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Community Solo Competition: A more fair and refined form for Andromeda's MP


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#1
Caineghis2500

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I want to propose an idea that might appeal to some soloers for andromeda's MP. Having an option to solo and to change the objectives. That way solo competitions and player to player comparison are more accurate, balanced and fair. This isn't exactly a PVP in-game mode. It's strictly for community purposes which I've already mentioned above. How many times have soloers been praised for being the "best" or "fastest"?. Those comments can only exist with comparison to other players in mind. You cannot deny the obvious soloer vs soloer or pvp comparison that went on in the past and still does at times.

It's in our human nature to compete and measure ourselves against others. Some are very vocal and obnoxious with it and others more subtle but nevertheless we all do it on some level. A great example of that would the Solo Hall Of Fame threads which I'd argue most of the community including myself have embraced. I'd also argue that soloing in general was and still is the most popular trend that has ever hit this community. There's no community challenge quite like the solo ones. They still get bumped with new solo submissions even after 3 years. That says alot. I'm about 100% sure that there will be a new SHOF thread for andromeda's MP.

I honestly don't think Bioware would do this but I thought it would be a good idea to implement for community challenge purposes. Just my 2cents :?

Anyways heres another epic piece for those who are into it


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#2
Cyonan

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I don't really see the need to include a game mode just so people can have more accurate dick waving competitions on the forums.

 

We'll just have Thunderdome 2.0 instead.


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#3
The NightMan Cometh

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Write a shorter book next time.


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#4
LemurFromTheId

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I'd like a "competition mode" checkbox in the lobby settings that sets the objectives (and possibly some other randomized variables) to a map-specific default (not just 3 x pizza or whatever the system will be in MEA). That'd then be the "official" mode for all speedruns on that map.



#5
Caineghis2500

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^^A community forum challenge option sounds right. Only those who have registered their game to this forum can access it..

 

Edit* Putting a community forum exclusive mode will provide further incentives for people to create profiles here to see what the buzz is all about.. It'll be a win win for us and for bioware's forum popularity IMO...



#6
Caineghis2500

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I don't really see the need to include a game mode just so people can have more accurate dick waving competitions on the forums.

I don't see a reason why not to. I'd argue that most of the solo competition here were pretty healthy for the most part especially in the SHOF threads. I know this game co-op based but honestly that didn't stop the community from squeezing out some semblance of competition. It can't be helped tbh so might as well go with it...



#7
StoxRegalia

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I don't really see the need to include a game mode just so people can have more accurate dick waving competitions on the forums.
 


Inches aren't good enough. Some people need to measure by millimeters
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#8
The NightMan Cometh

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This topic does not belong in the Mass Effect 3 Multiplayer forum.


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#9
FluffyCannibal

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Actually thought I'd gone to the Androgynymeda forum instead. Please don't scare me like that again.

TBH, I kinda read this post as 'Please make the game potentially easier for me so I don't have to do the hard stuff that I don't want to do'. I'm pretty sleepy right now, so I probably sound like a total ****** here which isn't my intention, but I don't think the devs should make your ePeen booster a priority. If you can't get your rocks off playing as intended, it's not their problem.



#10
Fuenf789

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Towel guy is getting less and less imaginitive with his trolling lately.

 

@ 2,5k : Have a sense of adventure - On the contrary - make nothing exactly repeatable. Omit a restart button, have "continuous reality". Start-off in a lobby where x,y,z just left their breadcrumbs(like guns & spare ammo lying around). Nurture the "We survived X together".

 

For solos and machine like repetition, I can go somewhere else and play COD or SP, Dest, etc.pp.

 

- Restructure gameplay to facilitate team play. square credits for collective kills, cubic it when 3 people contributed to a kill etc.

- Put big bosses on the table that requires skills/powers from a at least 3 team members to whittle down - ie so that a single super dooper player , with mega stolen guns cannot take out 1 alone, and everyone are forced to build a repertoire everytime in evey match to survive, together. Extrapolate primes and detonations even further chain complex explosions x1y1x2y4z4z3 (alpha = player, # = powers). Give guns a limited lifetime

- remove personalized stats, show monster stats, ie x scions killed in y seconds - team score/4 = z.

- give random team A chance to takeover from random team B to continue the reality run and further up the credits for credit chain...

 

teamplay man teamplay



#11
NuclearTech76

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You would have a more comparable game as far as by platform. PC will still have a significant edge though if things "Work as Intended" in the next game. 


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#12
The NightMan Cometh

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Who is this mysterious "Towel" guy?



#13
INVADERONE

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I don't really see the need to include a game mode just so people can have more accurate dick waving competitions on the forums.

 

We'll just have Thunderdome 2.0 instead.

 

 

I don't see a reason why not to. I'd argue that most of the solo competition here were pretty healthy for the most part especially in the SHOF threads. I know this game co-op based but honestly that didn't stop the community from squeezing out some semblance of competition. It can't be helped tbh so might as well go with it...

 

I think this would be a good idea. First off though, we don't know what ME Andromeda Multiplayer will be like. For all we know a solo component may not even be feasible due to the changes in how multiplayer is setup. I am sure the developers have taken into account of the fact that people were able to solo their hardest level in ME3. 

 

Having written that though, I go back to your point that it would be a good idea of the multiplayer allows for soloing. Something that will allow a category for those who prefer a solo style/horde mode. 

