 
https://www.youtube.com/watch?v=tNinA4PAmD0
 

Still pretty chill as far as soundtracks go tho'


AoM has probably the comfiest tracks known to man. And the best song names.

https://www.youtube.com/watch?v=KvuXUdzhczA

https://www.youtube.com/watch?v=2dVZbvXZmVk

https://www.youtube.com/watch?v=Vaizd4D8DDM


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#33
Nattfare

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Had no idea that Kirill has passed away. That really sucks... :(



#34
A Crusty Knight Of Colour

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That said, my favourite game composer is still Michiel van den Bos, who is behind the music of the Age of Wonders series. And with Alexander Brandon and Dan Gardopée, the three of them wrote all the music for the Unreal series and Deus Ex 1.



#35
TheOgre

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To be honest, I remember more from TW3

 

BUT I LIKE DAI's sound track almost as much

 

Drinkquisition your killing me here.



#36
Torgette

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I like both but honestly both are kind of forgettable.


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#37
Han Shot First

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I liked both soundtracks more or less equally.

 

If we are talking about the series in general however and not just comparing TW3 to DA:I, than it is the Witcher by a mile. Dragon Age's soundtracks have largely sucked until the third game. Trevor Morris is a huge improvement over Inon Zur.

 

My only complaint with DA:I's soundtrack is that you hardly ever hear it in game. The devs made the decision (a bad one IMO) to have the experience in the wilds largely be a silent one, with music instead replaced by the sound effects of the wilderness. 



#38
Steelcan

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TW3



#39
Miss Golightly

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I liked DAI's soundtrack a lot (I think they should keep Trevor Morris on board for future installments), but I find the music from Witcher 3 to be more memorable. Also, I kind of rock out to the music in Witcher 3.... so......



#40
Queen Skadi

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Oh come now Dutch, this has to be the most pointless question I have ever seen! It is like asking who is the faster runner, Usain Bolt or Tiny Tim, it just isnt a competition, Witcher 2 had a better soundtrack than Inquisition as well, i'm pretty sure all the Witcher games had a better soundtrack than Inquisition.

 

 



#41
Torgette

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I liked both soundtracks more or less equally.

 

If we are talking about the series in general however and not just comparing TW3 to DA:I, than it is the Witcher by a mile. Dragon Age's soundtracks have largely sucked until the third game. Trevor Morris is a huge improvement over Inon Zur.

 

My only complaint with DA:I's soundtrack is that you hardly ever hear it in game. The devs made the decision (a bad one IMO) to have the experience in the wilds largely be a silent one, with music instead replaced by the sound effects of the wilderness. 

 

I know a lot of Origins fans love Inon Zur's stuff but I agree with you I wasn't a fan of the music from the first two games.


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#42
Johnnie Walker

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The quality of soundtracks in video games are fairly good generally. However a key element of background music is that it never overpowers what's going on in the game. Only support or add to it. And that's what leads to a lot of game soundtracks being bland or unmemorable. For some reason, this is compounded in the AAA arena where a lot of composers try to write tracks that have impact, but do the exact opposite because everything is big, orchestral or bombastic. I don't know, maybe the abundance of resources allows them to go all out where in many cases the limitations an artist faces is crucial to them creating something memorable. 

 

That is exactly why I love OatBF OST, it goes absolutely fantastic with the current scene. Escaping the Ginso Tree with this music gave a profound sense of urgency accompanied by elegance and charm.

 


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#43
Voxr

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If we wanna talk about atmospheric though. I think one of the best games in particular is WoW. Really some great stuff packed in that game. The zone music in particular honestly the music itself can describe a zone better than the visual aspects in a lot of ways. The music is also really good at being in the foreground when it needs to be and letting off when it needs to as well. I can't tell you the sense of wonder I got coming over those mountains into Grizzly Hills when the music started up
Or the quirky whistles of the Goblins as I leveled my rogue for the first time on the Lost Isles in Cataclysm.  And lest I forget the tribal-esque flutes and drums as you run through the rolling plains of Mulgore.
 
But my favorite track would have to be the demonic and brooding chants of the Fel Orcs in the old Shadow Moon Valley for The Burning Crusade.

 

 

 

That is exactly why I love OatBF OST, it goes absolutely fantastic with the current scene. Escaping the Ginso Tree with this music gave a profound sense of urgency accompanied by elegance and charm.

 

*snip*

Love that track too. But I can't help but feel my fists tighten and blood pressure rise when I hear it though... I BOTH LOVE AND HATE YOU GINSO TREE!!!!!!!!!!! 10/10 would swear like a sailor again.



#44
Aaleel

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They both have tracks I like a lot.  But actual in game music, Witcher 3 definitely.