This isn't a question about the event itself, more than it is about the rate of progression with the double EXP gains and how players were impacted by it; in terms of enjoyment. Did you all feel as though it felt more natural when the double EXP bonus was applied, did you not think that much about it, or was it something you found unnecessary? Lastly: Do you think the double exp bonus should become a permanent increase (not just weekly), or should there be happy middle ground between the current rate of exp gains and the double exp bonus (or maybe no permanent exp increase at all)?
TBH, when playing double EXP weekend I had the most amount of fun seeing my character progress in a long time (save for dealing with the undead creatures), and I felt that I wasn't just gaining levels at a painfully slow rate. It made playing certain classes like the Assassin, Alchemist, or Hunter more enjoyable, since it was much faster getting the necessary abilities I needed; rather than it being a boring task. With that said, I don't think I'd go for double exp across the board, but maybe somewhere in between (1.4x maybe?).





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