 

@Cyonan - I get how it may seem like that for some posters but such things like the Platinum Solo Hall Of Fame, when I initially created it was to actually celebrate others and create new categories to aspire to in challenges and even create new ones. That thread was created to highlight everyone in the community who had done a solo and give them some praise for what they have done as opposed to just acknowledge a few who post about their solo's individually (me included, I used to post mine a long time ago). Once I could no longer keep up the maintenance of that thread someone else took it over and continued it. So although it may seem like ego driven to some extent, the thread itself proves that the community wants others to succeed and that thread proves that even in Solo's the ME3 community does a great job of helping each other out, acknowledging each other and give them a place to be recognized for working their skills to that level. (Sorry its a long winded response)

 

In short. It's a good idea.


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#14
J. Peterman

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Who is this mysterious "Towel" guy?

 

I believe it's this guy...

 

apk8i6_6.jpeg


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#15
NuclearTech76

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Meh, everything turns into a dick waving competition whether you want it to or not on here. I don't think the Plat solo thing has been that, hell I think more than  a lot of things that has been a community effort. If someone struggles with something and wants to solo generally everyone chips in and has some tips or advice about this or that, etc to help each other. Time and efficiency wise generally there has been an exchange of ideas regarding this or that also. I do think that has definitely added to the community more so than taking away from it.


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#16
Alfonsedode

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Meh, everything turns into a dick waving competition whether you want it to or not on here. I don't think the Plat solo thing has been that, hell I think more than  a lot of things that has been a community effort. If someone struggles with something and wants to solo generally everyone chips in and has some tips or advice about this or that, etc to help each other. Time and efficiency wise generally there has been an exchange of ideas regarding this or that also. I do think that has definitely added to the community more so than taking away from it.


For sure, that s why average completion time is still going down quite linearly despite the fact that many of the most skilled players have stopped playing the game

#17
The NightMan Cometh

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I couldn't even name you 5 people in the Platinum Solo HOF....Hell, I couldn't even name you 2.  or in the Gold HOF for that matter...the 2 of them combined..I might have heard of 1 person but I forgot their name.



#18
NuclearTech76

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Towel guy is getting less and less imaginitive with his trolling lately.

@ 2,5k : Have a sense of adventure - On the contrary - make nothing exactly repeatable. Omit a restart button, have "continuous reality". Start-off in a lobby where x,y,z just left their breadcrumbs(like guns & spare ammo lying around). Nurture the "We survived X together".

For solos and machine like repetition, I can go somewhere else and play COD or SP, Dest, etc.pp.

- Restructure gameplay to facilitate team play. square credits for collective kills, cubic it when 3 people contributed to a kill etc.
- Put big bosses on the table that requires skills/powers from a at least 3 team members to whittle down - ie so that a single super dooper player , with mega stolen guns cannot take out 1 alone, and everyone are forced to build a repertoire everytime in evey match to survive, together. Extrapolate primes and detonations even further chain complex explosions x1y1x2y4z4z3 (alpha = player, # = powers). Give guns a limited lifetime
- remove personalized stats, show monster stats, ie x scions killed in y seconds - team score/4 = z.
- give random team A chance to takeover from random team B to continue the reality run and further up the credits for credit chain...

teamplay man teamplay


I'm sorry but no one would play that. Just BC its a cooperative game doesn't mean we want to be forced to depend on our teammates. Some randoms are quite simply terrible.
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#19
JGDD

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That way solo competitions and player to player comparison are more accurate, balanced and fair.

Milk runs are the only way to do this. Changing objectives alone doesn't make it a level field by any means. For that you would need the exact same enemies, spawns, etc. Think of it like this - all competitors would have to run the 440. Day in. Day out.

 

That's fair but not very exciting.



#20
Fuenf789

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I'm sorry but no one would play that. Just BC its a cooperative game doesn't mean we want to be forced to depend on our teammates. Some randoms are quite simply terrible.

"random team taking over from another team" doesn't mean that the team members in one team are random... also I don't want to sit around waiting 4 deployment until team "jellybean" checks back in from the field.



#21
NuclearTech76

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"random team taking over from another team" doesn't mean that the team members in one team are random... also I don't want to sit around waiting 4 deployment until team "jellybean" checks back in from the field.

I like some of your ideas but I think you're deviating a little too much from the successful formula that this game has so far. IDK that they need to change up things that much, just fix a few things, add a few features, remove some annoying ones. 



#22
Fuenf789

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...deviating a little too much from the successful formula ...

yawn. YACC.

Post edit : polite yawn, behind the hand, of course for u nucleartech...

#23
NuclearTech76

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I couldn't even name you 5 people in the Platinum Solo HOF....Hell, I couldn't even name you 2.  or in the Gold HOF for that matter...the 2 of them combined..I might have heard of 1 person but I forgot their name.

5 have posted already in here.



#24
Caineghis2500

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Milk runs are the only way to do this. Changing objectives alone doesn't make it a level field by any means. For that you would need the exact same enemies, spawns, etc. Think of it like this - all competitors would have to run the 440. Day in. Day out.

 

That's fair but not very exciting.

I only mentioned changing objectives because it's obvious that choosing the same enemy and map would've been a given. Dealing with enemy spawn RNG isn't so significant as to manipulate it since that'll be up to the players knowledge of spawn mechanics and such. Dealing with objective RNG was the elephant in the room. 



#25
NuclearTech76

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I only mentioned changing objectives because it's obvious that choosing the same enemy and map would've been a given. Dealing with spawn RNG isn't so significant as to manipulate it since that'll be up to the players knowledge of spawn mechanics and such. Dealing with objective RNG was the elephant in the room. 

There shouldn't be that much difference in difficulty of the objectives in the first place IMO.