I'll start:
The Druffinator
2 handed sword
30% resistance to knockdown
+30 attack vs beasts
5% hok
5% chance to cast war horn
I'll start:
The Druffinator
2 handed sword
30% resistance to knockdown
+30 attack vs beasts
5% hok
5% chance to cast war horn
Staff of the Controller
1 damage
10% chance to cast Mind Blast on a hit
10% chance to cast Veilstrike on hit
10% chance to cast fear on hit
10% chance to apply Walking Bomb for 5 seconds, with detonation of 50% weapon damage
10% chance to drop Caltrops on hit, doing 50% weapon damage per second
10% chance to use Shield Bash on hit
10% chance to use Unbowed on hit
10% chance to grant 5 seconds of Walking Fortress
The Bum Rustler
Staff
2% chance to summon a Druffalo that charges in a circle around you (friendly fire possible)
Your teammates will love you.
Retaliation
Staff
20% Attack Damage
30% Stagger Chance when hit
15% chance to cast Fire Mine beneath the caster for 500% weapon damage when hit by a melee attacker.
Venomous Essence
Bow
+30% Armor Penetration
50% increase to poison damage
10% chance to cause poison damage
Insurmountable
Shield
30% Front Defense
+20% Armor Bonus
+10% Range Defense
Immunity to stun and knockdown attacks
Double Time
Dual Bladed Dagger
+15% Critical Chance
+20% Bonus Guard Damage
+25% Movement Speed Bonus when in Stealth
Critical hits have a chance to temporally summon a doppelganger that deals 100% weapon damage.
All-Bane
1H Sword
+12 Constitution
+12 Cunning
+12 Willpower
Grants either a 15% Melee, Ranged, or Magic Resistance for 10 seconds, depending on the last enemy killed. (Won't apply again till the 10 seconds end)
Cataclysm
Greataxe
+15% Attack
+20% Chance to Sunder
+10% Heal of Kill
This weapon uses all element types, and reduces enemy elemental resistance by 30%.
Vorpal Blade
+40 Willpower on kill
-10% chance to use Spinning Blades on hit
-10% chance to use Elemental Mines on hit
Kingmaker
1 handed sword
- +25% XP for every enemy death while in the fade (this includes kills made by team mates)
- Level cap for promoting is reduced by 10
- Damage scales with leaderboard rank
Snakebite
Dagger 1 (part of a pair)
10% chance to proc cool beats at 50% weapon damage
+12 Strate-skill
10% HOK
DrascaSlayer
Dagger 2 (part of a pair)
10% chance to proc Power chord at 50% weapon damage
+ 5 to all core attributes
-5 to strate-skill
10% HOK
The Plagiarizer
Bow
10% chance to use a power recently used by a team mate every time an enemy is killed.
Attributes are randomly copied from a team mates weapon
2H, The Beehive stick. Every swing has a chance to randomly toss a Jar of Bees.
Chance on Hit: Taunt all enemies within 8 meters for 5 seconds
In desperate times people do desperate acts.When the Second Exalted March struck, the Emerald Knights led the battles against human forces. Before the final battle some of the elven elders sacrificed themselves to imbue a sacred amulet with they own lifeforce to protect the leader of the Knights. In the end, all Emerald Knights perished and the amulet was kept by the Seekers of Truth. After the Orders demise Seeker Penthagast found its location in the Secret Tome and handed it to the Inquisition.
Longsword of the CTD
25% attack
10+ cunning
12+ strength
weapon has a 50% chance of player being booted back to dashboard with no experience upon entering zone 4 of Fereldan Castle.
lol:-) i think i already have a weapon with such special power:-D
Sword of Playability:
100% vs gold pots
100% AOE vs Creatures under the floor
100% AOE vs Creatures behind doors you can't open
13% heal on kill.
13% heal on kill.
13% heal on kill.
Because 12% would be under powered, and 14% would just be way to OP, 13%.
13% heal on kill.
Because 12% would be under powered, and 14% would just be way to OP, 13%.
See, you get it.
The Luka Launcher
It launches Luka. The rest is self explantory. Epic, destructive, and self-explanatory.