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EA: A true evil


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#101
Dio Demon

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Ah.....

 

 

But yeah mentioning that would be a problem.

 

But There should be ethics in journalism.

 

Isn't it somewhat convenient that when a game is released a day 1 review on say IGN they get huge scores...  Has no one got the balls to say "it's a good game but this could be improved, or that is bad?"

Because if you say anything bad about the game when it comes out (if you're a developer) you'll be torn apart by mobs of people from different groups. For example if BioWare said something like that someone from EA would drop down on them harder than a ton of bricks.



#102
The Devlish Redhead

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Because if you say anything bad about the game when it comes out (if you're a developer) you'll be torn apart by mobs of people from different groups. For example if BioWare said something like that someone from EA would drop down on them harder than a ton of bricks.

 

So we all play nice even if bad products get great reviews.  Makes perfect sense.



#103
A Crusty Knight Of Colour

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It has nothing to do with GG specifically, it's just the level of conduct expected from people in a highly competitive professional field. Unless game developers are in a place of authority with a permanent position, they are often headhunted by rival companies for inside knowledge and a fresh perspective. Other times, it's just the brutal cycle of hires and layoffs for each project. As an example, one of the reasons Neverwinter Nights 2 was a shitshow came from the fact that the lead designer was poached from Obsidian by BioWare halfway through development. He now works at Bethesda and is a senior designer for Fallout 4.

 

It's that kind of industry, and crapping on the competition not only draws the ire of fanboys and a clickbait hungry media, you could be screwing over future job opportunities to boot.

 

One other example that we're probably more familiar with is Chris Priestly. Not a developer, but moved from BioWare to CDPR.

 

You'd like more mavericks, but the kind of people who speak out right now are the Brad Wardells and Daniel Vavras of the world - guys who don't fear reprisal because they own the studios they work at. You can't expect the same behaviour from people who are for all intents and purposes, just another cog in the system.


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#104
The Devlish Redhead

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It has nothing to do with GG specifically, it's just the level of conduct expected from people in a highly competitive professional field. Unless game developers are in a place of authority with a permanent position, they are often headhunted by rival companies for inside knowledge and a fresh perspective. Other times, it's just the brutal cycle of hires and layoffs for each project. As an example, one of the reasons Neverwinter Nights 2 was a shitshow came from the fact that the lead designer was poached from Obsidian by BioWare halfway through development. He now works at Bethesda and is a senior designer for Fallout 4.

 

It's that kind of industry, and crapping on the competition not only draws the ire of fanboys and a clickbait hungry media, you could be screwing over future job opportunities to boot.

 

One other example that we're probably more familiar with is Chris Priestly. Not a developer, but moved from BioWare to CDPR.

 

You'd like more mavericks, but the kind of people who speak out right now are the Brad Wardells and Daniel Vavras of the world - guys who don't fear reprisal because they own the studios they work at. You can't expect the same behaviour from people who are for all intents and purposes, just another cog in the system.

 

 

 

No but I wasn't talking specifically about developers but "golden reviews" done on day 1 of a new game and how no one ever cites any flaws with new games. Everyone just seems on the hype train..



#105
Billy-the-Squid

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Ah.....

 

 

But yeah mentioning that would be a problem.

 

But There should be ethics in journalism.

 

Isn't it somewhat convenient that when a game is released a day 1 review on say IGN they get huge scores...  Has no one got the balls to say "it's a good game but this could be improved, or that is bad?"

 

GG causes problems given the likes of Kotaku, Polygon and the rest of the click bait whores have thrown their weight behind the SJWs and tumblerinas, hence any support for GG inevitably leads to "ermah Gad, dis developer is sexist and supports mysogyknee."  They keep doing this, they've been doing it for a long time before GG started. 

 

The devs and publishers tend to be between a rock and a hard place, support GG and be attacked by the click bait whores and SJWs or criticize GG and be on the receiving end of a very angry consumer rebellion which will hurt the bottom line. Their best bet is to stay quite and let the factions fight it out. 

 

CDPR provides a good example, Priestly is the community manager on the forums, he decided to spout the usual SJW tripe, GG and gamers picked up on it and went for him. In short order CDPR got him to back down, shut up and apologise, I don't think we've heard a peep out of him since. It's apparent he was warned that opening his mouth would lead to a summery dismissal, given the damage that it would do to CDPR's reputation among gamers.

 

IGN isn't corrupt in the same way as the SJWs, they are, but more in the sense that they're the corporate mouth piece of the big publishers. IGN would never say it's a mediocre game given that the ensuing equivalent to a black list would hurt them beyond repair, it's the biggest issue with the market being dominated by a handful of huge publishers the likes of IGN feel it's not in their interest to challenge them while the SJW press just don't care enough if it's not based on click bait. 

 

The saving grace seems to be the sliding irrelevance of the traditional games media in the face of Youtube, twitch, devs streaming their own gameplay, and word of mouth spreading across the net, TB and the likes of Angry Joe etc. don't have to be beholden to a publisher's whims yet their videos generate hundreds of thousands of views each, they've panned or boycotted games and publishers and yet, they still get the review copies; I think because most publishers and devs realise that they it's not worth the effort and negative reputation to attack these people.

 

Nintendo got heavily criticised for using the YouTube content ID match against people and ended up getting boycotted by YouTube personalities in the end, while the press barely touched on it. Batman Arkham Knight got crucified and review bombed into oblivion on Metacritic, Steam by users and Total-biscuit to the point where they were forced to pull the game from the store page given the new refund policy, it was barely touched on by the likes of IGN. The games media are dinosaurs and the meteor is coming, they're already losing most of their pull and influence, beyond the one or two remaining site which can secure any kind of exclusive.


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#106
malloc

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It has nothing to do with GG specifically, it's just the level of conduct expected from people in a highly competitive professional field. Unless game developers are in a place of authority with a permanent position, they are often headhunted by rival companies for inside knowledge and a fresh perspective. Other times, it's just the brutal cycle of hires and layoffs for each project. As an example, one of the reasons Neverwinter Nights 2 was a shitshow came from the fact that the lead designer was poached from Obsidian by BioWare halfway through development. He now works at Bethesda and is a senior designer for Fallout 4.
 
It's that kind of industry, and crapping on the competition not only draws the ire of fanboys and a clickbait hungry media, you could be screwing over future job opportunities to boot.
 
One other example that we're probably more familiar with is Chris Priestly. Not a developer, but moved from BioWare to CDPR.
 
You'd like more mavericks, but the kind of people who speak out right now are the Brad Wardells and Daniel Vavras of the world - guys who don't fear reprisal because they own the studios they work at. You can't expect the same behaviour from people who are for all intents and purposes, just another cog in the system.


It's totally different for people in the business software industry. Rash criticism is usually a thing because developers are competitive by nature. It just what they do. The game industry on the other hand, is met with an audience that blows things out if proportion
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#107
Fast Jimmy

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One other example that we're probably more familiar with is Chris Priestly. Not a developer, but moved from BioWare to CDPR.


Really? I didn't know that.


Learn something new every day.

#108
Silver Souls

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You said evil?

 

Obi-Wan-Anakin-Meeting.jpg


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